Player Matchup

Jormungandr
Jormungandr
JavelKaiser3
Jormungandr
Level 29
God Stats
5W - 3L
1,365 SR
Queue Stats
26W - 50L
1,351 Elo+
Party 2
Pele
Pele
Syon999
Pele
Level 54
God Stats
15W - 16L
1,485 SR
Queue Stats
55W - 64L
1,409 Elo+
Party 2
Cthulhu
Cthulhu
germanypinguino
Cthulhu
Level 126
God Stats
1W - 1L
1,240 SR
Queue Stats
73W - 66L
1,553 Elo+
Party 2
Team Averages
Level 70
1,363 SR
1,438 Elo+

VS

Team Averages
Level 15
1,490 SR
1,436 Elo+
Tiamat
Tiamat
BowOrDie
Tiamat
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
151W - 124L
1,500 Elo+
Solo
Ravana
Ravana
CannedIdiot
Ravana
Level 13
God Stats
1W - 2L
1,469 SR
Queue Stats
18W - 21L
1,403 Elo+
Party 1
Loki
Loki
LordFifus
Loki
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 22L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
JavelKaiser3
Jormungandr
16
5 / 7 / 18
12,206
718
6,486
15,806
19,140
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Pele
Syon999
Pele
16
10 / 10 / 13
13,272
781
14,436
18,759
9,446
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
13 / 3 / 12
13,702
806
21,072
18,132
16,950
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BowOrDie
Tiamat
14
3 / 7 / 9
11,676
687
9,961
14,750
10,005
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ravana
15
5 / 10 / 11
12,214
718
14,140
17,395
8,071
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Loki
15
12 / 11 / 5
13,254
780
15,291
17,203
5,457
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
45
28
Kills
20
20
Deaths
28
43
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Tiamat
BowOrDie
Tiamat
3
7
9
1.07
L
Ravana
5
10
11
1.05
W
Jormungandr
JavelKaiser3
Jormungandr
5
7
18
2
L
Loki
12
11
5
1.32
W
Pele
Syon999
Pele
10
10
13
1.65
W
13
3
12
6.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,994
Damage
39,392
52,697
Taken
49,348
45,536
Mitigated
23,533
6,904
Healing
6,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
BowOrDie
Tiamat
9,961
1,567
0
2,426
14,750
10,005
0
8,481
6,149
38,139
0
L
Ravana
14,140
4,990
0
2,112
17,395
8,071
0
9,814
7,361
0
34,499
W
Jormungandr
JavelKaiser3
Jormungandr
6,486
1,729
816
1,326
15,806
19,140
498
2,144
13,662
30,999
0
L
Loki
15,291
5,837
0
1,721
17,203
5,457
0
9,292
7,688
0
41,661
W
Pele
Syon999
Pele
14,436
3,478
0
1,798
18,759
9,446
561
3,080
15,679
0
41,719
W
21,072
1,591
369
2,595
18,132
16,950
952
4,837
13,295
78,477
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,180
Gold Earned
37,144
186
Minions Killed
127
0
Camps Cleared
0
912,545
Distance Traveled
811,737
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
11,676
687
55
3
0
271,604
0
L
Ravana
12,214
718
30
2
0
282,666
1
W
Jormungandr
12,206
718
38
2
0
276,871
0
L
Loki
13,254
780
42
2
0
257,467
0
W
Pele
13,272
781
60
4
0
305,935
0
W
Cthulhu
13,702
806
88
5
0
329,739
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role