Player Matchup

Tiamat
Tiamat
BrownToes
Tiamat
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,903 Elo+
Party 2
Arachne
Arachne
Dekes223
Arachne
Level 100
God Stats
3W - 2L
1,720 SR
Queue Stats
4W - 2L
1,729 Elo+
Party 2
Khepri
Khepri
ScrawblyTinkler
Khepri
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,938 Elo+
Party 2
Odin
Odin
Snovann
Odin
Level 34
God Stats
5W - 3L
1,529 SR
Queue Stats
222W - 221L
1,526 Elo+
Solo
Neith
Neith
tripsy93
Neith
Level 4
God Stats
0W - 1L
1,363 SR
Queue Stats
1W - 2L
1,498 Elo+
Party 2
Team Averages
Level 73
1,522 SR
1,719 Elo+

VS

Team Averages
Level 59
1,594 SR
1,511 Elo+
Cu Chulainn
Cu Chulainn
GiannaDior-
Cu Chulainn
Level 44
God Stats
9W - 8L
1,627 SR
Queue Stats
244W - 208L
1,517 Elo+
Party 1
Chang'e
Chang'e
HarryPorker--
Chang'e
Level 84
God Stats
12W - 6L
1,435 SR
Queue Stats
276W - 246L
1,535 Elo+
Party 1
Danzaburou
Danzaburou
Unfocusedgrad
Danzaburou
Level 23
God Stats
14W - 13L
1,546 SR
Queue Stats
98W - 125L
1,421 Elo+
Party 1
Nemesis
Nemesis
ohBlossomz
Nemesis
Level 107
God Stats
30W - 24L
1,550 SR
Queue Stats
361W - 267L
1,553 Elo+
Party 1
Cthulhu
Cthulhu
quickstang99
Cthulhu
Level 39
God Stats
29W - 12L
1,808 SR
Queue Stats
259W - 219L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BrownToes
Tiamat
11
1 / 5 / 1
6,766
483
5,596
8,846
4,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
Dekes223
Arachne
12
2 / 1 / 1
7,050
504
4,144
11,313
3,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
0 / 3 / 0
5,365
383
3,559
8,792
3,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Odin
Snovann
Odin
13
1 / 1 / 1
6,976
498
3,214
7,592
4,604
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
tripsy93
Neith
8
0 / 6 / 1
5,488
392
1,724
7,008
1,847
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
GiannaDior-
Cu Chulainn
12
1 / 2 / 1
7,753
554
4,889
7,658
5,297
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chang'e
14
3 / 1 / 1
8,221
587
6,320
8,059
2,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Unfocusedgrad
Danzaburou
12
9 / 1 / 1
7,989
571
9,254
8,294
2,846
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nemesis
ohBlossomz
Nemesis
13
2 / 0 / 1
7,689
549
1,011
7,692
2,707
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
quickstang99
Cthulhu
13
1 / 0 / 10
8,020
573
6,884
11,896
4,916
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
30
4
Kills
16
16
Deaths
4
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Tiamat
BrownToes
Tiamat
1
5
1
0.3
L
Arachne
Dekes223
Arachne
2
1
1
2.5
W
Cu Chulainn
GiannaDior-
Cu Chulainn
1
2
1
0.75
W
Chang'e
3
1
1
3.5
L
0
3
0
0
L
Odin
Snovann
Odin
1
1
1
1.5
W
Danzaburou
Unfocusedgrad
Danzaburou
9
1
1
9.5
W
Nemesis
ohBlossomz
Nemesis
2
0
1
2.5
W
Cthulhu
quickstang99
Cthulhu
1
0
10
6
L
Neith
tripsy93
Neith
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,237
Damage
28,358
43,551
Taken
43,599
17,926
Mitigated
18,366
9,712
Healing
20,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
BrownToes
Tiamat
5,596
1,076
0
2,135
8,846
4,261
312
4,883
3,963
34,379
0
L
Arachne
Dekes223
Arachne
4,144
3,437
0
4,233
11,313
3,573
0
2,712
8,601
0
35,376
W
Cu Chulainn
GiannaDior-
Cu Chulainn
4,889
1,175
0
1,371
7,658
5,297
959
0
7,372
0
32,140
W
Chang'e
6,320
86
911
4,187
8,059
2,600
733
3,607
4,008
49,898
0
L
3,559
591
0
633
8,792
3,641
0
2,246
6,546
18,881
0
L
Odin
Snovann
Odin
3,214
461
0
2,522
7,592
4,604
778
133
7,459
0
30,917
W
Danzaburou
Unfocusedgrad
Danzaburou
9,254
4,468
0
3,248
8,294
2,846
3,405
1,305
6,929
0
36,783
W
Nemesis
ohBlossomz
Nemesis
1,011
269
0
4,057
7,692
2,707
235
121
7,561
0
41,499
W
Cthulhu
quickstang99
Cthulhu
6,884
848
719
5,527
11,896
4,916
98
3,470
8,288
34,689
0
L
Neith
tripsy93
Neith
1,724
1,314
0
189
7,008
1,847
0
3,230
3,778
0
13,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,645
Gold Earned
39,672
248
Minions Killed
407
0
Camps Cleared
0
1,211,262
Distance Traveled
1,377,925
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,766
483
54
4
0
238,937
4
L
Arachne
7,050
504
71
5
0
295,137
2
W
Cu Chulainn
7,753
554
72
5
0
270,499
4
W
Chang'e
8,221
587
107
8
0
279,272
3
L
Khepri
5,365
383
23
2
0
228,590
0
L
Odin
6,976
498
66
5
0
254,441
5
W
Danzaburou
7,989
571
64
5
0
253,916
0
W
Nemesis
7,689
549
95
7
0
267,662
3
W
Cthulhu
8,020
573
69
5
0
306,576
0
L
Neith
5,488
392
34
2
0
194,157
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role