Player Matchup

Hachiman
Hachiman
DHerzZz
Hachiman
Level 21
God Stats
2W - 1L
1,554 SR
Queue Stats
11W - 4L
1,621 Elo+
Party 1
Cthulhu
Cthulhu
Guisalaz
Cthulhu
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 14L
1,561 Elo+
Party 1
Chaac
Chaac
JhowrSantos
Chaac
Level 28
God Stats
18W - 6L
1,770 SR
Queue Stats
45W - 30L
1,580 Elo+
Party 1
Thanatos
Thanatos
Piruzaldo
Thanatos
Level 28
God Stats
3W - 5L
1,369 SR
Queue Stats
124W - 139L
1,395 Elo+
Solo
Anubis
Anubis
mcazz96
Anubis
Level 29
God Stats
29W - 20L
1,576 SR
Queue Stats
103W - 87L
1,564 Elo+
Party 1
Team Averages
Level 24
1,554 SR
1,544 Elo+

VS

Team Averages
Level 17
1,365 SR
1,523 Elo+
Thor
Thor
Gabetres
Thor
Level 8
God Stats
3W - 3L
1,562 SR
Queue Stats
5W - 5L
1,534 Elo+
Party 2
Apollo
Apollo
MirrorLotus
Apollo
Level 25
God Stats
0W - 3L
1,214 SR
Queue Stats
9W - 11L
1,509 Elo+
Solo
Bellona
Bellona
Shirulin
Bellona
Level 15
God Stats
0W - 1L
1,289 SR
Queue Stats
9W - 7L
1,534 Elo+
Solo
Ares
Ares
arthursinho
Ares
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 4L
1,540 Elo+
Party 2
Nox
Nox
joaomarcoson1
Nox
Level 28
God Stats
5W - 12L
1,262 SR
Queue Stats
971W - 996L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DHerzZz
Hachiman
5
1 / 1 / 0
3,142
628
1,637
2,353
435
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cthulhu
Guisalaz
Cthulhu
3
0 / 1 / 0
2,906
581
506
2,113
687
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
0 / 0 / 0
3,222
644
1,363
2,865
1,343
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Thanatos
Piruzaldo
Thanatos
6
0 / 1 / 0
3,365
673
592
3,616
869
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
mcazz96
Anubis
5
0 / 0 / 0
3,215
643
146
906
252
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
1
0 / 0 / 0
2,436
487
0
0
0
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Apollo
6
2 / 0 / 0
3,455
691
2,122
2,563
710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
Shirulin
Bellona
6
0 / 0 / 0
3,588
718
2,208
3,007
1,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

4
0 / 1 / 2
3,207
641
248
1,714
663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
1 / 0 / 0
3,944
789
340
1,068
265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
5
1
Kills
3
3
Deaths
1
0
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hachiman
DHerzZz
Hachiman
1
1
0
1
L
Thor
0
0
0
0
W
Cthulhu
Guisalaz
Cthulhu
0
1
0
0
W
0
0
0
0
L
Apollo
2
0
0
2
W
Thanatos
Piruzaldo
Thanatos
0
1
0
0
L
Bellona
Shirulin
Bellona
0
0
0
0
L
0
1
2
1
L
1
0
0
1
W
Anubis
mcazz96
Anubis
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,244
Damage
4,918
11,853
Taken
8,352
3,586
Mitigated
3,161
6,941
Healing
3,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
DHerzZz
Hachiman
1,637
1,253
0
1,000
2,353
435
42
196
2,157
0
8,917
L
Thor
0
0
0
0
0
0
0
0
0
0
0
W
Cthulhu
Guisalaz
Cthulhu
506
0
0
251
2,113
687
0
52
2,061
3,885
0
W
1,363
326
0
2,130
2,865
1,343
0
0
2,865
0
9,570
L
Apollo
2,122
1,376
0
2,132
2,563
710
387
296
2,267
0
13,201
W
Thanatos
Piruzaldo
Thanatos
592
186
0
3,280
3,616
869
0
259
3,315
0
10,690
L
Bellona
Shirulin
Bellona
2,208
881
0
920
3,007
1,523
0
0
2,807
0
13,963
L
248
0
0
324
1,714
663
0
210
1,504
1,965
0
L
340
80
0
423
1,068
265
0
146
922
12,114
0
W
Anubis
mcazz96
Anubis
146
0
0
280
906
252
0
39
867
10,261
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,850
Gold Earned
16,630
98
Minions Killed
105
0
Camps Cleared
0
429,695
Distance Traveled
351,228
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
3,142
628
20
4
0
69,964
0
L
Thor
2,436
487
0
0
0
0
0
W
Cthulhu
2,906
581
7
1
0
74,665
1
W
Chaac
3,222
644
20
4
0
106,910
1
L
Apollo
3,455
691
24
5
0
72,555
0
W
Thanatos
3,365
673
29
6
0
83,330
0
L
Bellona
3,588
718
42
8
0
108,340
0
L
Ares
3,207
641
6
1
0
81,706
0
L
Nox
3,944
789
33
7
0
88,627
0
W
Anubis
3,215
643
22
4
0
94,826
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role