Player Matchup

Poseidon
Poseidon
Bronze IV
Galateo I
Poseidon
Bronze IV
Level 145
God Stats
27W - 25L
1,356 SR
Queue Stats
194W - 212L
1,312 MMR
Solo
Fenrir
Fenrir
Silver III
IIPR0DIGYXII
Fenrir
Silver III
Level 146
God Stats
25W - 19L
1,670 SR
Queue Stats
117W - 86L
1,311 MMR
Solo
Bellona
Bellona
Bronze III
TF_KING_OF_DEATH
Bellona
Bronze III
Level 35
God Stats
3W - 4L
1,296 SR
Queue Stats
52W - 64L
1,305 MMR
Solo
Cupid
Cupid
Gold V
Vn-Jumh
Cupid
Gold V
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
207W - 212L
1,302 MMR
Solo
Yemoja
Yemoja
Silver II
mighses
Yemoja
Silver II
Level 84
God Stats
5W - 5L
1,577 SR
Queue Stats
423W - 415L
1,310 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 107
1,480 SR
1,308 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 111
1,584 SR
1,308 MMR
Set
Set
Gold V
Adorablethug
Set
Gold V
Level 99
God Stats
4W - 2L
1,500 SR
Queue Stats
229W - 215L
1,308 MMR
Solo
Nemesis
Nemesis
Silver III
Jubril
Nemesis
Silver III
Level 59
God Stats
4W - 2L
1,661 SR
Queue Stats
7W - 7L
1,402 MMR
Party 1
Odin
Odin
Gold IV
Mannamedtruthz
Odin
Gold IV
Level 156
God Stats
26W - 21L
1,675 SR
Queue Stats
587W - 580L
1,296 MMR
Solo
Baron Samedi
Baron Samedi
Gold V
SheLoveYadi
Baron Samedi
Gold V
Level 84
God Stats
73W - 76L
1,611 SR
Queue Stats
281W - 288L
1,236 MMR
Party 1
Danzaburou
Danzaburou
Silver I
govtkilledMLK
Danzaburou
Silver I
Level 159
God Stats
4W - 4L
1,471 SR
Queue Stats
96W - 89L
1,297 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Galateo I
Poseidon
20
5 / 12 / 8
13,596
504
18,667
22,479
9,131
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
18
14 / 8 / 10
13,415
497
25,246
33,814
16,992
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
1 / 8 / 6
11,410
423
13,837
26,607
20,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cupid
Vn-Jumh
Cupid
20
5 / 5 / 8
12,887
477
18,697
23,166
10,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
mighses
Yemoja
15
0 / 5 / 12
10,874
403
5,750
21,618
30,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
ArachneCthulhuBakasuraNu WaKumbhakarna

VS

Bans
ThanatosCu ChulainnAphroditeKing ArthurChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 2 / 8
16,363
606
29,179
31,339
38,854
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Nemesis
Jubril
Nemesis
20
6 / 7 / 12
14,463
536
16,361
26,194
13,174
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
6 / 4 / 18
14,343
531
15,150
23,127
26,897
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
SheLoveYadi
Baron Samedi
19
7 / 8 / 10
13,648
505
21,579
19,977
8,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Danzaburou
govtkilledMLK
Danzaburou
20
7 / 4 / 10
15,231
564
22,841
21,359
8,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
95
25
Kills
37
38
Deaths
25
44
Assists
58
Player
Kills
Deaths
Assists
KDA
W
11
2
8
7.5
L
Poseidon
Galateo I
Poseidon
5
12
8
0.75
L
Fenrir
14
8
10
2.38
W
Nemesis
Jubril
Nemesis
6
7
12
1.71
W
6
4
18
3.75
W
Baron Samedi
SheLoveYadi
Baron Samedi
7
8
10
1.5
L
1
8
6
0.5
L
Cupid
Vn-Jumh
Cupid
5
5
8
1.8
W
Danzaburou
govtkilledMLK
Danzaburou
7
4
10
3
L
Yemoja
mighses
Yemoja
0
5
12
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,197
Damage
105,110
127,684
Taken
121,996
87,924
Mitigated
95,624
41,508
Healing
50,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
29,179
12,691
0
20,666
31,339
38,854
3,280
5,215
26,124
0
141,170
L
Poseidon
Galateo I
Poseidon
18,667
1,324
1,656
6,559
22,479
9,131
458
5,706
16,533
84,872
0
L
Fenrir
25,246
4,763
0
4,547
33,814
16,992
538
6,743
26,591
0
70,699
W
Nemesis
Jubril
Nemesis
16,361
9,480
0
4,466
26,194
13,174
728
6,860
19,334
0
106,222
W
15,150
2,060
0
2,764
23,127
26,897
120
4,874
18,253
805
39,959
W
Baron Samedi
SheLoveYadi
Baron Samedi
21,579
1,402
5,235
5,452
19,977
8,442
191
5,454
14,523
84,790
0
L
13,837
4,888
0
4,013
26,607
20,751
868
3,697
22,750
842
57,782
L
Cupid
Vn-Jumh
Cupid
18,697
11,784
1,606
10,383
23,166
10,788
1,742
603
22,243
0
95,975
W
Danzaburou
govtkilledMLK
Danzaburou
22,841
9,098
0
12,058
21,359
8,257
4,563
2,836
18,523
0
118,192
L
Yemoja
mighses
Yemoja
5,750
1,188
8,001
4,743
21,618
30,262
76
5,117
16,341
36,115
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,182
Gold Earned
74,048
520
Minions Killed
680
0
Camps Cleared
0
2,374,804
Distance Traveled
2,488,067
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
16,363
606
226
8
0
494,023
3
L
Poseidon
13,596
504
108
4
0
451,381
0
L
Fenrir
13,415
497
90
3
0
521,483
8
W
Nemesis
14,463
536
132
5
0
530,301
1
W
Odin
14,343
531
42
2
0
573,110
10
W
Baron Samedi
13,648
505
117
4
0
454,338
1
L
Bellona
11,410
423
113
4
0
482,045
0
L
Cupid
12,887
477
141
5
0
481,771
1
W
Danzaburou
15,231
564
163
6
0
436,295
3
L
Yemoja
10,874
403
68
3
0
438,124
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role