Player Matchup

King Arthur
King Arthur
Ishamael90
King Arthur
Level 11
God Stats
3W - 3L
1,726 SR
Queue Stats
12W - 14L
1,630 Elo+
Solo
Fenrir
Fenrir
Kuraudio-
Fenrir
Level 17
God Stats
10W - 12L
1,414 SR
Queue Stats
41W - 42L
1,604 Elo+
Solo
Izanami
Izanami
SVG3344
Izanami
Level 21
God Stats
37W - 52L
1,397 SR
Queue Stats
157W - 182L
1,421 Elo+
Solo
Tiamat
Tiamat
Zealous5128
Tiamat
Level 29
God Stats
2W - 4L
1,548 SR
Queue Stats
358W - 345L
1,498 Elo+
Solo
Sobek
Sobek
tryptho
Sobek
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 21
1,517 SR
1,531 Elo+

VS

Team Averages
Level 21
1,543 SR
1,552 Elo+
Aphrodite
Aphrodite
DerFrechLord
Aphrodite
Level 28
God Stats
46W - 34L
1,649 SR
Queue Stats
111W - 97L
1,663 Elo+
Solo
Awilix
Awilix
Jereem-94270-
Awilix
Level 29
God Stats
2W - 7L
1,386 SR
Queue Stats
15W - 23L
1,435 Elo+
Solo
Zeus
Zeus
KungFuZiomb
Zeus
Level 26
God Stats
2W - 0L
1,734 SR
Queue Stats
40W - 21L
1,492 Elo+
Party 1
Geb
Geb
cichy1233
Geb
Level 17
God Stats
4W - 1L
1,446 SR
Queue Stats
21W - 11L
1,521 Elo+
Party 1
Cupid
Cupid
dynson715
Cupid
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,647 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Ishamael90
King Arthur
12
0 / 7 / 2
6,867
404
2,713
14,616
8,121
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
Kuraudio-
Fenrir
12
4 / 6 / 4
8,051
474
5,365
13,969
5,963
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Izanami
SVG3344
Izanami
14
6 / 3 / 5
8,776
516
5,460
12,626
4,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Tiamat
14
4 / 3 / 4
8,709
512
8,408
8,567
5,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sobek
tryptho
Sobek
12
3 / 6 / 7
7,858
462
10,505
22,813
16,584
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DerFrechLord
Aphrodite
16
3 / 1 / 11
9,900
582
10,469
9,500
7,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

17
10 / 3 / 4
10,611
624
11,923
10,988
4,584
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

14
8 / 4 / 3
9,450
556
11,327
8,512
2,671
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
3 / 3 / 7
8,054
474
8,806
12,567
8,233
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cupid
dynson715
Cupid
12
1 / 7 / 5
7,651
450
3,609
10,976
3,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
55
17
Kills
25
25
Deaths
18
22
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
DerFrechLord
Aphrodite
3
1
11
8.5
L
King Arthur
Ishamael90
King Arthur
0
7
2
0.14
W
10
3
4
4
W
8
4
3
2.38
L
Fenrir
Kuraudio-
Fenrir
4
6
4
1
L
Izanami
SVG3344
Izanami
6
3
5
2.83
L
Tiamat
4
3
4
2
W
3
3
7
2.17
W
Cupid
dynson715
Cupid
1
7
5
0.5
L
Sobek
tryptho
Sobek
3
6
7
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,451
Damage
46,134
72,591
Taken
52,543
39,965
Mitigated
26,458
26,838
Healing
19,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
DerFrechLord
Aphrodite
10,469
798
3,158
6,541
9,500
7,751
2,508
2,939
6,283
50,845
0
L
King Arthur
Ishamael90
King Arthur
2,713
641
0
3,487
14,616
8,121
123
8,281
6,335
0
25,846
W
11,923
4,759
0
681
10,988
4,584
2,472
2,997
7,810
0
70,639
W
11,327
2,240
431
2,386
8,512
2,671
707
4,172
3,945
44,502
0
L
Fenrir
Kuraudio-
Fenrir
5,365
1,119
0
3,161
13,969
5,963
0
2,570
11,399
0
38,002
L
Izanami
SVG3344
Izanami
5,460
3,772
0
5,612
12,626
4,116
2,142
6,161
6,465
0
57,457
L
Tiamat
8,408
1,239
0
2,962
8,567
5,181
160
4,145
4,422
43,093
0
W
8,806
1,358
172
3,434
12,567
8,233
194
4,831
7,634
29,373
0
W
Cupid
dynson715
Cupid
3,609
2,032
80
2,416
10,976
3,219
354
3,274
7,608
0
27,698
L
Sobek
tryptho
Sobek
10,505
1,361
670
10,946
22,813
16,584
207
9,445
13,368
31,079
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,261
Gold Earned
45,666
363
Minions Killed
374
0
Camps Cleared
0
1,559,034
Distance Traveled
1,630,118
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
9,900
582
101
6
0
269,794
1
L
King Arthur
6,867
404
57
3
0
283,703
0
W
Awilix
10,611
624
104
6
0
377,018
4
W
Zeus
9,450
556
79
5
0
334,341
0
L
Fenrir
8,051
474
77
5
0
306,866
1
L
Izanami
8,776
516
117
7
0
318,109
0
L
Tiamat
8,709
512
81
5
0
334,557
0
W
Geb
8,054
474
44
3
0
326,739
4
W
Cupid
7,651
450
46
3
0
322,226
0
L
Sobek
7,858
462
31
2
0
315,799
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role