Player Matchup

Yemoja
Yemoja
BananaMLLion
Yemoja
Level 18
God Stats
5W - 4L
1,366 SR
Queue Stats
46W - 38L
1,479 Elo+
Solo
Ao Kuang
Ao Kuang
MomosAcutie
Ao Kuang
Level 35
God Stats
7W - 3L
1,500 SR
Queue Stats
49W - 73L
1,462 Elo+
Party 1
Odin
Odin
antondiazble007
Odin
Level 12
God Stats
15W - 7L
1,639 SR
Queue Stats
20W - 15L
1,448 Elo+
Solo
Arachne
Arachne
munich
Arachne
Level 17
God Stats
8W - 10L
1,666 SR
Queue Stats
30W - 39L
1,632 Elo+
Party 1
Guan Yu
Guan Yu
ragnor_777
Guan Yu
Level 18
God Stats
1W - 0L
1,568 SR
Queue Stats
11W - 9L
1,661 Elo+
Solo
Team Averages
Level 20
1,548 SR
1,537 Elo+

VS

Team Averages
Level 18
1,552 SR
1,326 Elo+
Ares
Ares
HERESPIcKEeTt
Ares
Level 21
God Stats
1W - 2L
1,500 SR
Queue Stats
55W - 85L
1,411 Elo+
Solo
Arachne
Arachne
Oking3343
Arachne
Level 37
God Stats
1W - 1L
1,758 SR
Queue Stats
57W - 84L
1,377 Elo+
Party 2
Janus
Janus
Quix_Doflamingo
Janus
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,407 Elo+
Solo
Ra
Ra
ebayburritos
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,040 Elo+
Party 2
Ne Zha
Ne Zha
ttv headshot336
Ne Zha
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 18L
1,397 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
18
1 / 0 / 23
11,020
918
6,081
9,822
9,790
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ao Kuang
MomosAcutie
Ao Kuang
19
10 / 0 / 14
12,976
1,081
16,304
9,395
4,762
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
3 / 2 / 18
11,400
950
10,621
16,114
16,738
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
munich
Arachne
20
17 / 1 / 16
13,851
1,154
28,636
15,619
9,412
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Guan Yu
ragnor_777
Guan Yu
19
8 / 2 / 19
12,441
1,037
16,443
16,511
20,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Team 1 Tickets

288

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 1
9,044
754
1,028
3,039
1,499
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Arachne
Oking3343
Arachne
16
3 / 6 / 2
11,397
950
18,933
26,563
9,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

17
0 / 8 / 5
10,944
912
19,736
14,556
5,209
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 10 / 2
9,445
787
5,318
13,378
4,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
2 / 13 / 1
10,322
860
13,359
26,834
11,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
16
39
Kills
5
5
Deaths
39
90
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Yemoja
1
0
23
12.5
L
0
2
1
0.25
W
Ao Kuang
MomosAcutie
Ao Kuang
10
0
14
17
L
Arachne
Oking3343
Arachne
3
6
2
0.67
L
0
8
5
0.31
W
3
2
18
6
L
0
10
2
0.1
W
Arachne
munich
Arachne
17
1
16
25
W
Guan Yu
ragnor_777
Guan Yu
8
2
19
8.75
L
2
13
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,085
Damage
58,374
67,461
Taken
84,370
60,914
Mitigated
32,539
22,873
Healing
9,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
6,081
1,629
5,978
777
9,822
9,790
0
3,616
6,206
15,792
0
L
1,028
31
0
0
3,039
1,499
0
982
1,982
3,212
0
W
Ao Kuang
MomosAcutie
Ao Kuang
16,304
6,766
0
2,821
9,395
4,762
0
4,359
5,036
39,232
0
L
Arachne
Oking3343
Arachne
18,933
13,535
508
5,215
26,563
9,284
0
4,935
21,203
0
41,571
L
19,736
1,224
0
0
14,556
5,209
0
4,504
9,902
57,457
0
W
10,621
4,297
0
580
16,114
16,738
0
5,746
10,368
0
39,255
L
5,318
1,296
570
688
13,378
4,958
0
4,053
9,175
15,281
0
W
Arachne
munich
Arachne
28,636
16,880
0
3,737
15,619
9,412
0
6,137
9,482
0
46,843
W
Guan Yu
ragnor_777
Guan Yu
16,443
3,729
4,428
4,552
16,511
20,212
0
6,224
10,287
0
39,257
L
13,359
8,132
0
2,469
26,834
11,589
0
7,911
18,248
0
26,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,688
Gold Earned
51,152
247
Minions Killed
203
6
Camps Cleared
4
1,073,604
Distance Traveled
813,014
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
11,020
918
17
1
0
193,858
0
L
Ares
9,044
754
1
0
0
42,158
0
W
Ao Kuang
12,976
1,081
46
4
4
197,655
0
L
Arachne
11,397
950
59
5
3
232,976
1
L
Janus
10,944
912
102
9
0
196,989
1
W
Odin
11,400
950
86
7
1
209,011
1
L
Ra
9,445
787
24
2
0
123,897
3
W
Arachne
13,851
1,154
43
4
0
234,223
0
W
Guan Yu
12,441
1,037
55
5
1
238,857
0
L
Ne Zha
10,322
860
17
1
1
216,994
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role