Player Matchup

Tiamat
Tiamat
Carnal_Decay_
Tiamat
Level 104
God Stats
20W - 26L
1,501 SR
Queue Stats
326W - 340L
1,372 Elo+
Party 2
Arachne
Arachne
Lenox51292
Arachne
Level 145
God Stats
29W - 14L
1,594 SR
Queue Stats
375W - 412L
1,384 Elo+
Party 2
Bacchus
Bacchus
schmied00
Bacchus
Level 109
God Stats
12W - 6L
1,500 SR
Queue Stats
207W - 145L
1,488 Elo+
Party 2
Team Averages
Level 119
1,532 SR
1,415 Elo+

VS

Team Averages
Level 31
1,435 SR
1,148 Elo+
Bellona
Bellona
SrSadi12
Bellona
Level 63
God Stats
9W - 12L
1,276 SR
Queue Stats
110W - 201L
1,231 Elo+
Party 1
Anubis
Anubis
Xr1izz_
Anubis
Level 23
God Stats
13W - 29L
1,528 SR
Queue Stats
25W - 80L
975 Elo+
Party 1
Hercules
Hercules
XxAron32918Xx
Hercules
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,238 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 3 / 9
10,117
674
9,321
7,968
5,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
Lenox51292
Arachne
17
14 / 4 / 9
13,169
878
16,765
16,349
10,302
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bacchus
schmied00
Bacchus
15
6 / 2 / 17
11,902
793
15,333
13,006
16,366
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
SrSadi12
Bellona
13
5 / 6 / 2
10,707
714
9,870
17,555
8,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anubis
Xr1izz_
Anubis
13
1 / 10 / 6
9,550
637
9,370
14,782
5,891
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Hercules
XxAron32918Xx
Hercules
13
3 / 9 / 5
9,994
666
7,018
15,845
11,267
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
22
25
Kills
9
9
Deaths
25
35
Assists
13
Player
Kills
Deaths
Assists
KDA
W
5
3
9
3.17
W
Arachne
Lenox51292
Arachne
14
4
9
4.63
L
Bellona
SrSadi12
Bellona
5
6
2
1
L
Anubis
Xr1izz_
Anubis
1
10
6
0.4
L
Hercules
XxAron32918Xx
Hercules
3
9
5
0.61
W
Bacchus
schmied00
Bacchus
6
2
17
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,419
Damage
26,258
37,323
Taken
48,182
32,255
Mitigated
25,929
11,346
Healing
7,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,321
1,595
525
1,253
7,968
5,587
557
1,875
6,093
25,817
0
W
Arachne
Lenox51292
Arachne
16,765
12,596
0
7,438
16,349
10,302
1,978
3,979
12,370
0
59,036
L
Bellona
SrSadi12
Bellona
9,870
3,614
0
3,139
17,555
8,771
0
7,387
9,936
0
39,663
L
Anubis
Xr1izz_
Anubis
9,370
548
247
2,700
14,782
5,891
168
7,700
6,932
36,229
0
L
Hercules
XxAron32918Xx
Hercules
7,018
2,647
0
1,837
15,845
11,267
0
9,000
6,570
0
23,638
W
Bacchus
schmied00
Bacchus
15,333
1,617
879
1,251
13,006
16,366
348
3,711
9,295
41,674
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,188
Gold Earned
30,251
162
Minions Killed
164
0
Camps Cleared
0
774,198
Distance Traveled
697,322
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,117
674
45
3
0
216,250
2
W
Arachne
13,169
878
78
5
0
283,393
0
L
Bellona
10,707
714
71
5
0
268,667
2
L
Anubis
9,550
637
53
4
0
191,257
0
L
Hercules
9,994
666
40
3
0
237,398
1
W
Bacchus
11,902
793
39
3
0
274,555
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role