Player Matchup

Sun Wukong
Sun Wukong
Gansono
Sun Wukong
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 24L
1,597 Elo+
Party 2
Loki
Loki
Kniiight
Loki
Level 17
God Stats
28W - 13L
1,696 SR
Queue Stats
73W - 43L
1,572 Elo+
Party 2
Merlin
Merlin
MatheusStorm
Merlin
Level 66
God Stats
25W - 16L
1,636 SR
Queue Stats
222W - 186L
1,542 Elo+
Party 2
Cabrakan
Cabrakan
Nektroys
Cabrakan
Level 18
God Stats
17W - 8L
1,697 SR
Queue Stats
73W - 42L
1,583 Elo+
Party 2
Xing Tian
Xing Tian
Pabloneruda1
Xing Tian
Level 9
God Stats
2W - 1L
1,771 SR
Queue Stats
28W - 15L
1,482 Elo+
Party 2
Team Averages
Level 25
1,660 SR
1,555 Elo+

VS

Team Averages
Level 19
1,471 SR
1,407 Elo+
Olorun
Olorun
HaardBr
Olorun
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
172W - 131L
1,504 Elo+
Party 1
Artemis
Artemis
Lazarovisk
Artemis
Level 24
God Stats
2W - 1L
1,474 SR
Queue Stats
81W - 85L
1,498 Elo+
Solo
Serqet
Serqet
SnowTemps
Serqet
Level 24
God Stats
1W - 4L
1,382 SR
Queue Stats
224W - 282L
1,359 Elo+
Solo
Guan Yu
Guan Yu
Yunna1011
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,242 Elo+
Solo
Ne Zha
Ne Zha
bionicoboy
Ne Zha
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 34L
1,430 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Gansono
Sun Wukong
15
2 / 1 / 21
8,457
1,208
5,106
5,918
2,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Loki
15
6 / 1 / 17
8,915
1,274
6,930
3,718
2,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Merlin
16
13 / 0 / 12
10,242
1,463
18,494
2,530
1,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cabrakan
Nektroys
Cabrakan
15
6 / 1 / 17
9,295
1,328
9,194
5,293
5,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Xing Tian
Pabloneruda1
Xing Tian
14
0 / 0 / 18
8,245
1,178
7,391
6,414
5,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

404

VS

Team 2 Tickets

124

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
HaardBr
Olorun
12
0 / 7 / 2
7,096
1,014
4,114
16,458
6,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
Lazarovisk
Artemis
13
1 / 7 / 2
7,771
1,110
6,581
10,972
4,194
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Serqet
SnowTemps
Serqet
12
1 / 6 / 2
7,285
1,041
2,156
13,729
5,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Guan Yu
Yunna1011
Guan Yu
11
0 / 0 / 0
6,329
904
0
0
0
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ne Zha
bionicoboy
Ne Zha
12
1 / 7 / 1
7,196
1,028
3,383
11,516
4,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
10
27
Kills
3
3
Deaths
27
85
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Gansono
Sun Wukong
2
1
21
12.5
L
Olorun
HaardBr
Olorun
0
7
2
0.14
W
Loki
6
1
17
14.5
L
Artemis
Lazarovisk
Artemis
1
7
2
0.29
W
Merlin
13
0
12
19
W
Cabrakan
Nektroys
Cabrakan
6
1
17
14.5
W
Xing Tian
Pabloneruda1
Xing Tian
0
0
18
9
L
Serqet
SnowTemps
Serqet
1
6
2
0.33
L
Guan Yu
Yunna1011
Guan Yu
0
0
0
0
L
Ne Zha
bionicoboy
Ne Zha
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,115
Damage
16,234
23,873
Taken
52,675
17,077
Mitigated
20,158
4,253
Healing
5,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Gansono
Sun Wukong
5,106
874
0
808
5,918
2,942
0
776
3,602
0
11,821
L
Olorun
HaardBr
Olorun
4,114
1,586
1,432
3,049
16,458
6,716
0
11,824
4,559
18,217
0
W
Loki
6,930
2,108
0
484
3,718
2,000
0
835
2,883
0
16,611
L
Artemis
Lazarovisk
Artemis
6,581
3,234
0
765
10,972
4,194
0
7,305
3,642
0
24,457
W
Merlin
18,494
1,072
278
1,013
2,530
1,054
0
497
2,033
41,219
0
W
Cabrakan
Nektroys
Cabrakan
9,194
1,293
0
912
5,293
5,720
0
804
4,149
19,528
0
W
Xing Tian
Pabloneruda1
Xing Tian
7,391
902
0
758
6,414
5,361
0
1,202
5,212
15,276
0
L
Serqet
SnowTemps
Serqet
2,156
225
0
153
13,729
5,041
0
9,024
4,505
0
3,704
L
Guan Yu
Yunna1011
Guan Yu
0
0
0
0
0
0
0
0
0
0
0
L
Ne Zha
bionicoboy
Ne Zha
3,383
643
0
286
11,516
4,207
0
6,926
4,540
0
7,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,154
Gold Earned
35,677
138
Minions Killed
75
5
Camps Cleared
3
762,348
Distance Traveled
510,839
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,457
1,208
23
3
0
153,122
0
L
Olorun
7,096
1,014
27
4
1
126,908
0
W
Loki
8,915
1,274
19
3
0
162,094
0
L
Artemis
7,771
1,110
40
6
0
116,384
0
W
Merlin
10,242
1,463
40
6
2
151,710
2
W
Cabrakan
9,295
1,328
31
4
1
145,059
2
W
Xing Tian
8,245
1,178
25
4
2
150,363
1
L
Serqet
7,285
1,041
4
1
2
127,977
0
L
Guan Yu
6,329
904
0
0
0
7,832
0
L
Ne Zha
7,196
1,028
4
1
0
131,738
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role