Player Matchup

Pele
Pele
Aboundedbody367
Pele
Level 46
God Stats
4W - 5L
1,584 SR
Queue Stats
74W - 127L
1,362 Elo+
Party 2
Cupid
Cupid
DarkDragon_012
Cupid
Level 46
God Stats
38W - 36L
1,641 SR
Queue Stats
344W - 421L
1,475 Elo+
Party 1
Odin
Odin
JuanPiTH24
Odin
Level 9
God Stats
0W - 2L
1,435 SR
Queue Stats
49W - 55L
1,374 Elo+
Party 2
Janus
Janus
LeosDV00
Janus
Level 68
God Stats
14W - 26L
1,110 SR
Queue Stats
319W - 360L
1,382 Elo+
Party 2
Hel
Hel
LordSpider22
Hel
Level 109
God Stats
5W - 7L
1,500 SR
Queue Stats
344W - 405L
1,480 Elo+
Party 1
Team Averages
Level 56
1,454 SR
1,415 Elo+

VS

Team Averages
Level 59
1,417 SR
1,483 Elo+
Tyr
Tyr
AnneFrankButPlug
Tyr
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
1,500 Elo+
Party 3
Thanatos
Thanatos
BigDirtyLip
Thanatos
Level 40
God Stats
4W - 2L
1,302 SR
Queue Stats
27W - 24L
1,471 Elo+
Party 4
Geb
Geb
WARRENO121
Geb
Level 86
God Stats
12W - 8L
1,484 SR
Queue Stats
254W - 271L
1,492 Elo+
Party 3
Anhur
Anhur
Yaoltr
Anhur
Level 65
God Stats
1W - 1L
1,290 SR
Queue Stats
205W - 210L
1,479 Elo+
Party 3
Chang'e
Chang'e
potatofiend33
Chang'e
Level 105
God Stats
9W - 12L
1,508 SR
Queue Stats
99W - 102L
1,472 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 1
5,939
424
3,501
10,847
2,746
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
3 / 3 / 3
7,328
523
7,575
9,153
2,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 2 / 0
6,004
429
3,279
10,967
4,038
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Janus
LeosDV00
Janus
13
3 / 4 / 0
7,470
534
6,035
7,989
2,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
2 / 6 / 3
6,193
442
5,628
8,829
2,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 1
8,168
583
7,390
11,329
8,472
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
BigDirtyLip
Thanatos
11
7 / 3 / 5
7,760
554
6,899
7,745
2,487
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
2 / 1 / 6
7,361
526
5,538
9,099
5,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anhur
Yaoltr
Anhur
12
2 / 3 / 2
6,885
492
3,614
8,156
2,459
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
14
6 / 1 / 2
8,462
604
9,000
9,592
2,971
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
36
8
Kills
20
20
Deaths
8
7
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
3
0
1
3.5
W
Thanatos
BigDirtyLip
Thanatos
7
3
5
3.17
L
3
3
3
1.5
L
0
2
0
0
L
Janus
LeosDV00
Janus
3
4
0
0.75
L
2
6
3
0.58
W
2
1
6
5
W
Anhur
Yaoltr
Anhur
2
3
2
1
W
Chang'e
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,018
Damage
32,441
47,785
Taken
45,921
14,446
Mitigated
21,412
13,778
Healing
22,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,501
545
0
3,852
10,847
2,746
0
3,078
7,505
0
26,150
W
7,390
1,077
0
7,744
11,329
8,472
181
199
11,130
0
44,547
W
Thanatos
BigDirtyLip
Thanatos
6,899
2,457
278
6,444
7,745
2,487
267
2,096
5,511
0
28,602
L
7,575
4,196
257
3,486
9,153
2,607
611
1,783
7,345
0
36,186
L
3,279
1,908
0
1,118
10,967
4,038
519
0
10,480
0
18,119
L
Janus
LeosDV00
Janus
6,035
296
0
496
7,989
2,244
156
5,244
2,339
44,143
0
L
5,628
128
1,972
2,597
8,829
2,811
53
3,733
4,941
25,896
0
W
5,538
443
0
1,615
9,099
5,023
136
2,828
6,189
19,122
0
W
Anhur
Yaoltr
Anhur
3,614
1,024
0
2,005
8,156
2,459
0
1,823
6,333
0
40,594
W
Chang'e
9,000
82
524
4,264
9,592
2,971
1,070
4,157
5,095
54,722
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,934
Gold Earned
38,636
273
Minions Killed
328
0
Camps Cleared
0
1,310,238
Distance Traveled
1,428,167
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
5,939
424
57
4
0
281,360
0
W
Tyr
8,168
583
85
6
0
291,370
3
W
Thanatos
7,760
554
49
4
0
298,274
0
L
Cupid
7,328
523
77
6
0
224,127
1
L
Odin
6,004
429
31
2
0
236,650
0
L
Janus
7,470
534
87
6
0
298,202
2
L
Hel
6,193
442
21
2
0
269,899
6
W
Geb
7,361
526
22
2
0
303,001
1
W
Anhur
6,885
492
78
6
0
259,794
0
W
Chang'e
8,462
604
94
7
0
275,728
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role