Player Matchup

Thanatos
Thanatos
EWZGray
Thanatos
Level 78
God Stats
16W - 12L
1,625 SR
Queue Stats
341W - 348L
1,443 Elo+
Party 4
Cthulhu
Cthulhu
KillerQueen2405
Cthulhu
Level 34
God Stats
1W - 1L
1,662 SR
Queue Stats
106W - 126L
1,425 Elo+
Party 4
Guan Yu
Guan Yu
PsykoKush666
Guan Yu
Level 6
God Stats
0W - 5L
1,042 SR
Queue Stats
4W - 7L
1,062 Elo+
Party 1
Chronos
Chronos
TraceurRbx591
Chronos
Level 109
God Stats
2W - 4L
1,550 SR
Queue Stats
14W - 17L
1,523 Elo+
Party 1
Medusa
Medusa
bily-la-street
Medusa
Level 57
God Stats
4W - 7L
1,335 SR
Queue Stats
10W - 15L
1,238 Elo+
Party 1
Team Averages
Level 57
1,443 SR
1,338 Elo+

VS

Team Averages
Level 65
1,512 SR
1,398 Elo+
Ravana
Ravana
Andreakarate
Ravana
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 50L
1,340 Elo+
Party 2
Baron Samedi
Baron Samedi
CZCW_AnTi
Baron Samedi
Level 105
God Stats
2W - 2L
1,500 SR
Queue Stats
137W - 151L
1,393 Elo+
Party 3
Guan Yu
Guan Yu
CZCW_TheOne
Guan Yu
Level 108
God Stats
6W - 2L
1,781 SR
Queue Stats
191W - 204L
1,421 Elo+
Party 3
Ullr
Ullr
KiNGtrIhX1
Ullr
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 33L
1,516 Elo+
Party 3
Tiamat
Tiamat
MAKAROV30
Tiamat
Level 29
God Stats
1W - 1L
1,278 SR
Queue Stats
23W - 32L
1,319 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
EWZGray
Thanatos
9
2 / 2 / 1
5,539
554
3,037
8,220
2,659
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 4 / 1
4,587
459
1,705
6,277
2,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Guan Yu
PsykoKush666
Guan Yu
8
0 / 2 / 1
4,532
453
492
3,938
1,668
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chronos
8
2 / 2 / 1
5,264
526
3,213
6,120
1,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
0 / 3 / 0
4,517
452
1,478
4,138
798
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
10
3 / 2 / 1
5,824
582
2,664
6,007
1,900
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
CZCW_AnTi
Baron Samedi
10
3 / 0 / 6
6,024
602
6,055
3,157
1,108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Guan Yu
CZCW_TheOne
Guan Yu
9
5 / 1 / 5
5,925
593
3,386
5,698
3,100
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

11
2 / 1 / 1
6,269
627
3,481
4,696
1,545
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
MAKAROV30
Tiamat
11
0 / 0 / 2
6,102
610
1,516
2,409
1,146
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
28
4
Kills
13
13
Deaths
4
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ravana
3
2
1
1.75
W
Baron Samedi
CZCW_AnTi
Baron Samedi
3
0
6
6
W
Guan Yu
CZCW_TheOne
Guan Yu
5
1
5
7.5
L
Thanatos
EWZGray
Thanatos
2
2
1
1.25
W
2
1
1
2.5
L
0
4
1
0.13
W
Tiamat
MAKAROV30
Tiamat
0
0
2
1
L
Guan Yu
PsykoKush666
Guan Yu
0
2
1
0.25
L
Chronos
2
2
1
1.25
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,925
Damage
17,102
28,693
Taken
21,967
9,776
Mitigated
8,799
10,352
Healing
9,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
2,664
667
0
3,175
6,007
1,900
162
799
5,160
0
25,424
W
Baron Samedi
CZCW_AnTi
Baron Samedi
6,055
445
1,379
1,572
3,157
1,108
1,061
616
2,541
24,094
0
W
Guan Yu
CZCW_TheOne
Guan Yu
3,386
510
272
1,580
5,698
3,100
267
1,264
4,434
0
14,140
L
Thanatos
EWZGray
Thanatos
3,037
596
0
6,200
8,220
2,659
0
994
7,162
0
21,509
W
3,481
1,241
0
700
4,696
1,545
408
1,394
3,302
0
30,380
L
1,705
0
0
482
6,277
2,890
0
3,201
2,688
11,941
0
W
Tiamat
MAKAROV30
Tiamat
1,516
354
0
1,053
2,409
1,146
193
845
1,564
33,343
0
L
Guan Yu
PsykoKush666
Guan Yu
492
267
0
494
3,938
1,668
0
849
3,089
0
11,695
L
Chronos
3,213
1,030
0
1,975
6,120
1,761
0
972
5,100
20,524
0
L
1,478
852
111
1,090
4,138
798
34
921
3,083
0
16,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,439
Gold Earned
30,144
177
Minions Killed
249
0
Camps Cleared
0
910,626
Distance Traveled
906,031
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
5,824
582
55
6
0
183,813
0
W
Baron Samedi
6,024
602
40
4
0
165,698
2
W
Guan Yu
5,925
593
22
2
0
193,157
4
L
Thanatos
5,539
554
50
5
0
178,485
2
W
Ullr
6,269
627
64
6
0
192,553
3
L
Cthulhu
4,587
459
12
1
0
195,767
0
W
Tiamat
6,102
610
68
7
0
170,810
0
L
Guan Yu
4,532
453
33
3
0
205,691
0
L
Chronos
5,264
526
49
5
0
162,032
0
L
Medusa
4,517
452
33
3
0
168,651
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role