Player Matchup

Thanatos
Thanatos
AGNYoshi1
Thanatos
Level 129
God Stats
8W - 7L
1,653 SR
Queue Stats
57W - 48L
1,575 Elo+
Solo
Geb
Geb
InvincibleKulo
Geb
Level 144
God Stats
11W - 8L
1,702 SR
Queue Stats
317W - 269L
1,607 Elo+
Solo
Baron Samedi
Baron Samedi
Later Dorks
Baron Samedi
Level 99
God Stats
229W - 171L
1,655 SR
Queue Stats
273W - 263L
1,576 Elo+
Solo
Thor
Thor
MLY-XxLegionxX
Thor
Level 67
God Stats
15W - 15L
1,664 SR
Queue Stats
150W - 137L
1,541 Elo+
Solo
Rama
Rama
Turkeytuesday29
Rama
Level 109
God Stats
10W - 11L
1,190 SR
Queue Stats
272W - 263L
1,543 Elo+
Solo
Team Averages
Level 110
1,573 SR
1,568 Elo+

VS

Team Averages
Level 100
1,635 SR
1,519 Elo+
Discordia
Discordia
Feedback 270
Discordia
Level 119
God Stats
11W - 4L
1,870 SR
Queue Stats
279W - 254L
1,543 Elo+
Solo
Set
Set
Freeze B1509
Set
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 80L
1,494 Elo+
Solo
Tiamat
Tiamat
HEVSTAR3
Tiamat
Level 147
God Stats
5W - 5L
1,703 SR
Queue Stats
58W - 58L
1,499 Elo+
Solo
Ymir
Ymir
VoltareSerial56
Ymir
Level 69
God Stats
2W - 3L
1,407 SR
Queue Stats
20W - 40L
1,417 Elo+
Solo
Rama
Rama
r0nyy
Rama
Level 100
God Stats
3W - 3L
1,694 SR
Queue Stats
286W - 242L
1,642 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AGNYoshi1
Thanatos
12
3 / 4 / 3
7,621
448
9,695
13,059
5,092
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 4 / 3
6,517
383
5,817
14,507
12,412
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
Later Dorks
Baron Samedi
13
4 / 5 / 3
8,475
499
11,096
11,311
5,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
2 / 3 / 0
9,148
538
8,826
13,490
10,973
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
1 / 4 / 0
7,883
464
4,445
13,433
4,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Feedback 270
Discordia
17
4 / 1 / 5
10,361
609
12,662
9,728
3,586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
4 / 4 / 4
8,491
499
6,120
11,499
4,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
HEVSTAR3
Tiamat
14
6 / 4 / 3
9,471
557
8,784
12,331
8,388
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
2 / 1 / 11
9,207
542
7,977
16,842
13,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Rama
r0nyy
Rama
15
4 / 1 / 6
9,887
582
9,844
12,070
3,733
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
49
11
Kills
20
20
Deaths
11
9
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Thanatos
AGNYoshi1
Thanatos
3
4
3
1.13
W
Discordia
Feedback 270
Discordia
4
1
5
6.5
W
4
4
4
1.5
W
Tiamat
HEVSTAR3
Tiamat
6
4
3
1.88
L
1
4
3
0.63
L
Baron Samedi
Later Dorks
Baron Samedi
4
5
3
1.1
L
2
3
0
0.67
L
1
4
0
0.25
W
2
1
11
7.5
W
Rama
r0nyy
Rama
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,879
Damage
45,387
65,800
Taken
62,470
38,796
Mitigated
33,251
28,990
Healing
25,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
AGNYoshi1
Thanatos
9,695
2,438
0
11,376
13,059
5,092
971
3,538
9,473
0
43,863
W
Discordia
Feedback 270
Discordia
12,662
814
258
5,126
9,728
3,586
1,343
1,663
7,619
62,089
0
W
6,120
1,668
0
2,248
11,499
4,384
180
1,479
9,895
0
41,118
W
Tiamat
HEVSTAR3
Tiamat
8,784
660
0
5,359
12,331
8,388
414
5,611
6,610
42,806
0
L
5,817
413
0
2,710
14,507
12,412
115
7,058
7,273
21,349
0
L
Baron Samedi
Later Dorks
Baron Samedi
11,096
822
410
3,546
11,311
5,941
436
8,213
3,021
50,730
0
L
8,826
934
0
4,450
13,490
10,973
0
8,116
4,748
0
55,730
L
4,445
3,382
0
6,498
13,433
4,378
420
1,571
11,862
0
50,594
W
7,977
1,431
0
5,921
16,842
13,160
280
6,221
10,287
29,538
0
W
Rama
r0nyy
Rama
9,844
8,075
0
6,872
12,070
3,733
3,975
1,349
10,600
0
65,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,644
Gold Earned
47,417
438
Minions Killed
413
0
Camps Cleared
0
1,545,420
Distance Traveled
1,535,014
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,621
448
84
5
0
360,966
1
W
Discordia
10,361
609
130
8
0
305,916
1
W
Set
8,491
499
69
4
0
325,593
2
W
Tiamat
9,471
557
69
4
0
301,931
1
L
Geb
6,517
383
23
1
0
334,323
4
L
Baron Samedi
8,475
499
89
5
0
283,493
0
L
Thor
9,148
538
143
8
0
304,183
0
L
Rama
7,883
464
99
6
0
262,455
3
W
Ymir
9,207
542
42
2
0
294,566
0
W
Rama
9,887
582
103
6
0
307,008
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role