Player Matchup

Merlin
Merlin
Cheese-Hotpot
Merlin
Level 159
God Stats
28W - 26L
1,633 SR
Queue Stats
811W - 758L
1,556 Elo+
Solo
Cernunnos
Cernunnos
DST2000
Cernunnos
Level 128
God Stats
1W - 2L
1,425 SR
Queue Stats
41W - 33L
1,558 Elo+
Solo
Tiamat
Tiamat
GamerBlackBolt
Tiamat
Level 95
God Stats
40W - 36L
1,548 SR
Queue Stats
233W - 261L
1,556 Elo+
Party 1
He Bo
He Bo
TheSlendyBro100
He Bo
Level 119
God Stats
4W - 5L
1,579 SR
Queue Stats
55W - 57L
1,546 Elo+
Solo
Kuzenbo
Kuzenbo
VaporeonJay
Kuzenbo
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 50L
1,539 Elo+
Party 1
Team Averages
Level 120
1,537 SR
1,551 Elo+

VS

Team Averages
Level 110
1,589 SR
1,560 Elo+
Heimdallr
Heimdallr
Drwackamole
Heimdallr
Level 138
God Stats
1W - 2L
1,449 SR
Queue Stats
20W - 19L
1,542 Elo+
Party 2
Chang'e
Chang'e
MomIShtTheBed
Chang'e
Level 87
God Stats
7W - 3L
1,702 SR
Queue Stats
294W - 239L
1,669 Elo+
Solo
Bakasura
Bakasura
Pickles19k
Bakasura
Level 147
God Stats
4W - 9L
1,541 SR
Queue Stats
284W - 273L
1,541 Elo+
Party 2
Sun Wukong
Sun Wukong
eddy1625
Sun Wukong
Level 125
God Stats
15W - 13L
1,624 SR
Queue Stats
717W - 699L
1,551 Elo+
Solo
Cerberus
Cerberus
iDy7
Cerberus
Level 53
God Stats
9W - 8L
1,628 SR
Queue Stats
458W - 463L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 0 / 0
9,092
535
4,134
4,307
1,545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
DST2000
Cernunnos
14
3 / 6 / 1
8,324
490
7,841
15,542
4,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
0 / 0 / 0
8,228
484
5,783
9,109
10,157
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

14
1 / 2 / 0
8,351
491
6,641
9,079
2,476
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
VaporeonJay
Kuzenbo
10
0 / 3 / 2
6,215
366
4,491
9,264
6,691
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Drwackamole
Heimdallr
14
4 / 2 / 4
8,877
522
7,876
6,911
2,597
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
15
2 / 0 / 3
9,147
538
6,077
6,251
2,831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bakasura
Pickles19k
Bakasura
17
3 / 0 / 4
9,931
584
5,855
11,477
4,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sun Wukong
eddy1625
Sun Wukong
15
0 / 0 / 1
8,937
526
6,711
12,076
8,726
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
iDy7
Cerberus
12
2 / 2 / 8
8,088
476
6,338
13,125
8,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
31
4
Kills
11
11
Deaths
4
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
Cernunnos
DST2000
Cernunnos
3
6
1
0.58
W
Heimdallr
Drwackamole
Heimdallr
4
2
4
3
L
0
0
0
0
W
Chang'e
2
0
3
3.5
W
Bakasura
Pickles19k
Bakasura
3
0
4
5
L
1
2
0
0.5
L
Kuzenbo
VaporeonJay
Kuzenbo
0
3
2
0.33
W
Sun Wukong
eddy1625
Sun Wukong
0
0
1
0.5
W
Cerberus
iDy7
Cerberus
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,890
Damage
32,857
47,301
Taken
49,840
25,104
Mitigated
27,559
17,837
Healing
23,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,134
97
0
1,707
4,307
1,545
218
2,203
1,940
70,046
0
L
Cernunnos
DST2000
Cernunnos
7,841
3,450
0
6,374
15,542
4,235
194
3,990
11,229
0
56,840
W
Heimdallr
Drwackamole
Heimdallr
7,876
2,926
0
2,053
6,911
2,597
0
2,222
4,689
0
55,159
L
5,783
1,324
0
4,626
9,109
10,157
110
1,109
7,966
53,256
0
W
Chang'e
6,077
388
1,099
4,559
6,251
2,831
468
3,548
2,359
56,498
0
W
Bakasura
Pickles19k
Bakasura
5,855
3,727
822
8,365
11,477
4,827
0
3,720
7,735
0
72,082
L
6,641
228
0
3,782
9,079
2,476
45
1,077
7,612
64,915
0
L
Kuzenbo
VaporeonJay
Kuzenbo
4,491
1,866
424
924
9,264
6,691
0
3,631
5,132
20,797
0
W
Sun Wukong
eddy1625
Sun Wukong
6,711
1,687
0
4,192
12,076
8,726
0
7,525
4,551
0
62,678
W
Cerberus
iDy7
Cerberus
6,338
489
0
2,270
13,125
8,578
0
3,624
9,457
31,912
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,210
Gold Earned
44,980
524
Minions Killed
546
0
Camps Cleared
0
1,594,438
Distance Traveled
1,683,889
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,092
535
156
9
0
314,432
5
L
Cernunnos
8,324
490
108
6
0
292,001
0
W
Heimdallr
8,877
522
110
6
0
295,563
4
L
Tiamat
8,228
484
123
7
0
291,659
2
W
Chang'e
9,147
538
119
7
0
362,498
2
W
Bakasura
9,931
584
147
9
0
390,183
0
L
He Bo
8,351
491
113
7
0
323,189
8
L
Kuzenbo
6,215
366
24
1
0
373,157
0
W
Sun Wukong
8,937
526
121
7
0
315,224
3
W
Cerberus
8,088
476
49
3
0
320,421
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role