Player Matchup

Baron Samedi
Baron Samedi
SocksSaches
Baron Samedi
Level 23
God Stats
3W - 3L
1,311 SR
Queue Stats
24W - 13L
1,637 Elo+
Party 2
Jing Wei
Jing Wei
VictimzV1
Jing Wei
Level 21
God Stats
7W - 4L
1,663 SR
Queue Stats
35W - 11L
1,860 Elo+
Party 2
Cu Chulainn
Cu Chulainn
WalkingRomance
Cu Chulainn
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 19L
1,769 Elo+
Party 2
Team Averages
Level 53
1,491 SR
1,755 Elo+

VS

Team Averages
Level 91
1,695 SR
1,712 Elo+
Cupid
Cupid
Bscott09
Cupid
Level 108
God Stats
8W - 2L
1,689 SR
Queue Stats
158W - 124L
1,767 Elo+
Party 1
Nu Wa
Nu Wa
Dumbest2089
Nu Wa
Level 141
God Stats
8W - 2L
1,640 SR
Queue Stats
46W - 20L
1,739 Elo+
Party 1
Ymir
Ymir
Kakarote13
Ymir
Level 25
God Stats
31W - 18L
1,755 SR
Queue Stats
62W - 45L
1,630 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
SocksSaches
Baron Samedi
12
4 / 6 / 3
9,323
666
11,319
12,452
4,401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
VictimzV1
Jing Wei
12
0 / 8 / 5
8,780
627
5,700
14,313
4,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cu Chulainn
WalkingRomance
Cu Chulainn
12
5 / 9 / 2
10,447
746
14,591
19,137
14,579
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Bscott09
Cupid
15
12 / 2 / 6
11,207
801
13,737
13,168
6,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
7 / 5 / 12
10,679
763
15,417
13,095
5,965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
4 / 2 / 18
11,692
835
6,599
14,662
16,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
59
9
Kills
23
23
Deaths
9
10
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Cupid
Bscott09
Cupid
12
2
6
7.5
W
7
5
12
2.6
W
4
2
18
6.5
L
Baron Samedi
SocksSaches
Baron Samedi
4
6
3
0.92
L
Jing Wei
VictimzV1
Jing Wei
0
8
5
0.31
L
Cu Chulainn
WalkingRomance
Cu Chulainn
5
9
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,610
Damage
35,753
45,902
Taken
40,925
23,485
Mitigated
29,356
8,471
Healing
11,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
Bscott09
Cupid
13,737
9,511
837
5,623
13,168
6,882
1,410
4,670
7,991
0
40,747
W
15,417
4,219
64
3,793
13,095
5,965
948
2,572
10,012
51,673
0
W
6,599
1,322
0
1,068
14,662
16,509
479
3,220
10,880
16,118
0
L
Baron Samedi
SocksSaches
Baron Samedi
11,319
767
1,347
1,905
12,452
4,401
192
5,322
6,889
30,227
0
L
Jing Wei
VictimzV1
Jing Wei
5,700
3,897
0
2,938
14,313
4,505
319
6,849
7,200
0
39,091
L
Cu Chulainn
WalkingRomance
Cu Chulainn
14,591
2,828
0
2,281
19,137
14,579
0
9,025
9,712
0
39,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,550
Gold Earned
33,578
155
Minions Killed
147
0
Camps Cleared
0
635,972
Distance Traveled
731,212
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
11,207
801
53
4
0
261,262
2
W
Nu Wa
10,679
763
73
5
0
227,172
2
W
Ymir
11,692
835
21
2
0
242,778
1
L
Baron Samedi
9,323
666
48
3
0
197,936
1
L
Jing Wei
8,780
627
68
5
0
214,367
1
L
Cu Chulainn
10,447
746
39
3
0
223,669
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role