Player Matchup

Tiamat
Tiamat
Ar-gen-tino
Tiamat
Level 25
God Stats
66W - 62L
1,563 SR
Queue Stats
441W - 550L
1,518 Elo+
Solo
Jing Wei
Jing Wei
BabyTrello-_-
Jing Wei
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,313 Elo+
Solo
Achilles
Achilles
GHOST8383
Achilles
Level 8
God Stats
9W - 11L
1,499 SR
Queue Stats
9W - 12L
1,532 Elo+
Solo
Hun Batz
Hun Batz
TITOxGOOSE
Hun Batz
Level 27
God Stats
37W - 34L
1,661 SR
Queue Stats
154W - 160L
1,505 Elo+
Solo
Set
Set
Xylorac
Set
Level 16
God Stats
4W - 2L
2,003 SR
Queue Stats
5W - 6L
1,743 Elo+
Solo
Team Averages
Level 16
1,645 SR
1,522 Elo+

VS

Team Averages
Level 13
1,450 SR
1,439 Elo+
Neith
Neith
J2Elusive-
Neith
Level 3
God Stats
5W - 6L
1,500 SR
Queue Stats
14W - 25L
1,202 Elo+
Solo
Medusa
Medusa
LUCID ECH0S
Medusa
Level 12
God Stats
3W - 2L
1,500 SR
Queue Stats
20W - 17L
1,500 Elo+
Party 1
Arachne
Arachne
SnowingPants846
Arachne
Level 9
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 9L
1,500 Elo+
Party 1
Raijin
Raijin
Wild_Enemy
Raijin
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 20L
1,477 Elo+
Solo
Sobek
Sobek
chabgood
Sobek
Level 28
God Stats
2W - 1L
1,249 SR
Queue Stats
119W - 96L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
15
1 / 4 / 0
9,128
480
4,417
9,914
8,953
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Jing Wei
BabyTrello-_-
Jing Wei
15
8 / 3 / 4
9,834
518
13,693
14,331
5,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
GHOST8383
Achilles
15
2 / 4 / 10
9,565
503
6,799
15,461
13,671
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hun Batz
TITOxGOOSE
Hun Batz
16
5 / 2 / 2
9,640
507
8,710
12,277
4,777
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Set
12
1 / 8 / 3
7,604
400
4,272
11,163
5,130
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
13
3 / 5 / 7
8,719
459
3,921
9,790
3,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Medusa
13
1 / 8 / 0
8,129
428
3,465
10,048
3,003
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
8 / 1 / 2
12,613
664
11,913
13,194
11,016
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Raijin
Wild_Enemy
Raijin
18
8 / 1 / 6
11,491
605
16,321
12,392
5,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sobek
chabgood
Sobek
14
1 / 2 / 3
8,771
462
5,012
10,808
7,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
39
17
Kills
21
21
Deaths
17
19
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Tiamat
1
4
0
0.25
L
Jing Wei
BabyTrello-_-
Jing Wei
8
3
4
3.33
L
Achilles
GHOST8383
Achilles
2
4
10
1.75
W
Neith
3
5
7
1.3
W
Medusa
1
8
0
0.13
W
8
1
2
9
L
Hun Batz
TITOxGOOSE
Hun Batz
5
2
2
3
W
Raijin
Wild_Enemy
Raijin
8
1
6
11
L
Set
1
8
3
0.31
W
Sobek
chabgood
Sobek
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,891
Damage
40,632
63,146
Taken
56,232
37,568
Mitigated
31,039
14,135
Healing
14,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
4,417
548
0
1,448
9,914
8,953
462
2,887
7,027
48,246
0
L
Jing Wei
BabyTrello-_-
Jing Wei
13,693
9,757
0
6,573
14,331
5,037
2,298
6,149
8,182
0
66,073
L
Achilles
GHOST8383
Achilles
6,799
1,390
0
2,785
15,461
13,671
1
4,824
10,637
0
36,479
W
Neith
3,921
1,157
0
207
9,790
3,445
407
928
8,862
0
22,750
W
Medusa
3,465
2,006
0
1,184
10,048
3,003
1,144
237
9,686
0
37,492
W
11,913
7,115
0
5,756
13,194
11,016
365
1,721
11,363
0
101,419
L
Hun Batz
TITOxGOOSE
Hun Batz
8,710
2,350
0
2,974
12,277
4,777
976
3,201
9,076
0
72,922
W
Raijin
Wild_Enemy
Raijin
16,321
2,592
0
2,441
12,392
5,626
0
1,079
11,238
94,598
0
L
Set
4,272
1,028
0
355
11,163
5,130
173
4,272
6,891
0
30,280
W
Sobek
chabgood
Sobek
5,012
456
456
4,914
10,808
7,949
0
452
10,106
29,951
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,771
Gold Earned
49,723
475
Minions Killed
512
0
Camps Cleared
0
1,684,138
Distance Traveled
1,732,281
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,128
480
109
6
0
272,816
4
L
Jing Wei
9,834
518
116
6
0
288,724
3
L
Achilles
9,565
503
67
4
0
367,001
3
W
Neith
8,719
459
30
2
0
326,021
6
W
Medusa
8,129
428
77
4
0
292,929
0
W
Arachne
12,613
664
208
11
0
383,079
0
L
Hun Batz
9,640
507
128
7
0
401,799
0
W
Raijin
11,491
605
165
9
0
366,371
0
L
Set
7,604
400
55
3
0
353,798
1
W
Sobek
8,771
462
32
2
0
363,881
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role