Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
HoP3 Atomic
Skadi
Level 86
God Stats
2W - 4L
1,500 SR
Queue Stats
10W - 13L
1,434 Elo+
Party 1
Baba Yaga
Baba Yaga
K1RAXIX
Baba Yaga
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
RAMON MELON
Vamana
Level 80
God Stats
9W - 4L
1,715 SR
Queue Stats
108W - 96L
1,445 Elo+
Party 1
Cerberus
Cerberus
Tiddley
Cerberus
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,745 Elo+
Solo
Team Averages
Level 88
1,543 SR
1,525 Elo+

VS

Team Averages
Level 92
1,691 SR
1,552 Elo+
Cthulhu
Cthulhu
ITheRookii
Cthulhu
Level 127
God Stats
9W - 7L
1,603 SR
Queue Stats
162W - 159L
1,502 Elo+
Solo
Jormungandr
Jormungandr
TyFyghtr
Jormungandr
Level 96
God Stats
68W - 57L
1,785 SR
Queue Stats
90W - 76L
1,617 Elo+
Solo
Jing Wei
Jing Wei
Zucaritas_Cr
Jing Wei
Level 110
God Stats
4W - 1L
1,885 SR
Queue Stats
22W - 26L
1,496 Elo+
Party 2
Nemesis
Nemesis
mineral_crotchet
Nemesis
Level 74
God Stats
5W - 4L
1,680 SR
Queue Stats
35W - 26L
1,588 Elo+
Solo
Discordia
Discordia
shadown-San
Discordia
Level 54
God Stats
3W - 3L
1,500 SR
Queue Stats
289W - 276L
1,557 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
16
2 / 2 / 1
9,364
520
5,191
12,961
5,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

15
5 / 4 / 0
9,246
514
8,631
10,439
3,595
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Baba Yaga
K1RAXIX
Baba Yaga
15
1 / 0 / 1
8,564
476
4,280
5,094
1,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Vamana
14
0 / 2 / 1
8,113
451
5,327
10,508
7,687
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
Tiddley
Cerberus
12
0 / 3 / 3
7,220
401
8,857
14,286
9,698
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ITheRookii
Cthulhu
9
2 / 0 / 1
7,314
406
4,525
5,615
2,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jormungandr
TyFyghtr
Jormungandr
14
2 / 0 / 2
8,678
482
7,734
10,526
5,334
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jing Wei
Zucaritas_Cr
Jing Wei
15
0 / 2 / 7
9,100
506
7,912
12,863
3,804
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
7 / 3 / 1
10,152
564
9,186
12,145
5,813
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Discordia
shadown-San
Discordia
15
0 / 3 / 3
8,947
497
4,258
6,689
2,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
25
8
Kills
11
11
Deaths
8
6
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
2
2
1
1.25
W
5
4
0
1.25
L
Cthulhu
ITheRookii
Cthulhu
2
0
1
2.5
W
Baba Yaga
K1RAXIX
Baba Yaga
1
0
1
1.5
W
Vamana
0
2
1
0.25
W
Cerberus
Tiddley
Cerberus
0
3
3
0.5
L
Jormungandr
TyFyghtr
Jormungandr
2
0
2
3
L
Jing Wei
Zucaritas_Cr
Jing Wei
0
2
7
1.75
L
7
3
1
2.5
L
Discordia
shadown-San
Discordia
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,286
Damage
33,615
53,288
Taken
47,838
27,991
Mitigated
19,567
17,580
Healing
8,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
5,191
1,601
0
6,060
12,961
5,084
0
2,015
10,752
0
71,756
W
8,631
3,474
0
2,363
10,439
3,595
1,150
3,263
7,108
0
57,439
L
Cthulhu
ITheRookii
Cthulhu
4,525
362
72
1,886
5,615
2,509
0
1,276
4,339
20,010
0
W
Baba Yaga
K1RAXIX
Baba Yaga
4,280
243
0
1,017
5,094
1,927
77
1,504
3,220
43,258
0
W
Vamana
5,327
2,242
0
2,972
10,508
7,687
588
5,588
4,868
0
40,151
W
Cerberus
Tiddley
Cerberus
8,857
388
724
4,444
14,286
9,698
1
3,463
10,823
32,132
0
L
Jormungandr
TyFyghtr
Jormungandr
7,734
1,418
39
1,132
10,526
5,334
356
2,525
7,670
43,780
0
L
Jing Wei
Zucaritas_Cr
Jing Wei
7,912
5,018
0
3,050
12,863
3,804
948
5,852
6,961
0
55,717
L
9,186
4,424
0
1,350
12,145
5,813
0
1,869
10,226
0
74,811
L
Discordia
shadown-San
Discordia
4,258
0
0
500
6,689
2,107
0
1,615
5,074
55,149
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,507
Gold Earned
44,191
449
Minions Killed
477
0
Camps Cleared
0
1,669,751
Distance Traveled
1,548,621
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
9,364
520
142
8
0
385,693
1
W
Skadi
9,246
514
106
6
0
304,172
7
L
Cthulhu
7,314
406
27
2
0
198,417
3
W
Baba Yaga
8,564
476
84
5
0
329,590
0
W
Vamana
8,113
451
64
4
0
325,996
8
W
Cerberus
7,220
401
53
3
0
324,300
2
L
Jormungandr
8,678
482
94
5
0
324,932
2
L
Jing Wei
9,100
506
118
7
0
327,554
3
L
Nemesis
10,152
564
122
7
0
373,346
1
L
Discordia
8,947
497
116
6
0
324,372
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role