Player Matchup

Thoth
Thoth
 
Thoth
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
AmericanSkurge
Tsukuyomi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
214W - 202L
1,625 Elo+
Solo
King Arthur
King Arthur
EddyChepe656
King Arthur
Level 18
God Stats
23W - 19L
1,739 SR
Queue Stats
276W - 233L
1,633 Elo+
Solo
Ganesha
Ganesha
G0onbag
Ganesha
Level 23
God Stats
5W - 2L
1,500 SR
Queue Stats
163W - 115L
1,703 Elo+
Solo
Chiron
Chiron
SoFunnyMaK
Chiron
Level 25
God Stats
27W - 9L
1,760 SR
Queue Stats
113W - 102L
1,685 Elo+
Solo
Team Averages
Level 22
1,600 SR
1,629 Elo+

VS

Team Averages
Level 20
1,672 SR
1,630 Elo+
Kukulkan
Kukulkan
BeastenEthan
Kukulkan
Level 17
God Stats
4W - 1L
1,816 SR
Queue Stats
9W - 4L
1,667 Elo+
Solo
Ganesha
Ganesha
FERNANDICHI
Ganesha
Level 27
God Stats
14W - 21L
1,641 SR
Queue Stats
347W - 368L
1,389 Elo+
Solo
Neith
Neith
MymthelostXI
Neith
Level 6
God Stats
2W - 1L
1,512 SR
Queue Stats
2W - 2L
1,724 Elo+
Solo
Erlang Shen
Erlang Shen
Unkn0wnlegi0n
Erlang Shen
Level 27
God Stats
4W - 1L
1,500 SR
Queue Stats
233W - 187L
1,743 Elo+
Solo
Pele
Pele
rextherex
Pele
Level 24
God Stats
5W - 0L
1,890 SR
Queue Stats
47W - 32L
1,629 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
17
3 / 5 / 4
10,651
533
11,222
11,660
4,539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
AmericanSkurge
Tsukuyomi
16
7 / 7 / 4
9,950
498
8,570
14,886
7,167
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
EddyChepe656
King Arthur
3
0 / 1 / 0
5,646
282
407
1,588
656
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ganesha
G0onbag
Ganesha
15
2 / 3 / 18
10,610
531
10,741
19,200
25,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chiron
SoFunnyMaK
Chiron
17
9 / 6 / 5
10,933
547
16,269
21,986
9,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BeastenEthan
Kukulkan
18
3 / 4 / 7
11,513
576
11,895
11,992
4,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ganesha
FERNANDICHI
Ganesha
15
0 / 5 / 11
9,920
496
6,054
16,286
10,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
1 / 5 / 10
9,198
460
5,953
8,031
1,777
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
Unkn0wnlegi0n
Erlang Shen
19
7 / 2 / 4
12,285
614
10,802
21,375
12,664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Pele
19
10 / 5 / 3
12,419
621
17,157
19,201
6,488
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
56
21
Kills
21
22
Deaths
21
31
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
3
5
4
1
L
Tsukuyomi
AmericanSkurge
Tsukuyomi
7
7
4
1.29
W
Kukulkan
BeastenEthan
Kukulkan
3
4
7
1.63
L
King Arthur
EddyChepe656
King Arthur
0
1
0
0
W
Ganesha
FERNANDICHI
Ganesha
0
5
11
1.1
L
Ganesha
G0onbag
Ganesha
2
3
18
3.67
W
1
5
10
1.2
L
Chiron
SoFunnyMaK
Chiron
9
6
5
1.92
W
Erlang Shen
Unkn0wnlegi0n
Erlang Shen
7
2
4
4.5
W
Pele
10
5
3
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,209
Damage
51,861
69,320
Taken
76,885
46,802
Mitigated
36,198
17,477
Healing
22,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
11,222
536
0
1,375
11,660
4,539
0
3,751
7,909
73,713
0
L
Tsukuyomi
AmericanSkurge
Tsukuyomi
8,570
2,136
0
2,713
14,886
7,167
0
3,304
11,582
0
43,745
W
Kukulkan
BeastenEthan
Kukulkan
11,895
1,358
0
499
11,992
4,874
1,411
4,354
7,356
85,696
0
L
King Arthur
EddyChepe656
King Arthur
407
121
0
700
1,588
656
0
0
1,588
0
3,613
W
Ganesha
FERNANDICHI
Ganesha
6,054
955
0
3,625
16,286
10,395
611
5,200
10,900
38,215
0
L
Ganesha
G0onbag
Ganesha
10,741
1,387
0
3,612
19,200
25,294
0
5,203
13,997
38,677
0
W
5,953
2,915
204
1,047
8,031
1,777
2,315
3,131
4,868
0
29,599
L
Chiron
SoFunnyMaK
Chiron
16,269
6,199
839
8,238
21,986
9,146
0
5,691
16,295
0
75,422
W
Erlang Shen
Unkn0wnlegi0n
Erlang Shen
10,802
6,475
0
11,737
21,375
12,664
2,599
4,918
16,198
0
87,994
W
Pele
17,157
3,995
0
5,146
19,201
6,488
0
3,612
15,525
0
83,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,790
Gold Earned
55,335
382
Minions Killed
520
0
Camps Cleared
0
1,479,402
Distance Traveled
1,830,992
27
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
10,651
533
152
8
0
349,613
11
L
Tsukuyomi
9,950
498
65
3
0
368,979
11
W
Kukulkan
11,513
576
157
8
0
322,698
0
L
King Arthur
5,646
282
8
0
0
36,868
0
W
Ganesha
9,920
496
20
1
0
392,201
3
L
Ganesha
10,610
531
17
1
0
389,736
3
W
Neith
9,198
460
80
4
0
350,358
0
L
Chiron
10,933
547
140
7
0
334,206
2
W
Erlang Shen
12,285
614
153
8
0
348,916
5
W
Pele
12,419
621
110
6
0
416,819
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role