Player Matchup

Hera
Hera
AdrianFlame
Hera
Level 24
God Stats
4W - 6L
1,500 SR
Queue Stats
58W - 54L
1,485 Elo+
Solo
Nike
Nike
BISON77226
Nike
Level 27
God Stats
3W - 0L
1,500 SR
Queue Stats
50W - 58L
1,355 Elo+
Solo
Nemesis
Nemesis
Mona_Lott_
Nemesis
Level 8
God Stats
39W - 29L
1,627 SR
Queue Stats
120W - 117L
1,411 Elo+
Solo
Neith
Neith
bretholemule
Neith
Level 29
God Stats
34W - 25L
1,629 SR
Queue Stats
129W - 119L
1,464 Elo+
Solo
Yemoja
Yemoja
douginglis16
Yemoja
Level 7
God Stats
11W - 11L
1,478 SR
Queue Stats
29W - 36L
1,439 Elo+
Solo
Team Averages
Level 19
1,547 SR
1,431 Elo+

VS

Team Averages
Level 27
1,346 SR
1,397 Elo+
Fenrir
Fenrir
Dragota9686
Fenrir
Level 28
God Stats
25W - 30L
1,528 SR
Queue Stats
124W - 173L
1,504 Elo+
Party 1
Osiris
Osiris
JohnnyClaws
Osiris
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 159L
1,438 Elo+
Solo
Sobek
Sobek
KingLehgacy
Sobek
Level 29
God Stats
0W - 2L
1,272 SR
Queue Stats
54W - 62L
1,424 Elo+
Party 1
Janus
Janus
Kotic420
Janus
Level 24
God Stats
2W - 7L
1,222 SR
Queue Stats
32W - 45L
1,398 Elo+
Solo
Tiamat
Tiamat
classy_ax2
Tiamat
Level 23
God Stats
4W - 8L
1,208 SR
Queue Stats
91W - 93L
1,221 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 1
9,078
504
6,928
7,838
2,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
6 / 2 / 5
8,296
461
8,720
12,004
7,043
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nemesis
Mona_Lott_
Nemesis
19
6 / 0 / 2
11,375
632
3,955
6,091
3,229
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
4 / 0 / 0
10,617
590
6,769
6,231
2,447
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Yemoja
12
1 / 0 / 9
8,314
462
3,911
7,905
5,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
3 / 2 / 2
8,572
476
4,980
12,909
4,510
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Osiris
7
0 / 6 / 1
5,888
327
3,190
6,467
4,219
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 5 / 0
6,495
361
1,302
10,031
4,852
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
Kotic420
Janus
14
1 / 4 / 1
8,118
451
2,420
8,372
2,643
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Tiamat
classy_ax2
Tiamat
15
2 / 2 / 2
9,201
511
9,445
9,815
6,467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
13
19
Kills
7
7
Deaths
19
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
2
5
1
0.5
W
6
2
5
4.25
L
Fenrir
3
2
2
2
L
Osiris
0
6
1
0.08
L
1
5
0
0.2
L
Janus
Kotic420
Janus
1
4
1
0.38
W
Nemesis
Mona_Lott_
Nemesis
6
0
2
7
W
4
0
0
4
L
Tiamat
classy_ax2
Tiamat
2
2
2
1.5
W
Yemoja
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,283
Damage
21,337
40,069
Taken
47,594
20,534
Mitigated
22,691
6,794
Healing
8,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,928
2,513
0
0
7,838
2,759
1,922
3,014
4,764
56,478
0
W
8,720
1,893
0
534
12,004
7,043
614
4,186
7,680
0
34,299
L
Fenrir
4,980
496
0
5,129
12,909
4,510
0
2,129
10,705
0
45,117
L
Osiris
3,190
821
0
440
6,467
4,219
0
1,664
4,543
0
10,930
L
1,302
77
0
505
10,031
4,852
0
878
8,978
10,704
0
L
Janus
Kotic420
Janus
2,420
240
0
0
8,372
2,643
773
4,237
4,135
41,800
0
W
Nemesis
Mona_Lott_
Nemesis
3,955
2,222
0
601
6,091
3,229
0
465
5,586
0
101,402
W
6,769
2,984
0
1,903
6,231
2,447
2,356
1,679
4,344
0
82,343
L
Tiamat
classy_ax2
Tiamat
9,445
395
0
2,240
9,815
6,467
255
1,931
7,764
51,491
0
W
Yemoja
3,911
1,046
1,770
1,986
7,905
5,056
403
3,137
4,528
21,472
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,680
Gold Earned
38,274
514
Minions Killed
305
0
Camps Cleared
0
1,627,659
Distance Traveled
1,414,866
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,078
504
108
6
0
283,811
3
W
Nike
8,296
461
57
3
0
303,899
3
L
Fenrir
8,572
476
78
4
0
327,587
2
L
Osiris
5,888
327
20
1
0
205,800
0
L
Sobek
6,495
361
22
1
0
295,624
3
L
Janus
8,118
451
75
4
0
284,735
0
W
Nemesis
11,375
632
169
9
0
401,561
1
W
Neith
10,617
590
152
8
0
297,987
3
L
Tiamat
9,201
511
110
6
0
301,120
0
W
Yemoja
8,314
462
28
2
0
340,401
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role