Player Matchup

Arachne
Arachne
KiII Kill
Arachne
Level 67
God Stats
14W - 7L
1,341 SR
Queue Stats
436W - 410L
1,567 Elo+
Solo
Neith
Neith
MomIShtTheBed
Neith
Level 87
God Stats
10W - 5L
1,201 SR
Queue Stats
294W - 239L
1,676 Elo+
Solo
Tiamat
Tiamat
OrcishDragon
Tiamat
Level 85
God Stats
22W - 14L
1,526 SR
Queue Stats
100W - 80L
1,723 Elo+
Party 2
Vamana
Vamana
Rawz729
Vamana
Level 118
God Stats
1W - 2L
1,500 SR
Queue Stats
305W - 270L
1,603 Elo+
Party 2
Artio
Artio
crisdragonrider
Artio
Level 108
God Stats
19W - 14L
1,577 SR
Queue Stats
797W - 794L
1,579 Elo+
Solo
Team Averages
Level 93
1,429 SR
1,630 Elo+

VS

Team Averages
Level 123
1,575 SR
1,554 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
CrazyChazW
Tiamat
Level 149
God Stats
16W - 12L
1,613 SR
Queue Stats
225W - 199L
1,553 Elo+
Solo
Raijin
Raijin
Drwackamole
Raijin
Level 138
God Stats
3W - 1L
1,624 SR
Queue Stats
20W - 19L
1,573 Elo+
Party 1
Nike
Nike
Olivverde
Nike
Level 68
God Stats
5W - 7L
1,574 SR
Queue Stats
64W - 51L
1,592 Elo+
Solo
Tyr
Tyr
Pickles19k
Tyr
Level 147
God Stats
1W - 1L
1,561 SR
Queue Stats
284W - 273L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
KiII Kill
Arachne
11
3 / 1 / 1
6,615
551
6,095
10,003
3,389
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
3 / 1 / 1
6,187
516
4,940
7,289
2,045
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
13
1 / 0 / 0
6,900
575
1,959
2,976
1,854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Vamana
Rawz729
Vamana
11
1 / 0 / 2
6,591
549
6,843
9,753
5,134
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

9
1 / 1 / 2
5,767
481
2,525
11,064
7,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
11
2 / 2 / 0
6,357
530
9,467
7,110
2,124
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
CrazyChazW
Tiamat
10
0 / 1 / 1
6,016
501
5,292
8,762
9,892
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Raijin
12
1 / 2 / 0
6,695
558
2,853
4,957
1,661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nike
7
0 / 3 / 1
5,025
419
3,827
6,268
2,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

10
0 / 1 / 1
5,832
486
2,570
7,355
3,014
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
6
9
Kills
3
3
Deaths
9
6
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
2
2
0
1
L
Tiamat
CrazyChazW
Tiamat
0
1
1
0.5
L
Raijin
1
2
0
0.5
W
Arachne
KiII Kill
Arachne
3
1
1
3.5
W
3
1
1
3.5
L
Nike
0
3
1
0.17
W
Tiamat
1
0
0
1
L
0
1
1
0.5
W
Vamana
Rawz729
Vamana
1
0
2
2
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,362
Damage
24,009
41,085
Taken
34,452
19,607
Mitigated
18,821
15,188
Healing
14,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
9,467
4,590
0
2,177
7,110
2,124
0
1,846
5,264
0
41,425
L
Tiamat
CrazyChazW
Tiamat
5,292
1,304
0
4,583
8,762
9,892
178
522
8,226
38,113
0
L
Raijin
2,853
117
0
910
4,957
1,661
0
1,113
3,684
40,882
0
W
Arachne
KiII Kill
Arachne
6,095
3,228
0
3,473
10,003
3,389
796
2,802
7,041
0
39,099
W
4,940
2,205
0
2,242
7,289
2,045
0
0
7,289
0
32,554
L
Nike
3,827
738
99
1,778
6,268
2,130
18
679
5,589
0
13,594
W
Tiamat
1,959
277
0
1,452
2,976
1,854
392
671
2,241
40,714
0
L
2,570
262
0
4,791
7,355
3,014
0
145
7,205
0
33,159
W
Vamana
Rawz729
Vamana
6,843
2,247
0
3,896
9,753
5,134
0
4,428
5,305
0
38,671
W
2,525
0
231
3,894
11,064
7,185
0
0
11,064
15,815
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,060
Gold Earned
29,925
330
Minions Killed
345
0
Camps Cleared
0
1,234,187
Distance Traveled
1,095,170
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
6,357
530
70
6
0
212,276
1
L
Tiamat
6,016
501
76
6
0
219,737
2
L
Raijin
6,695
558
104
9
0
211,986
4
W
Arachne
6,615
551
80
7
0
254,508
1
W
Neith
6,187
516
55
5
0
226,387
1
L
Nike
5,025
419
15
1
0
199,885
3
W
Tiamat
6,900
575
92
8
0
238,421
6
L
Tyr
5,832
486
80
7
0
251,286
0
W
Vamana
6,591
549
84
7
0
246,447
3
W
Artio
5,767
481
19
2
0
268,424
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role