Player Matchup

Izanami
Izanami
 
Izanami
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
Kjurak
Fafnir
Level 66
God Stats
5W - 1L
1,500 SR
Queue Stats
91W - 68L
1,416 Elo+
Party 1
Merlin
Merlin
Redd Magic
Merlin
Level 122
God Stats
4W - 3L
1,487 SR
Queue Stats
334W - 350L
1,510 Elo+
Solo
Xbalanque
Xbalanque
Silevonz
Xbalanque
Level 89
God Stats
3W - 3L
1,403 SR
Queue Stats
137W - 114L
1,453 Elo+
Party 1
Fenrir
Fenrir
TheMythrilMage
Fenrir
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 46L
1,481 Elo+
Party 1
Team Averages
Level 81
1,478 SR
1,472 Elo+

VS

Team Averages
Level 108
1,454 SR
1,490 Elo+
Xing Tian
Xing Tian
OilyButter
Xing Tian
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
154W - 120L
1,604 Elo+
Solo
Xbalanque
Xbalanque
Rroman Rreyes
Xbalanque
Level 99
God Stats
4W - 1L
1,271 SR
Queue Stats
77W - 56L
1,491 Elo+
Solo
Erlang Shen
Erlang Shen
SANDOVALJON
Erlang Shen
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
fallenscientist
Jing Wei
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 22L
1,431 Elo+
Solo
Merlin
Merlin
madmaxman1123
Merlin
Level 87
God Stats
2W - 3L
1,500 SR
Queue Stats
244W - 257L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
1 / 3 / 10
9,170
705
11,612
10,936
4,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fafnir
Kjurak
Fafnir
16
3 / 2 / 13
10,106
777
8,598
20,160
24,495
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Merlin
Redd Magic
Merlin
19
3 / 1 / 10
11,414
878
12,037
9,072
4,263
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
Silevonz
Xbalanque
18
5 / 2 / 16
10,940
842
17,891
18,224
9,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
11 / 7 / 6
10,854
835
14,588
14,354
9,223
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
OilyButter
Xing Tian
16
4 / 4 / 7
10,133
779
9,444
26,693
19,672
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Xbalanque
Rroman Rreyes
Xbalanque
15
0 / 7 / 9
8,646
665
12,566
12,611
4,085
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
SANDOVALJON
Erlang Shen
14
0 / 4 / 9
8,398
646
8,425
13,520
6,949
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Jing Wei
19
7 / 4 / 6
10,714
824
10,505
10,079
3,797
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
4 / 4 / 6
10,057
774
16,423
9,154
3,508
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
52
23
Kills
15
15
Deaths
23
55
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
1
3
10
2
W
Fafnir
Kjurak
Fafnir
3
2
13
4.75
L
Xing Tian
OilyButter
Xing Tian
4
4
7
1.88
W
Merlin
Redd Magic
Merlin
3
1
10
8
L
Xbalanque
Rroman Rreyes
Xbalanque
0
7
9
0.64
L
Erlang Shen
SANDOVALJON
Erlang Shen
0
4
9
1.13
W
Xbalanque
Silevonz
Xbalanque
5
2
16
6.5
W
11
7
6
2
L
Jing Wei
7
4
6
2.5
L
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,726
Damage
57,363
72,746
Taken
72,057
51,937
Mitigated
38,011
39,335
Healing
25,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
11,612
6,310
2,930
3,691
10,936
4,609
503
4,713
6,115
0
19,906
W
Fafnir
Kjurak
Fafnir
8,598
2,703
4,615
9,780
20,160
24,495
249
6,858
13,092
14,728
0
L
Xing Tian
OilyButter
Xing Tian
9,444
714
1,236
8,272
26,693
19,672
0
7,566
19,127
16,290
0
W
Merlin
Redd Magic
Merlin
12,037
964
1,715
1,967
9,072
4,263
1,179
3,448
5,493
44,631
0
L
Xbalanque
Rroman Rreyes
Xbalanque
12,566
5,099
1,760
1,590
12,611
4,085
82
3,978
8,633
0
26,931
L
Erlang Shen
SANDOVALJON
Erlang Shen
8,425
1,413
2,231
4,654
13,520
6,949
653
3,882
9,638
0
12,051
W
Xbalanque
Silevonz
Xbalanque
17,891
7,417
2,982
8,842
18,224
9,347
2,785
6,234
11,820
0
37,841
W
14,588
2,802
1,326
1,487
14,354
9,223
689
3,913
10,359
0
20,205
L
Jing Wei
10,505
7,712
710
1,024
10,079
3,797
1,180
2,216
7,863
0
21,352
L
16,423
397
1,787
1,754
9,154
3,508
85
2,993
6,161
34,973
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,484
Gold Earned
47,948
148
Minions Killed
130
0
Camps Cleared
0
1,251,018
Distance Traveled
1,162,891
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,170
705
29
2
0
255,077
0
W
Fafnir
10,106
777
4
0
0
263,029
0
L
Xing Tian
10,133
779
10
1
0
254,884
2
W
Merlin
11,414
878
55
4
0
254,455
0
L
Xbalanque
8,646
665
43
3
0
214,519
0
L
Erlang Shen
8,398
646
8
1
0
241,761
2
W
Xbalanque
10,940
842
53
4
0
224,912
1
W
Fenrir
10,854
835
7
1
0
253,545
0
L
Jing Wei
10,714
824
24
2
0
210,167
0
L
Merlin
10,057
774
45
3
0
241,560
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role