Player Matchup

Skadi
Skadi
AspectofDARKnes
Skadi
Level 103
God Stats
2W - 0L
1,500 SR
Queue Stats
49W - 44L
1,516 Elo+
Solo
Tiamat
Tiamat
CRisNips
Tiamat
Level 109
God Stats
4W - 1L
1,572 SR
Queue Stats
137W - 144L
1,562 Elo+
Solo
Hel
Hel
Itzam99-
Hel
Level 128
God Stats
5W - 5L
1,534 SR
Queue Stats
554W - 521L
1,514 Elo+
Solo
Loki
Loki
moreplzf913
Loki
Level 117
God Stats
7W - 8L
1,528 SR
Queue Stats
35W - 35L
1,478 Elo+
Solo
Izanami
Izanami
shuvokk
Izanami
Level 106
God Stats
4W - 5L
1,448 SR
Queue Stats
8W - 10L
1,389 Elo+
Solo
Team Averages
Level 113
1,516 SR
1,492 Elo+

VS

Team Averages
Level 120
1,593 SR
1,527 Elo+
Tiamat
Tiamat
CyberTurtle
Tiamat
Level 124
God Stats
10W - 13L
1,628 SR
Queue Stats
76W - 56L
1,626 Elo+
Solo
Serqet
Serqet
Firenos
Serqet
Level 133
God Stats
2W - 2L
1,836 SR
Queue Stats
79W - 89L
1,478 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
King_Smoke1996
Ah Muzen Cab
Level 88
God Stats
5W - 4L
1,500 SR
Queue Stats
287W - 244L
1,540 Elo+
Solo
Hel
Hel
MF_Boyfriend
Hel
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 101L
1,537 Elo+
Solo
Horus
Horus
SamuraiNut5
Horus
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 26L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 3 / 10
14,751
546
23,858
19,929
7,989
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
CRisNips
Tiamat
20
4 / 2 / 9
15,160
561
12,175
15,257
11,355
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
2 / 2 / 17
13,651
506
17,709
28,108
20,702
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

20
12 / 2 / 10
15,715
582
20,802
16,677
13,493
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Izanami
shuvokk
Izanami
20
13 / 3 / 6
17,541
650
26,109
26,802
12,289
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
20
2 / 5 / 7
14,031
520
22,485
22,557
15,884
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
Firenos
Serqet
17
1 / 8 / 4
10,767
399
6,558
23,196
24,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Muzen Cab
King_Smoke1996
Ah Muzen Cab
20
4 / 4 / 1
12,851
476
13,010
17,403
7,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
2 / 10 / 2
11,747
435
9,950
26,544
12,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
3 / 9 / 6
12,247
454
9,465
37,035
50,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
32
36
Kills
12
12
Deaths
36
52
Assists
20
Player
Kills
Deaths
Assists
KDA
W
5
3
10
3.33
W
Tiamat
CRisNips
Tiamat
4
2
9
4.25
L
Tiamat
2
5
7
1.1
L
Serqet
Firenos
Serqet
1
8
4
0.38
W
2
2
17
5.25
L
Ah Muzen Cab
King_Smoke1996
Ah Muzen Cab
4
4
1
1.13
L
2
10
2
0.3
L
3
9
6
0.67
W
12
2
10
8.5
W
Izanami
shuvokk
Izanami
13
3
6
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,653
Damage
61,468
106,773
Taken
126,735
65,828
Mitigated
111,934
65,533
Healing
46,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,858
11,017
1,210
6,494
19,929
7,989
7,496
5,595
13,551
0
117,360
W
Tiamat
CRisNips
Tiamat
12,175
1,027
0
7,749
15,257
11,355
695
5,148
9,968
95,923
0
L
Tiamat
22,485
2,347
0
8,415
22,557
15,884
4,181
6,310
16,247
117,121
0
L
Serqet
Firenos
Serqet
6,558
1,032
0
2,068
23,196
24,896
0
4,906
18,290
0
45,481
W
17,709
431
17,575
21,949
28,108
20,702
747
8,742
18,147
78,992
0
L
Ah Muzen Cab
King_Smoke1996
Ah Muzen Cab
13,010
4,762
0
7,742
17,403
7,713
1,056
3,867
13,536
0
122,749
L
9,950
549
5,217
8,912
26,544
12,914
0
7,257
19,287
76,527
0
L
9,465
4,635
4,347
9,355
37,035
50,527
0
7,714
29,321
0
27,275
W
20,802
5,477
0
3,846
16,677
13,493
1,310
6,703
9,644
467
89,479
W
Izanami
shuvokk
Izanami
26,109
19,279
0
6,710
26,802
12,289
7,106
7,309
19,214
0
187,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,818
Gold Earned
61,643
872
Minions Killed
618
0
Camps Cleared
0
2,432,702
Distance Traveled
2,360,723
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
14,751
546
179
7
0
484,344
3
W
Tiamat
15,160
561
158
6
0
490,094
2
L
Tiamat
14,031
520
198
7
0
428,848
5
L
Serqet
10,767
399
74
3
0
510,035
0
W
Hel
13,651
506
112
4
0
522,537
3
L
Ah Muzen Cab
12,851
476
177
7
0
461,948
5
L
Hel
11,747
435
145
5
0
456,729
7
L
Horus
12,247
454
24
1
0
503,163
2
W
Loki
15,715
582
168
6
0
503,927
3
W
Izanami
17,541
650
255
9
0
431,800
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role