Player Matchup

Horus
Horus
GALVINATOR
Horus
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 62L
1,243 Elo+
Solo
He Bo
He Bo
MauroDCarry
He Bo
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,400 Elo+
Party 2
Neith
Neith
T4m4m0n0M4e
Neith
Level 7
God Stats
1W - 1L
1,326 SR
Queue Stats
4W - 4L
1,400 Elo+
Party 2
Team Averages
Level 57
1,442 SR
1,347 Elo+

VS

Team Averages
Level 50
1,454 SR
1,361 Elo+
Sol
Sol
Arkairan
Sol
Level 25
God Stats
36W - 37L
1,438 SR
Queue Stats
121W - 142L
1,348 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Chocolatehot
Cu Chulainn
Level 8
God Stats
1W - 2L
1,410 SR
Queue Stats
8W - 10L
1,300 Elo+
Solo
Set
Set
LordHorakhty
Set
Level 116
God Stats
7W - 6L
1,513 SR
Queue Stats
85W - 103L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
14
3 / 1 / 14
10,273
734
8,135
10,937
11,926
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
5 / 6 / 12
10,265
733
9,312
10,305
3,815
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

16
12 / 3 / 7
12,307
879
17,718
8,901
3,426
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 5
8,536
610
7,067
10,879
3,010
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cu Chulainn
Chocolatehot
Cu Chulainn
12
1 / 6 / 5
8,624
616
7,606
16,287
11,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
9 / 7 / 0
10,341
739
8,688
14,227
7,464
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
20
20
Kills
10
10
Deaths
20
33
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
7
5
0.36
L
Cu Chulainn
Chocolatehot
Cu Chulainn
1
6
5
0.58
W
Horus
3
1
14
10
L
9
7
0
1.29
W
5
6
12
1.83
W
12
3
7
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,165
Damage
23,361
30,143
Taken
41,393
19,167
Mitigated
22,416
11,612
Healing
4,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,067
1,460
0
2,117
10,879
3,010
664
2,868
7,886
34,046
0
L
Cu Chulainn
Chocolatehot
Cu Chulainn
7,606
652
0
1,890
16,287
11,942
0
5,524
10,513
460
23,170
W
Horus
8,135
2,355
2,538
3,702
10,937
11,926
510
3,581
7,206
7,325
13,373
L
8,688
2,678
0
428
14,227
7,464
282
3,556
10,517
0
31,651
W
9,312
598
0
2,246
10,305
3,815
428
2,262
7,993
28,634
0
W
17,718
8,317
0
3,126
8,901
3,426
2,006
1,479
7,247
0
74,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,845
Gold Earned
27,501
164
Minions Killed
134
0
Camps Cleared
0
714,586
Distance Traveled
645,027
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,536
610
50
4
0
226,137
0
L
Cu Chulainn
8,624
616
29
2
0
217,717
6
W
Horus
10,273
734
22
2
0
264,543
2
L
Set
10,341
739
55
4
0
201,173
2
W
He Bo
10,265
733
48
3
0
221,771
1
W
Neith
12,307
879
94
7
0
228,272
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role