Player Matchup

Yemoja
Yemoja
LazyTurtle122
Yemoja
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,537 Elo+
Party 3
Achilles
Achilles
MashuSmashu
Achilles
Level 14
God Stats
3W - 1L
1,845 SR
Queue Stats
23W - 32L
1,429 Elo+
Solo
Medusa
Medusa
Yøshi47
Medusa
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
buttclapper69
Kukulkan
Level 18
God Stats
5W - 5L
1,518 SR
Queue Stats
112W - 72L
1,459 Elo+
Solo
Set
Set
rofkot77
Set
Level 20
God Stats
10W - 5L
1,500 SR
Queue Stats
31W - 23L
1,500 Elo+
Solo
Team Averages
Level 14
1,573 SR
1,485 Elo+

VS

Team Averages
Level 21
1,472 SR
1,440 Elo+
Cthulhu
Cthulhu
AleVidal23
Cthulhu
Level 26
God Stats
10W - 10L
1,524 SR
Queue Stats
128W - 125L
1,415 Elo+
Party 1
Tyr
Tyr
Greensp
Tyr
Level 28
God Stats
40W - 22L
1,273 SR
Queue Stats
271W - 256L
1,438 Elo+
Party 1
Medusa
Medusa
awadaha
Medusa
Level 17
God Stats
2W - 1L
1,510 SR
Queue Stats
61W - 56L
1,468 Elo+
Party 2
Olorun
Olorun
fabzen
Olorun
Level 8
God Stats
2W - 2L
1,460 SR
Queue Stats
24W - 20L
1,436 Elo+
Solo
Loki
Loki
老字号丶比巴卜
Loki
Level 26
God Stats
4W - 3L
1,595 SR
Queue Stats
105W - 110L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 10
7,513
537
6,091
7,137
3,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Achilles
MashuSmashu
Achilles
12
2 / 2 / 0
7,426
530
7,018
11,646
9,862
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Medusa
Yøshi47
Medusa
12
9 / 2 / 1
7,553
540
8,869
9,617
2,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
buttclapper69
Kukulkan
13
4 / 6 / 0
7,713
551
9,077
9,937
3,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

11
0 / 4 / 5
6,699
479
5,587
8,578
4,755
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AleVidal23
Cthulhu
11
3 / 4 / 1
6,894
492
6,573
13,085
5,460
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tyr
13
0 / 1 / 3
7,428
531
7,245
10,375
6,912
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Medusa
awadaha
Medusa
13
3 / 4 / 4
7,700
550
5,331
9,204
2,817
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Olorun
fabzen
Olorun
13
5 / 4 / 4
8,192
585
8,155
11,467
4,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
4 / 3 / 3
7,499
536
4,076
8,226
2,626
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
30
16
Kills
15
15
Deaths
16
16
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AleVidal23
Cthulhu
3
4
1
0.88
W
Tyr
0
1
3
1.5
L
1
1
10
6
L
Achilles
MashuSmashu
Achilles
2
2
0
1
L
Medusa
Yøshi47
Medusa
9
2
1
4.75
W
Medusa
awadaha
Medusa
3
4
4
1.25
L
Kukulkan
buttclapper69
Kukulkan
4
6
0
0.67
W
Olorun
fabzen
Olorun
5
4
4
1.75
L
0
4
5
0.63
W
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,642
Damage
31,380
46,915
Taken
52,357
24,767
Mitigated
22,090
13,746
Healing
18,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AleVidal23
Cthulhu
6,573
570
258
1,446
13,085
5,460
0
5,353
7,732
30,735
0
W
Tyr
7,245
1,144
0
4,590
10,375
6,912
338
482
9,393
0
42,547
L
6,091
1,176
857
1,776
7,137
3,552
112
3,330
3,807
22,336
0
L
Achilles
MashuSmashu
Achilles
7,018
2,338
0
4,238
11,646
9,862
0
334
11,312
0
33,903
L
Medusa
Yøshi47
Medusa
8,869
4,700
0
4,830
9,617
2,985
924
2,249
7,368
0
36,617
W
Medusa
awadaha
Medusa
5,331
2,202
271
2,953
9,204
2,817
0
2,859
6,345
0
32,374
L
Kukulkan
buttclapper69
Kukulkan
9,077
722
0
1,170
9,937
3,613
0
5,565
4,372
47,865
0
W
Olorun
fabzen
Olorun
8,155
4,841
229
5,633
11,467
4,275
1,704
4,989
6,362
41,044
0
L
5,587
2,700
0
875
8,578
4,755
0
3,250
5,328
0
41,663
W
4,076
904
0
3,168
8,226
2,626
0
1,390
6,787
0
34,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,904
Gold Earned
37,713
329
Minions Killed
341
0
Camps Cleared
0
1,307,064
Distance Traveled
1,345,651
8
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,894
492
47
3
0
274,384
5
W
Tyr
7,428
531
79
6
0
270,454
5
L
Yemoja
7,513
537
30
2
0
273,983
0
L
Achilles
7,426
530
78
6
0
258,273
2
L
Medusa
7,553
540
59
4
0
239,375
4
W
Medusa
7,700
550
68
5
0
259,404
1
L
Kukulkan
7,713
551
91
7
0
267,706
2
W
Olorun
8,192
585
72
5
0
231,587
4
L
Set
6,699
479
71
5
0
267,727
0
W
Loki
7,499
536
75
5
0
309,822
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role