Player Matchup

Arachne
Arachne
 
Arachne
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
BallsNotBrains
Amaterasu
Level 85
God Stats
6W - 0L
1,964 SR
Queue Stats
400W - 411L
1,516 Elo+
Solo
Apollo
Apollo
CoRoNeL_EnYerBaO
Apollo
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 85L
1,474 Elo+
Solo
Jormungandr
Jormungandr
Kurmas90
Jormungandr
Level 115
God Stats
6W - 14L
1,139 SR
Queue Stats
131W - 120L
1,607 Elo+
Solo
Tiamat
Tiamat
garguera
Tiamat
Level 69
God Stats
21W - 12L
1,753 SR
Queue Stats
129W - 109L
1,475 Elo+
Party 1
Team Averages
Level 93
1,571 SR
1,514 Elo+

VS

Team Averages
Level 85
1,506 SR
1,497 Elo+
Cerberus
Cerberus
AY 4Y R0N2485
Cerberus
Level 88
God Stats
64W - 42L
1,595 SR
Queue Stats
849W - 940L
1,485 Elo+
Solo
Odin
Odin
Dragnarohk
Odin
Level 118
God Stats
15W - 10L
1,728 SR
Queue Stats
402W - 399L
1,502 Elo+
Solo
Chernobog
Chernobog
MinstrelPro27
Chernobog
Level 89
God Stats
16W - 6L
1,374 SR
Queue Stats
476W - 373L
1,470 Elo+
Solo
Awilix
Awilix
hustleisreal
Awilix
Level 64
God Stats
8W - 12L
1,173 SR
Queue Stats
16W - 23L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
kyros25
Baron Samedi
Level 66
God Stats
36W - 28L
1,662 SR
Queue Stats
1,078W - 1,115L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
3 / 1 / 3
6,236
567
4,687
7,968
2,389
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Amaterasu
BallsNotBrains
Amaterasu
12
1 / 1 / 0
6,343
577
4,643
11,298
6,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
2 / 0 / 4
5,766
524
4,892
5,858
1,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jormungandr
Kurmas90
Jormungandr
10
3 / 1 / 3
6,365
579
2,765
7,796
4,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tiamat
garguera
Tiamat
12
3 / 0 / 2
6,838
622
3,548
3,821
1,551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AY 4Y R0N2485
Cerberus
7
2 / 5 / 0
4,986
453
3,153
8,774
2,757
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
1 / 1 / 0
6,593
599
8,589
8,923
5,022
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chernobog
MinstrelPro27
Chernobog
9
0 / 1 / 2
5,196
472
5,001
5,548
1,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Awilix
8
0 / 3 / 0
4,940
449
1,366
6,939
1,976
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Baron Samedi
kyros25
Baron Samedi
10
0 / 2 / 0
5,596
509
3,553
6,705
2,579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
12
Kills
3
3
Deaths
12
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
3
1
3
4.5
L
Cerberus
AY 4Y R0N2485
Cerberus
2
5
0
0.4
W
Amaterasu
BallsNotBrains
Amaterasu
1
1
0
1
W
2
0
4
4
L
1
1
0
1
W
Jormungandr
Kurmas90
Jormungandr
3
1
3
4.5
L
Chernobog
MinstrelPro27
Chernobog
0
1
2
1
W
Tiamat
garguera
Tiamat
3
0
2
4
L
Awilix
0
3
0
0
L
Baron Samedi
kyros25
Baron Samedi
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,535
Damage
21,662
36,741
Taken
36,889
15,635
Mitigated
13,912
20,259
Healing
11,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
4,687
3,657
0
5,129
7,968
2,389
0
881
6,977
0
30,682
L
Cerberus
AY 4Y R0N2485
Cerberus
3,153
83
169
2,814
8,774
2,757
0
1,635
7,095
17,701
0
W
Amaterasu
BallsNotBrains
Amaterasu
4,643
2,567
0
7,202
11,298
6,115
0
0
11,298
0
40,670
W
4,892
1,973
0
3,408
5,858
1,464
430
1,450
4,408
0
30,289
L
8,589
2,426
0
1,629
8,923
5,022
0
0
8,923
39
46,557
W
Jormungandr
Kurmas90
Jormungandr
2,765
979
464
1,696
7,796
4,116
172
1,546
6,250
25,177
0
L
Chernobog
MinstrelPro27
Chernobog
5,001
2,844
0
2,871
5,548
1,578
0
1,281
4,267
0
28,698
W
Tiamat
garguera
Tiamat
3,548
272
0
2,360
3,821
1,551
365
2,385
1,102
36,314
0
L
Awilix
1,366
850
0
1,372
6,939
1,976
0
1,373
5,490
0
24,546
L
Baron Samedi
kyros25
Baron Samedi
3,553
37
65
2,852
6,705
2,579
0
1,675
4,801
33,419
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,548
Gold Earned
27,311
318
Minions Killed
319
0
Camps Cleared
0
1,084,441
Distance Traveled
1,024,718
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,236
567
58
5
0
234,854
3
L
Cerberus
4,986
453
29
3
0
221,278
3
W
Amaterasu
6,343
577
84
8
0
216,699
2
W
Apollo
5,766
524
55
5
0
199,602
0
L
Odin
6,593
599
98
9
0
195,977
2
W
Jormungandr
6,365
579
43
4
0
206,469
3
L
Chernobog
5,196
472
48
4
0
209,640
0
W
Tiamat
6,838
622
78
7
0
226,817
4
L
Awilix
4,940
449
55
5
0
211,686
0
L
Baron Samedi
5,596
509
89
8
0
186,137
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role