Player Matchup

Scylla
Scylla
Silver III
Mikanichan
Scylla
Silver III
Level 65
God Stats
13W - 13L
1,506 SR
Queue Stats
194W - 210L
975 MMR
Party 1
Fafnir
Fafnir
Silver I
The Carby
Fafnir
Silver I
Level 55
God Stats
1W - 4L
1,335 SR
Queue Stats
30W - 36L
1,192 MMR
Party 1
Rama
Rama
Silver III
nairb37
Rama
Silver III
Level 88
God Stats
0W - 1L
1,764 SR
Queue Stats
72W - 80L
1,080 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 69
1,535 SR
1,082 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 128
1,634 SR
1,246 MMR
Ah Muzen Cab
Ah Muzen Cab
Silver III
 
Ah Muzen Cab
Silver III
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Vulcan
Vulcan
Silver I
Gravino18
Vulcan
Silver I
Level 115
God Stats
14W - 9L
1,532 SR
Queue Stats
30W - 23L
1,436 MMR
Party 2
Kumbhakarna
Kumbhakarna
Silver III
SaturnoX_Xbr
Kumbhakarna
Silver III
Level 145
God Stats
7W - 3L
1,870 SR
Queue Stats
612W - 700L
802 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Mikanichan
Scylla
12
0 / 8 / 2
8,831
552
8,422
14,448
5,157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fafnir
The Carby
Fafnir
12
1 / 3 / 2
9,956
622
5,764
23,033
25,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rama
nairb37
Rama
13
1 / 5 / 1
9,531
596
6,722
13,355
4,292
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
TsukuyomiAnubisDanzaburouZeusCu Chulainn

VS

Bans
KukulkanCerberusMerlinCabrakanPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
14
7 / 2 / 7
11,513
720
18,474
16,241
6,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
Gravino18
Vulcan
16
5 / 1 / 8
11,352
710
21,011
9,014
3,944
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kumbhakarna
SaturnoX_Xbr
Kumbhakarna
13
4 / 0 / 8
11,451
716
4,806
18,215
13,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
39
2
Kills
16
16
Deaths
3
5
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
7
2
7
5.25
W
Vulcan
Gravino18
Vulcan
5
1
8
9
L
Scylla
Mikanichan
Scylla
0
8
2
0.13
W
Kumbhakarna
SaturnoX_Xbr
Kumbhakarna
4
0
8
8
L
Fafnir
The Carby
Fafnir
1
3
2
0.67
L
Rama
nairb37
Rama
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,908
Damage
44,291
50,836
Taken
43,470
35,329
Mitigated
23,913
8,030
Healing
18,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
18,474
10,895
1,001
8,780
16,241
6,677
2,569
4,181
11,964
0
63,425
W
Vulcan
Gravino18
Vulcan
21,011
9,569
651
1,662
9,014
3,944
140
4,525
4,329
72,965
0
L
Scylla
Mikanichan
Scylla
8,422
840
0
49
14,448
5,157
0
6,827
7,621
51,214
0
W
Kumbhakarna
SaturnoX_Xbr
Kumbhakarna
4,806
725
258
5,654
18,215
13,292
0
5,207
9,968
11,936
0
L
Fafnir
The Carby
Fafnir
5,764
1,503
434
5,408
23,033
25,880
0
10,444
12,589
20,916
0
L
Rama
nairb37
Rama
6,722
4,749
0
2,139
13,355
4,292
0
8,698
4,657
0
40,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,318
Gold Earned
34,316
175
Minions Killed
180
0
Camps Cleared
0
763,634
Distance Traveled
881,310
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
11,513
720
72
5
0
264,884
2
W
Vulcan
11,352
710
94
6
0
307,565
4
L
Scylla
8,831
552
73
5
0
253,743
4
W
Kumbhakarna
11,451
716
14
1
0
308,861
1
L
Fafnir
9,956
622
36
2
0
264,782
4
L
Rama
9,531
596
66
4
0
245,109
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role