Player Matchup

Fenrir
Fenrir
BabyJason666
Fenrir
Level 27
God Stats
19W - 38L
1,367 SR
Queue Stats
149W - 202L
1,338 Elo+
Party 2
Khepri
Khepri
Grotesque60
Khepri
Level 13
God Stats
23W - 26L
1,488 SR
Queue Stats
64W - 70L
1,438 Elo+
Solo
Thor
Thor
Ozbren
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,285 Elo+
Party 4
Aphrodite
Aphrodite
TheBifrons
Aphrodite
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,285 Elo+
Party 4
Danzaburou
Danzaburou
TheDrunkSpaniard
Danzaburou
Level 20
God Stats
27W - 31L
1,465 SR
Queue Stats
49W - 53L
1,396 Elo+
Party 2
Team Averages
Level 16
1,464 SR
1,348 Elo+

VS

Team Averages
Level 13
1,407 SR
1,361 Elo+
Tiamat
Tiamat
Artanis824
Tiamat
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Jam20Jam
Jing Wei
Level 5
God Stats
1W - 3L
1,282 SR
Queue Stats
2W - 4L
1,270 Elo+
Party 3
Guan Yu
Guan Yu
Lunchbox5536
Guan Yu
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,270 Elo+
Party 3
Ra
Ra
M1sterM1sery
Ra
Level 17
God Stats
1W - 3L
1,255 SR
Queue Stats
131W - 115L
1,400 Elo+
Party 1
Amaterasu
Amaterasu
Medudeza
Amaterasu
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
137W - 125L
1,366 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
9
0 / 0 / 0
5,450
908
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Khepri
11
0 / 2 / 0
5,840
973
2,840
9,214
5,898
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thor
Ozbren
Thor
11
1 / 9 / 1
6,503
1,084
8,299
12,800
3,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
TheBifrons
Aphrodite
11
1 / 3 / 0
6,195
1,033
2,499
7,265
2,520
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
TheDrunkSpaniard
Danzaburou
9
0 / 0 / 0
5,450
908
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

222

VS

Team 2 Tickets

448

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Artanis824
Tiamat
12
2 / 1 / 6
6,731
1,122
3,468
3,766
1,497
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
Jam20Jam
Jing Wei
12
2 / 0 / 8
6,677
1,113
4,667
3,820
1,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Guan Yu
Lunchbox5536
Guan Yu
13
3 / 0 / 10
7,355
1,226
7,487
4,945
4,231
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
2 / 1 / 6
6,919
1,153
4,327
3,283
1,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
Medudeza
Amaterasu
13
5 / 0 / 6
7,362
1,227
6,589
6,700
4,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
50
2
Kills
14
14
Deaths
2
1
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Artanis824
Tiamat
2
1
6
5
L
Fenrir
0
0
0
0
L
Khepri
0
2
0
0
W
Jing Wei
Jam20Jam
Jing Wei
2
0
8
6
W
Guan Yu
Lunchbox5536
Guan Yu
3
0
10
8
W
2
1
6
5
W
Amaterasu
Medudeza
Amaterasu
5
0
6
8
L
Thor
Ozbren
Thor
1
9
1
0.17
L
Aphrodite
TheBifrons
Aphrodite
1
3
0
0.33
L
Danzaburou
TheDrunkSpaniard
Danzaburou
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,638
Damage
26,538
29,279
Taken
22,514
12,321
Mitigated
12,754
1,695
Healing
6,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Artanis824
Tiamat
3,468
568
0
709
3,766
1,497
0
358
3,408
13,992
0
L
Fenrir
0
0
0
0
0
0
0
0
0
0
0
L
Khepri
2,840
181
0
0
9,214
5,898
0
1,996
7,037
10,973
0
W
Jing Wei
Jam20Jam
Jing Wei
4,667
3,859
0
1,516
3,820
1,296
0
972
2,848
0
11,102
W
Guan Yu
Lunchbox5536
Guan Yu
7,487
1,131
869
990
4,945
4,231
0
1,292
3,653
0
14,853
W
4,327
784
179
224
3,283
1,182
0
601
2,682
12,543
0
W
Amaterasu
Medudeza
Amaterasu
6,589
3,377
0
2,170
6,700
4,548
0
2,116
4,584
87
14,412
L
Thor
Ozbren
Thor
8,299
2,888
0
468
12,800
3,903
0
4,106
8,383
0
13,239
L
Aphrodite
TheBifrons
Aphrodite
2,499
582
0
1,227
7,265
2,520
0
1,696
5,438
8,497
0
L
Danzaburou
TheDrunkSpaniard
Danzaburou
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,438
Gold Earned
35,044
34
Minions Killed
101
3
Camps Cleared
4
295,089
Distance Traveled
637,751
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
6,731
1,122
30
5
3
116,190
0
L
Fenrir
5,450
908
0
0
0
0
0
L
Khepri
5,840
973
13
2
2
101,745
1
W
Jing Wei
6,677
1,113
15
3
0
129,047
0
W
Guan Yu
7,355
1,226
17
3
0
136,088
0
W
Ra
6,919
1,153
22
4
0
108,169
1
W
Amaterasu
7,362
1,227
17
3
1
148,257
0
L
Thor
6,503
1,084
11
2
1
105,821
0
L
Aphrodite
6,195
1,033
10
2
0
87,523
0
L
Danzaburou
5,450
908
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role