Player Matchup

Ymir
Ymir
ChefHups
Ymir
Level 11
God Stats
29W - 32L
1,443 SR
Queue Stats
36W - 49L
1,350 Elo+
Party 2
Mulan
Mulan
CondorFJ
Mulan
Level 13
God Stats
2W - 2L
1,614 SR
Queue Stats
13W - 12L
1,476 Elo+
Solo
Tiamat
Tiamat
ElPijaChu
Tiamat
Level 28
God Stats
1W - 2L
1,456 SR
Queue Stats
93W - 77L
1,386 Elo+
Solo
Baron Samedi
Baron Samedi
kiddi84
Baron Samedi
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 55L
1,124 Elo+
Solo
Bellona
Bellona
xTheGorrilla
Bellona
Level 4
God Stats
1W - 5L
1,405 SR
Queue Stats
6W - 26L
1,235 Elo+
Party 2
Team Averages
Level 14
1,484 SR
1,314 Elo+

VS

Team Averages
Level 18
1,446 SR
1,420 Elo+
Neith
Neith
AmiNibba
Neith
Level 7
God Stats
44W - 23L
1,287 SR
Queue Stats
49W - 34L
1,198 Elo+
Solo
Danzaburou
Danzaburou
DarkReaper170
Danzaburou
Level 18
God Stats
100W - 70L
1,295 SR
Queue Stats
392W - 357L
1,464 Elo+
Party 1
Da Ji
Da Ji
Klentir
Da Ji
Level 28
God Stats
35W - 23L
1,604 SR
Queue Stats
67W - 54L
1,530 Elo+
Party 1
Izanami
Izanami
LostS1NN3R
Izanami
Level 17
God Stats
189W - 157L
1,442 SR
Queue Stats
453W - 408L
1,421 Elo+
Party 1
Ares
Ares
Matty602
Ares
Level 20
God Stats
14W - 8L
1,601 SR
Queue Stats
116W - 129L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
2 / 9 / 1
9,679
1,075
7,926
25,573
21,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mulan
CondorFJ
Mulan
13
0 / 7 / 1
7,962
885
8,694
16,278
15,478
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tiamat
ElPijaChu
Tiamat
13
1 / 9 / 2
8,293
921
11,063
15,105
8,729
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
kiddi84
Baron Samedi
14
0 / 9 / 1
8,165
907
7,848
15,875
6,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
xTheGorrilla
Bellona
14
0 / 12 / 3
8,143
905
10,912
25,003
22,719
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

327

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AmiNibba
Neith
17
8 / 1 / 23
10,711
1,190
16,056
11,761
5,552
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Danzaburou
DarkReaper170
Danzaburou
18
13 / 1 / 25
11,932
1,326
24,006
12,137
6,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
Klentir
Da Ji
18
16 / 0 / 18
11,712
1,301
18,718
7,580
3,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
LostS1NN3R
Izanami
18
7 / 0 / 31
10,616
1,180
22,899
7,001
3,616
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ares
17
2 / 1 / 36
10,859
1,207
10,531
14,829
16,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
179
3
Kills
46
46
Deaths
3
8
Assists
133
Player
Kills
Deaths
Assists
KDA
W
Neith
AmiNibba
Neith
8
1
23
19.5
L
Ymir
2
9
1
0.28
L
Mulan
CondorFJ
Mulan
0
7
1
0.07
W
Danzaburou
DarkReaper170
Danzaburou
13
1
25
25.5
L
Tiamat
ElPijaChu
Tiamat
1
9
2
0.22
W
Da Ji
Klentir
Da Ji
16
0
18
25
W
Izanami
LostS1NN3R
Izanami
7
0
31
22.5
W
Ares
2
1
36
20
L
Baron Samedi
kiddi84
Baron Samedi
0
9
1
0.06
L
Bellona
xTheGorrilla
Bellona
0
12
3
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,443
Damage
92,210
97,834
Taken
53,308
75,042
Mitigated
35,671
5,161
Healing
10,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
AmiNibba
Neith
16,056
8,635
0
5,132
11,761
5,552
0
5,921
5,533
0
32,927
L
Ymir
7,926
782
0
661
25,573
21,213
0
2,754
22,819
31,561
0
L
Mulan
CondorFJ
Mulan
8,694
1,723
0
535
16,278
15,478
0
1,819
14,459
259
14,217
W
Danzaburou
DarkReaper170
Danzaburou
24,006
11,892
0
3,688
12,137
6,319
0
6,565
5,351
0
42,633
L
Tiamat
ElPijaChu
Tiamat
11,063
824
0
829
15,105
8,729
0
2,728
12,377
17,531
0
W
Da Ji
Klentir
Da Ji
18,718
5,051
0
586
7,580
3,606
0
3,902
3,485
0
24,453
W
Izanami
LostS1NN3R
Izanami
22,899
14,002
0
113
7,001
3,616
0
3,577
3,227
0
41,548
W
Ares
10,531
970
0
1,046
14,829
16,578
0
6,806
7,542
18,625
0
L
Baron Samedi
kiddi84
Baron Samedi
7,848
1,433
1,371
805
15,875
6,903
0
705
15,170
19,329
0
L
Bellona
xTheGorrilla
Bellona
10,912
4,843
0
960
25,003
22,719
0
2,525
22,478
111
19,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,242
Gold Earned
55,830
149
Minions Killed
175
2
Camps Cleared
2
751,155
Distance Traveled
849,041
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,711
1,190
37
4
2
146,460
0
L
Ymir
9,679
1,075
66
7
0
159,919
0
L
Mulan
7,962
885
11
1
1
140,799
0
W
Danzaburou
11,932
1,326
48
5
0
161,487
0
L
Tiamat
8,293
921
24
3
0
157,174
0
W
Da Ji
11,712
1,301
20
2
0
204,613
0
W
Izanami
10,616
1,180
57
6
0
161,225
0
W
Ares
10,859
1,207
13
1
0
175,256
2
L
Baron Samedi
8,165
907
23
3
1
119,387
0
L
Bellona
8,143
905
25
3
0
173,876
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role