Player Matchup

Merlin
Merlin
Bronze III
Destroyer796
Merlin
Bronze III
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,392 MMR
Solo
Hercules
Hercules
Gold IV
KycooXI
Hercules
Gold IV
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Gold V
Lopaspi
Apollo
Gold V
Level 126
God Stats
1W - 0L
1,345 SR
Queue Stats
24W - 28L
1,358 MMR
Solo
Bellona
Bellona
Gold V
Papasweiners
Bellona
Gold V
Level 42
God Stats
36W - 25L
1,590 SR
Queue Stats
303W - 309L
1,379 MMR
Solo
Freya
Freya
Gold IV
TwistedKJ
Freya
Gold IV
Level 160
God Stats
11W - 8L
1,762 SR
Queue Stats
174W - 170L
1,371 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 100
1,539 SR
1,400 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 108
1,514 SR
1,380 MMR
Hun Batz
Hun Batz
Silver I
Diosmidghar
Hun Batz
Silver I
Level 59
God Stats
0W - 2L
1,786 SR
Queue Stats
51W - 78L
1,398 MMR
Solo
Janus
Janus
Silver II
Gabeltch
Janus
Silver II
Level 106
God Stats
10W - 9L
1,285 SR
Queue Stats
107W - 102L
1,399 MMR
Solo
Khepri
Khepri
Gold V
JDU4RTE
Khepri
Gold V
Level 100
God Stats
2W - 1L
1,500 SR
Queue Stats
113W - 110L
1,357 MMR
Solo
Neith
Neith
Gold V
LoloRey
Neith
Gold V
Level 121
God Stats
2W - 3L
1,500 SR
Queue Stats
367W - 356L
1,380 MMR
Solo
Vulcan
Vulcan
Bronze III
Tecko94
Vulcan
Bronze III
Level 156
God Stats
2W - 5L
1,500 SR
Queue Stats
126W - 137L
1,367 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
18
1 / 4 / 7
11,268
512
11,474
11,662
4,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
KycooXI
Hercules
14
1 / 5 / 7
9,731
442
10,539
29,622
24,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Apollo
Lopaspi
Apollo
20
4 / 3 / 7
12,628
574
11,067
22,367
7,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
Papasweiners
Bellona
19
3 / 3 / 7
11,776
535
12,044
17,125
15,812
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Freya
TwistedKJ
Freya
20
13 / 1 / 2
12,923
587
19,785
20,048
8,166
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
PersephoneNemesisSetCu ChulainnDanzaburou

VS

Bans
ScyllaTsukuyomiAresFenrirYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Diosmidghar
Hun Batz
15
1 / 7 / 4
9,399
427
10,091
23,490
10,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
Gabeltch
Janus
15
4 / 3 / 3
9,907
450
13,531
13,160
5,267
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Khepri
JDU4RTE
Khepri
12
0 / 4 / 4
8,184
372
5,031
17,255
13,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
LoloRey
Neith
19
3 / 4 / 4
11,274
512
15,643
15,024
6,433
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vulcan
Tecko94
Vulcan
19
8 / 4 / 1
11,908
541
25,037
14,654
6,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
32
22
Kills
16
16
Deaths
22
30
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Merlin
1
4
7
1.13
L
Hun Batz
Diosmidghar
Hun Batz
1
7
4
0.43
L
Janus
Gabeltch
Janus
4
3
3
1.83
L
Khepri
JDU4RTE
Khepri
0
4
4
0.5
W
Hercules
KycooXI
Hercules
1
5
7
0.9
L
Neith
LoloRey
Neith
3
4
4
1.25
W
Apollo
Lopaspi
Apollo
4
3
7
2.5
W
Bellona
Papasweiners
Bellona
3
3
7
2.17
L
Vulcan
Tecko94
Vulcan
8
4
1
2.13
W
Freya
TwistedKJ
Freya
13
1
2
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,909
Damage
69,333
100,824
Taken
83,583
60,510
Mitigated
41,928
43,108
Healing
22,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
11,474
767
134
2,992
11,662
4,144
1,099
6,593
4,850
98,676
0
L
Hun Batz
Diosmidghar
Hun Batz
10,091
3,468
0
6,085
23,490
10,365
0
7,872
15,618
0
69,426
L
Janus
Gabeltch
Janus
13,531
1,202
29
3,240
13,160
5,267
0
6,630
6,530
68,128
0
L
Khepri
JDU4RTE
Khepri
5,031
983
0
5,156
17,255
13,136
0
8,576
8,679
23,163
0
W
Hercules
KycooXI
Hercules
10,539
4,249
0
10,172
29,622
24,445
66
12,833
16,437
0
26,767
L
Neith
LoloRey
Neith
15,643
5,935
0
4,068
15,024
6,433
400
3,435
11,589
0
96,538
W
Apollo
Lopaspi
Apollo
11,067
8,412
0
13,674
22,367
7,943
936
6,864
15,497
0
107,987
W
Bellona
Papasweiners
Bellona
12,044
3,536
0
4,044
17,125
15,812
3,240
10,169
6,919
2,178
72,253
L
Vulcan
Tecko94
Vulcan
25,037
9,541
0
3,770
14,654
6,727
0
5,606
9,048
88,921
0
W
Freya
TwistedKJ
Freya
19,785
5,426
0
12,092
20,048
8,166
901
6,396
13,522
93,333
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,326
Gold Earned
50,672
684
Minions Killed
569
0
Camps Cleared
0
2,097,746
Distance Traveled
2,023,493
33
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,268
512
177
8
0
385,505
7
L
Hun Batz
9,399
427
115
5
0
438,522
1
L
Janus
9,907
450
115
5
0
413,422
3
L
Khepri
8,184
372
36
2
0
433,043
4
W
Hercules
9,731
442
23
1
0
439,824
9
L
Neith
11,274
512
159
7
0
323,698
5
W
Apollo
12,628
574
204
9
0
399,233
5
W
Bellona
11,776
535
152
7
0
423,508
4
L
Vulcan
11,908
541
144
7
0
414,808
6
W
Freya
12,923
587
128
6
0
449,676
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role