Player Matchup

Neith
Neith
Dozoo34
Neith
Level 15
God Stats
1W - 7L
1,493 SR
Queue Stats
5W - 12L
1,263 Elo+
Party 1
Thanatos
Thanatos
ElpredatorZeuby
Thanatos
Level 16
God Stats
0W - 3L
1,178 SR
Queue Stats
8W - 12L
1,263 Elo+
Party 1
Ares
Ares
kikilamenace
Ares
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 11L
1,258 Elo+
Party 1
Team Averages
Level 15
1,390 SR
1,262 Elo+

VS

Team Averages
Level 51
1,394 SR
1,408 Elo+
Tyr
Tyr
DJDemon24
Tyr
Level 39
God Stats
2W - 0L
1,801 SR
Queue Stats
175W - 230L
1,366 Elo+
Party 2
Zeus
Zeus
EclipseI1shot
Zeus
Level 85
God Stats
2W - 4L
1,070 SR
Queue Stats
51W - 81L
1,359 Elo+
Party 2
Chaac
Chaac
wacker38
Chaac
Level 28
God Stats
2W - 0L
1,310 SR
Queue Stats
60W - 65L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Dozoo34
Neith
16
2 / 3 / 11
12,077
636
14,227
17,437
6,897
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thanatos
14
2 / 5 / 10
12,067
635
11,605
15,798
6,189
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
10 / 4 / 4
13,388
705
15,113
22,712
13,793
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 6
12,249
645
8,778
14,219
9,675
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
8 / 4 / 4
13,468
709
24,986
11,780
4,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
wacker38
Chaac
16
1 / 4 / 10
11,939
628
9,074
26,513
34,083
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
32
14
Kills
12
12
Deaths
14
25
Assists
20
Player
Kills
Deaths
Assists
KDA
W
3
6
6
1
L
Neith
Dozoo34
Neith
2
3
11
2.5
W
8
4
4
2.5
L
Thanatos
2
5
10
1.4
L
10
4
4
3
W
Chaac
wacker38
Chaac
1
4
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,945
Damage
42,838
55,947
Taken
52,512
26,879
Mitigated
48,679
20,204
Healing
13,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,778
3,052
0
1,275
14,219
9,675
595
5,440
8,779
0
48,594
L
Neith
Dozoo34
Neith
14,227
7,584
937
2,717
17,437
6,897
768
8,516
8,796
0
78,004
W
24,986
1,633
1,135
1,630
11,780
4,921
1,771
3,847
7,933
84,631
0
L
Thanatos
11,605
3,654
1,492
8,318
15,798
6,189
597
8,150
7,573
0
55,382
L
15,113
755
681
6,059
22,712
13,793
0
10,363
12,149
49,212
0
W
Chaac
wacker38
Chaac
9,074
1,373
551
9,281
26,513
34,083
827
6,033
20,480
87
33,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,532
Gold Earned
37,656
201
Minions Killed
198
0
Camps Cleared
0
928,424
Distance Traveled
973,769
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
12,249
645
46
2
0
327,922
1
L
Neith
12,077
636
91
5
0
318,071
0
W
Zeus
13,468
709
111
6
0
320,355
6
L
Thanatos
12,067
635
64
3
0
286,899
0
L
Ares
13,388
705
46
2
0
323,454
0
W
Chaac
11,939
628
41
2
0
325,492
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role