Player Matchup

Tyr
Tyr
KaitoAkai_1412
Tyr
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,660 Elo+
Party 3
Cabrakan
Cabrakan
Ron_1412
Cabrakan
Level 68
God Stats
9W - 8L
1,301 SR
Queue Stats
102W - 91L
1,551 Elo+
Party 3
Loki
Loki
SHAHMIIIIIR12
Loki
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 0L
1,660 Elo+
Party 3
Ra
Ra
Samidas55
Ra
Level 15
God Stats
11W - 3L
1,867 SR
Queue Stats
316W - 290L
1,560 Elo+
Party 1
Izanami
Izanami
oulala R6
Izanami
Level 24
God Stats
13W - 4L
1,596 SR
Queue Stats
616W - 530L
1,580 Elo+
Party 1
Team Averages
Level 24
1,553 SR
1,602 Elo+

VS

Team Averages
Level 23
1,700 SR
1,477 Elo+
Izanami
Izanami
Badboyelvis82
Izanami
Level 27
God Stats
40W - 25L
1,877 SR
Queue Stats
188W - 207L
1,450 Elo+
Party 2
Ymir
Ymir
Bossaura335
Ymir
Level 15
God Stats
21W - 14L
1,588 SR
Queue Stats
89W - 97L
1,468 Elo+
Party 2
Anubis
Anubis
DeadlockX85
Anubis
Level 21
God Stats
22W - 19L
1,847 SR
Queue Stats
164W - 180L
1,475 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Pownd_ya
Cu Chulainn
Level 29
God Stats
10W - 9L
1,529 SR
Queue Stats
72W - 90L
1,481 Elo+
Solo
Arachne
Arachne
enyman
Arachne
Level 22
God Stats
42W - 27L
1,658 SR
Queue Stats
119W - 152L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 2 / 17
11,432
602
16,275
15,819
16,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cabrakan
Ron_1412
Cabrakan
12
1 / 3 / 12
8,536
449
4,087
10,763
6,848
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
7 / 4 / 5
10,803
569
8,728
13,855
5,257
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
6 / 5 / 13
10,582
557
10,466
9,207
2,805
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
oulala R6
Izanami
19
17 / 0 / 9
12,337
649
21,100
15,821
6,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
11
3 / 10 / 4
7,615
401
6,719
17,071
5,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
2 / 7 / 3
7,936
418
5,247
16,222
12,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
13
3 / 10 / 7
8,458
445
9,368
15,123
7,010
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cu Chulainn
Pownd_ya
Cu Chulainn
15
2 / 5 / 1
9,457
498
6,636
13,542
8,849
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Arachne
enyman
Arachne
12
3 / 7 / 4
8,191
431
5,302
17,709
5,968
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
32
39
Kills
13
14
Deaths
39
56
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Izanami
3
10
4
0.5
L
2
7
3
0.5
L
Anubis
3
10
7
0.65
W
8
2
17
8.25
L
Cu Chulainn
Pownd_ya
Cu Chulainn
2
5
1
0.5
W
Cabrakan
Ron_1412
Cabrakan
1
3
12
2.33
W
7
4
5
2.38
W
6
5
13
2.5
L
Arachne
enyman
Arachne
3
7
4
0.71
W
Izanami
oulala R6
Izanami
17
0
9
21.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,656
Damage
33,272
65,465
Taken
79,667
37,896
Mitigated
39,720
25,594
Healing
15,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
6,719
5,047
0
1,626
17,071
5,071
40
2,955
13,995
0
28,574
L
5,247
785
0
640
16,222
12,822
0
4,125
12,051
20,386
0
L
Anubis
9,368
447
415
2,453
15,123
7,010
321
3,633
11,440
45,212
0
W
16,275
1,993
0
5,880
15,819
16,451
349
2,283
13,061
0
41,990
L
Cu Chulainn
Pownd_ya
Cu Chulainn
6,636
1,660
0
3,301
13,542
8,849
666
838
12,704
0
52,295
W
Cabrakan
Ron_1412
Cabrakan
4,087
222
0
1,942
10,763
6,848
0
2,480
8,283
20,709
0
W
8,728
3,019
0
2,046
13,855
5,257
0
1,628
12,157
0
88,019
W
10,466
923
1,647
3,027
9,207
2,805
103
4,679
4,504
52,952
0
L
Arachne
enyman
Arachne
5,302
3,758
1,092
5,634
17,709
5,968
0
2,735
14,924
0
30,624
W
Izanami
oulala R6
Izanami
21,100
13,451
0
11,052
15,821
6,535
5,169
3,545
12,251
0
113,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,690
Gold Earned
41,657
489
Minions Killed
310
0
Camps Cleared
0
1,762,707
Distance Traveled
1,650,016
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,615
401
42
2
0
320,667
0
L
Ymir
7,936
418
26
1
0
313,922
2
L
Anubis
8,458
445
80
4
0
289,465
0
W
Tyr
11,432
602
56
3
0
377,485
1
L
Cu Chulainn
9,457
498
103
5
0
381,292
5
W
Cabrakan
8,536
449
38
2
0
321,747
0
W
Loki
10,803
569
114
6
0
377,113
0
W
Ra
10,582
557
89
5
0
338,515
3
L
Arachne
8,191
431
59
3
0
344,670
3
W
Izanami
12,337
649
192
10
0
347,847
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role