Player Matchup

Hercules
Hercules
Silver I
Bunreath
Hercules
Silver I
Level 154
God Stats
9W - 14L
1,707 SR
Queue Stats
57W - 47L
1,546 MMR
Solo
Neith
Neith
Silver III
Dragonskuare
Neith
Silver III
Level 101
God Stats
2W - 1L
1,506 SR
Queue Stats
7W - 13L
1,339 MMR
Party 1
Kuzenbo
Kuzenbo
Silver III
Yowells
Kuzenbo
Silver III
Level 116
God Stats
1W - 4L
1,184 SR
Queue Stats
7W - 12L
1,351 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 124
1,466 SR
1,412 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 71
1,609 SR
1,208 MMR
Aphrodite
Aphrodite
Silver II
HOOPISTANK
Aphrodite
Silver II
Level 82
God Stats
1W - 2L
1,575 SR
Queue Stats
18W - 38L
1,342 MMR
Party 2
Izanami
Izanami
Silver V
Makorius
Izanami
Silver V
Level 69
God Stats
0W - 2L
1,690 SR
Queue Stats
14W - 42L
786 MMR
Party 2
Sun Wukong
Sun Wukong
Gold V
SanityArc
Sun Wukong
Gold V
Level 61
God Stats
12W - 15L
1,563 SR
Queue Stats
25W - 46L
1,497 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Bunreath
Hercules
17
11 / 3 / 7
13,234
735
21,784
21,636
22,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

15
2 / 4 / 10
11,605
645
9,211
12,170
5,976
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kuzenbo
Yowells
Kuzenbo
17
8 / 4 / 9
13,777
765
12,534
16,578
13,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
CupidPersephoneThothSobekCthulhu

VS

Bans
KhepriDanzaburouSetApolloFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
HOOPISTANK
Aphrodite
14
2 / 7 / 6
11,160
620
7,486
14,324
14,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Izanami
Makorius
Izanami
14
2 / 7 / 6
11,667
648
10,454
16,489
6,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
SanityArc
Sun Wukong
16
7 / 7 / 2
12,429
691
19,037
19,337
13,119
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
25
21
Kills
11
11
Deaths
21
26
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Hercules
Bunreath
Hercules
11
3
7
4.83
W
2
4
10
1.75
L
Aphrodite
HOOPISTANK
Aphrodite
2
7
6
0.71
L
Izanami
Makorius
Izanami
2
7
6
0.71
L
Sun Wukong
SanityArc
Sun Wukong
7
7
2
1.14
W
Kuzenbo
Yowells
Kuzenbo
8
4
9
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,529
Damage
36,977
50,384
Taken
50,150
41,671
Mitigated
33,194
20,629
Healing
17,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Bunreath
Hercules
21,784
8,047
0
8,949
21,636
22,094
458
3,252
18,384
0
51,480
W
9,211
3,684
791
3,334
12,170
5,976
528
1,992
10,178
0
72,747
L
Aphrodite
HOOPISTANK
Aphrodite
7,486
677
4,235
5,080
14,324
14,048
324
3,131
10,868
31,676
0
L
Izanami
Makorius
Izanami
10,454
6,934
97
4,262
16,489
6,027
778
2,512
13,799
0
64,945
L
Sun Wukong
SanityArc
Sun Wukong
19,037
5,909
0
3,643
19,337
13,119
0
6,979
12,108
0
54,704
W
Kuzenbo
Yowells
Kuzenbo
12,534
3,184
1,107
6,448
16,578
13,601
1,500
2,370
14,208
40,280
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,616
Gold Earned
35,256
208
Minions Killed
223
0
Camps Cleared
0
962,200
Distance Traveled
884,594
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
13,234
735
52
3
0
356,962
2
W
Neith
11,605
645
113
6
0
277,913
1
L
Aphrodite
11,160
620
62
3
0
288,728
1
L
Izanami
11,667
648
90
5
0
290,230
0
L
Sun Wukong
12,429
691
71
4
0
305,636
4
W
Kuzenbo
13,777
765
43
2
0
327,325
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role