Player Matchup

Khepri
Khepri
 
Khepri
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cupid
Cupid
ALE-VEN
Cupid
Level 156
God Stats
0W - 2L
1,299 SR
Queue Stats
86W - 57L
1,643 Elo+
Party 3
Baba Yaga
Baba Yaga
ALEX92JUVE
Baba Yaga
Level 153
God Stats
5W - 4L
1,786 SR
Queue Stats
204W - 167L
1,599 Elo+
Party 3
Nemesis
Nemesis
LittleCombee
Nemesis
Level 116
God Stats
4W - 6L
1,483 SR
Queue Stats
224W - 205L
1,591 Elo+
Party 1
Odin
Odin
Yungtdawg
Odin
Level 103
God Stats
35W - 21L
1,695 SR
Queue Stats
245W - 225L
1,619 Elo+
Party 1
Team Averages
Level 131
1,553 SR
1,590 Elo+

VS

Team Averages
Level 117
1,630 SR
1,574 Elo+
Nike
Nike
Blackstar72a
Nike
Level 130
God Stats
4W - 1L
1,500 SR
Queue Stats
108W - 108L
1,532 Elo+
Solo
Susano
Susano
Demirci10
Susano
Level 124
God Stats
18W - 10L
1,590 SR
Queue Stats
125W - 87L
1,611 Elo+
Party 2
Ullr
Ullr
UenalYaaya
Ullr
Level 137
God Stats
8W - 17L
1,642 SR
Queue Stats
138W - 93L
1,566 Elo+
Party 2
Janus
Janus
adrianojr0
Janus
Level 67
God Stats
1W - 0L
1,668 SR
Queue Stats
133W - 95L
1,573 Elo+
Party 2
Sobek
Sobek
muhammed_061
Sobek
Level 129
God Stats
10W - 5L
1,752 SR
Queue Stats
97W - 68L
1,589 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
13
1 / 9 / 0
8,542
427
4,476
17,278
12,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cupid
ALE-VEN
Cupid
14
1 / 7 / 1
8,303
415
7,451
14,866
5,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baba Yaga
ALEX92JUVE
Baba Yaga
17
2 / 1 / 0
10,021
501
8,790
6,712
3,484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
LittleCombee
Nemesis
13
1 / 7 / 4
8,274
414
7,019
14,829
5,379
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Hidden Dagger

Hidden Dagger

+15
Physical Power

Odin
17
4 / 3 / 3
10,335
517
9,301
12,715
11,031
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 6 / 1
11,128
556
8,107
15,353
11,832
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Susano
Demirci10
Susano
19
7 / 0 / 5
11,715
586
9,508
13,031
5,818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
15 / 0 / 3
12,701
635
17,106
17,670
7,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Janus
17
2 / 3 / 2
10,429
521
4,970
11,179
4,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

17
1 / 1 / 15
11,060
553
8,766
15,019
16,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
53
9
Kills
27
27
Deaths
10
8
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
1
9
0
0.11
L
Cupid
ALE-VEN
Cupid
1
7
1
0.21
L
Baba Yaga
ALEX92JUVE
Baba Yaga
2
1
0
2
W
2
6
1
0.42
W
Susano
Demirci10
Susano
7
0
5
9.5
L
Nemesis
LittleCombee
Nemesis
1
7
4
0.43
W
15
0
3
16.5
L
Odin
4
3
3
1.83
W
Janus
2
3
2
1
W
1
1
15
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,037
Damage
48,457
66,400
Taken
72,252
37,207
Mitigated
46,028
13,615
Healing
31,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
4,476
284
0
2,838
17,278
12,191
0
3,397
13,881
40,318
0
L
Cupid
ALE-VEN
Cupid
7,451
4,761
333
3,801
14,866
5,122
0
3,825
11,041
0
48,114
L
Baba Yaga
ALEX92JUVE
Baba Yaga
8,790
235
0
2,353
6,712
3,484
0
1,990
4,722
69,957
0
W
8,107
1,895
0
914
15,353
11,832
140
1,106
13,858
179
72,128
W
Susano
Demirci10
Susano
9,508
2,181
0
6,585
13,031
5,818
241
2,211
10,638
0
95,939
L
Nemesis
LittleCombee
Nemesis
7,019
1,717
0
2,158
14,829
5,379
0
3,703
11,126
0
47,391
W
17,106
8,350
0
12,601
17,670
7,757
2,288
2,873
14,753
0
124,821
L
Odin
9,301
2,072
0
2,132
12,715
11,031
701
995
11,720
4,975
45,629
W
Janus
4,970
250
0
4,001
11,179
4,516
605
4,565
6,093
71,603
0
W
8,766
1,018
0
7,640
15,019
16,105
117
3,067
11,786
24,495
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,475
Gold Earned
57,033
487
Minions Killed
632
0
Camps Cleared
0
1,886,663
Distance Traveled
1,911,939
28
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
8,542
427
71
4
0
364,623
7
L
Cupid
8,303
415
83
4
0
335,756
3
L
Baba Yaga
10,021
501
147
7
0
418,430
5
W
Nike
11,128
556
139
7
0
283,934
1
W
Susano
11,715
586
141
7
0
476,923
5
L
Nemesis
8,274
414
66
3
0
397,592
5
W
Ullr
12,701
635
191
10
0
385,272
6
L
Odin
10,335
517
120
6
0
370,262
8
W
Janus
10,429
521
129
6
0
374,737
2
W
Sobek
11,060
553
32
2
0
391,073
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role