Player Matchup

Tiamat
Tiamat
MasterOGC
Tiamat
Level 22
God Stats
7W - 8L
1,825 SR
Queue Stats
42W - 45L
1,568 Elo+
Solo
Arachne
Arachne
SirGreytheCat
Arachne
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Fenrir
Fenrir
Tonytoni_987
Fenrir
Level 7
God Stats
58W - 64L
1,500 SR
Queue Stats
181W - 202L
1,205 Elo+
Party 1
Ymir
Ymir
Yanyan987
Ymir
Level 15
God Stats
46W - 59L
1,356 SR
Queue Stats
580W - 645L
1,305 Elo+
Party 1
Thor
Thor
Zerok19
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 10
1,536 SR
1,416 Elo+

VS

Team Averages
Level 16
1,452 SR
1,304 Elo+
Pele
Pele
Buzzter1
Pele
Level 25
God Stats
46W - 40L
1,535 SR
Queue Stats
93W - 90L
1,466 Elo+
Solo
Nemesis
Nemesis
CBSIMBA
Nemesis
Level 16
God Stats
30W - 55L
1,300 SR
Queue Stats
31W - 66L
1,191 Elo+
Party 2
Guan Yu
Guan Yu
EliteMeme
Guan Yu
Level 8
God Stats
10W - 11L
1,423 SR
Queue Stats
66W - 62L
1,323 Elo+
Solo
Artio
Artio
MarswLove
Artio
Level 17
God Stats
1W - 7L
1,500 SR
Queue Stats
69W - 99L
1,289 Elo+
Party 2
Neith
Neith
Scanty090
Neith
Level 14
God Stats
2W - 1L
1,500 SR
Queue Stats
19W - 21L
1,251 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
MasterOGC
Tiamat
19
3 / 5 / 9
12,782
1,065
17,595
17,622
11,436
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Arachne
18
4 / 8 / 7
12,493
1,041
12,903
21,661
8,899
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fenrir
19
3 / 11 / 9
12,648
1,054
15,532
27,392
18,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ymir
18
4 / 10 / 7
12,808
1,067
13,508
27,019
23,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thor
Zerok19
Thor
17
0 / 13 / 7
10,783
899
10,841
23,858
8,324
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

217

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
20
26 / 8 / 6
16,420
1,368
47,759
32,263
14,488
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Nemesis
CBSIMBA
Nemesis
19
2 / 0 / 16
12,619
1,052
10,324
12,390
14,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Guan Yu
EliteMeme
Guan Yu
20
13 / 2 / 17
14,256
1,188
19,049
14,969
10,578
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Artio
MarswLove
Artio
19
0 / 3 / 22
12,066
1,006
6,216
16,486
9,986
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Neith
Scanty090
Neith
20
5 / 1 / 19
12,751
1,063
23,891
11,923
4,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
126
14
Kills
46
47
Deaths
14
39
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Pele
26
8
6
3.63
W
Nemesis
CBSIMBA
Nemesis
2
0
16
10
W
Guan Yu
EliteMeme
Guan Yu
13
2
17
10.75
W
Artio
MarswLove
Artio
0
3
22
3.67
L
Tiamat
MasterOGC
Tiamat
3
5
9
1.5
W
Neith
Scanty090
Neith
5
1
19
14.5
L
Arachne
4
8
7
0.94
L
Fenrir
3
11
9
0.68
L
Ymir
4
10
7
0.75
L
Thor
Zerok19
Thor
0
13
7
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,379
Damage
107,239
117,552
Taken
88,031
70,673
Mitigated
53,740
11,680
Healing
34,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
47,759
32,425
0
16,985
32,263
14,488
0
9,758
15,758
0
75,781
W
Nemesis
CBSIMBA
Nemesis
10,324
4,031
0
2,171
12,390
14,131
0
6,255
6,135
0
21,104
W
Guan Yu
EliteMeme
Guan Yu
19,049
7,708
2,522
3,762
14,969
10,578
0
5,564
9,405
0
32,814
W
Artio
MarswLove
Artio
6,216
1,511
757
4,071
16,486
9,986
0
7,538
8,948
23,923
0
L
Tiamat
MasterOGC
Tiamat
17,595
3,370
558
4,769
17,622
11,436
0
308
17,314
61,929
0
W
Neith
Scanty090
Neith
23,891
12,121
0
4,008
11,923
4,557
0
1,988
9,935
0
58,173
L
Arachne
12,903
9,342
0
3,164
21,661
8,899
0
1,565
20,096
0
21,992
L
Fenrir
15,532
4,092
0
1,250
27,392
18,737
0
1,210
26,182
0
23,676
L
Ymir
13,508
3,612
0
1,111
27,019
23,277
0
1,714
25,305
36,023
0
L
Thor
Zerok19
Thor
10,841
4,448
0
828
23,858
8,324
0
1,419
22,439
0
21,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,514
Gold Earned
68,112
182
Minions Killed
257
3
Camps Cleared
12
987,614
Distance Traveled
1,067,534
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
16,420
1,368
56
5
12
171,425
1
W
Nemesis
12,619
1,052
19
2
0
218,048
3
W
Guan Yu
14,256
1,188
43
4
0
254,185
0
W
Artio
12,066
1,006
40
3
0
194,861
0
L
Tiamat
12,782
1,065
98
8
3
216,520
3
W
Neith
12,751
1,063
99
8
0
229,015
0
L
Arachne
12,493
1,041
10
1
0
175,198
1
L
Fenrir
12,648
1,054
13
1
0
241,933
0
L
Ymir
12,808
1,067
42
4
0
167,890
0
L
Thor
10,783
899
19
2
0
186,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role