Player Matchup

Khepri
Khepri
H29Foxy
Khepri
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Ivadd
Hou Yi
Level 24
God Stats
8W - 13L
1,039 SR
Queue Stats
96W - 126L
1,310 Elo+
Party 4
Kukulkan
Kukulkan
PhilippeDeNevers
Kukulkan
Level 25
God Stats
1W - 1L
1,657 SR
Queue Stats
127W - 176L
1,318 Elo+
Party 4
Cerberus
Cerberus
XxOuterHavenXx
Cerberus
Level 18
God Stats
90W - 110L
1,249 SR
Queue Stats
161W - 190L
1,172 Elo+
Party 2
Chang'e
Chang'e
theSLENDERMAN066
Chang'e
Level 42
God Stats
14W - 19L
1,474 SR
Queue Stats
69W - 71L
1,422 Elo+
Party 2
Team Averages
Level 25
1,384 SR
1,344 Elo+

VS

Team Averages
Level 14
1,306 SR
1,179 Elo+
Nemesis
Nemesis
Auxouu
Nemesis
Level 6
God Stats
0W - 4L
1,121 SR
Queue Stats
0W - 11L
951 Elo+
Party 3
Ra
Ra
DavidHunter159
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,174 Elo+
Solo
Artio
Artio
FocusMeHarder
Artio
Level 29
God Stats
13W - 17L
1,257 SR
Queue Stats
679W - 825L
1,430 Elo+
Party 1
Medusa
Medusa
Intersperse
Medusa
Level 27
God Stats
101W - 98L
1,539 SR
Queue Stats
482W - 589L
1,364 Elo+
Party 1
Bellona
Bellona
McNico12
Bellona
Level 6
God Stats
0W - 5L
1,115 SR
Queue Stats
0W - 11L
974 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
H29Foxy
Khepri
16
1 / 3 / 23
10,750
430
7,344
14,120
11,665
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hou Yi
Ivadd
Hou Yi
16
5 / 1 / 14
11,243
450
15,317
19,305
9,060
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
16 / 0 / 6
13,836
553
30,976
6,609
4,233
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
19
11 / 2 / 5
13,232
529
15,133
20,011
14,950
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
4 / 2 / 17
10,855
434
19,195
14,419
10,486
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Auxouu
Nemesis
11
0 / 12 / 0
7,467
299
2,994
18,343
8,165
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
1 / 6 / 2
9,632
385
9,214
18,947
10,476
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

12
1 / 5 / 4
9,254
370
9,179
27,990
33,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
15
4 / 5 / 2
9,943
398
17,416
19,651
7,085
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
McNico12
Bellona
16
2 / 11 / 3
10,674
427
11,783
24,981
21,334
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
19
37
Kills
8
8
Deaths
39
65
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Auxouu
Nemesis
0
12
0
0
L
1
6
2
0.33
L
1
5
4
0.6
W
Khepri
H29Foxy
Khepri
1
3
23
4.17
L
Medusa
4
5
2
1
W
Hou Yi
Ivadd
Hou Yi
5
1
14
12
L
Bellona
McNico12
Bellona
2
11
3
0.32
W
16
0
6
19
W
Cerberus
11
2
5
6.75
W
4
2
17
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,965
Damage
50,586
74,464
Taken
109,912
50,394
Mitigated
80,929
35,713
Healing
11,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Auxouu
Nemesis
2,994
1,070
0
1,102
18,343
8,165
74
12,649
5,528
0
18,405
L
9,214
627
1,131
1,353
18,947
10,476
0
14,932
3,939
54,916
0
L
9,179
1,027
1,695
4,894
27,990
33,869
0
18,043
9,819
27,538
0
W
Khepri
H29Foxy
Khepri
7,344
1,648
0
160
14,120
11,665
662
3,208
10,912
27,637
0
L
Medusa
17,416
8,924
0
320
19,651
7,085
0
10,870
8,727
0
60,284
W
Hou Yi
Ivadd
Hou Yi
15,317
8,841
0
4,924
19,305
9,060
4,112
5,231
14,074
0
63,598
L
Bellona
McNico12
Bellona
11,783
4,300
0
1,194
24,981
21,334
284
15,042
9,251
0
59,658
W
30,976
2,061
0
298
6,609
4,233
3,673
2,739
3,870
120,140
0
W
Cerberus
15,133
2,434
82
6,354
20,011
14,950
1,550
3,254
16,757
81,098
0
W
19,195
2,208
13,430
10,465
14,419
10,486
1,292
3,961
10,458
61,549
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,916
Gold Earned
46,970
565
Minions Killed
336
0
Camps Cleared
0
2,254,317
Distance Traveled
1,958,613
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,467
299
35
1
0
299,366
1
L
Ra
9,632
385
85
3
0
396,288
3
L
Artio
9,254
370
28
1
0
490,645
2
W
Khepri
10,750
430
23
1
0
464,925
5
L
Medusa
9,943
398
90
4
0
453,579
5
W
Hou Yi
11,243
450
93
4
0
427,535
0
L
Bellona
10,674
427
98
4
0
318,735
0
W
Kukulkan
13,836
553
188
8
0
480,877
0
W
Cerberus
13,232
529
197
8
0
384,456
0
W
Chang'e
10,855
434
64
3
0
496,524
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role