Player Matchup

Mercury
Mercury
Gatec2
Mercury
Level 17
God Stats
7W - 10L
1,534 SR
Queue Stats
46W - 35L
1,643 Elo+
Solo
Artio
Artio
Hìnata
Artio
Level 27
God Stats
4W - 1L
1,930 SR
Queue Stats
130W - 79L
1,692 Elo+
Party 1
Hou Yi
Hou Yi
JunglexMulk
Hou Yi
Level 23
God Stats
20W - 12L
1,684 SR
Queue Stats
101W - 92L
1,651 Elo+
Solo
Ra
Ra
Smeerz
Ra
Level 13
God Stats
3W - 1L
1,512 SR
Queue Stats
35W - 22L
1,631 Elo+
Party 1
Cthulhu
Cthulhu
Yamakaji
Cthulhu
Level 15
God Stats
4W - 1L
1,778 SR
Queue Stats
22W - 10L
1,675 Elo+
Party 1
Team Averages
Level 19
1,688 SR
1,658 Elo+

VS

Team Averages
Level 16
1,579 SR
1,604 Elo+
Cupid
Cupid
Abercrob465
Cupid
Level 28
God Stats
6W - 3L
1,712 SR
Queue Stats
45W - 39L
1,666 Elo+
Solo
Thor
Thor
Aloazraill
Thor
Level 16
God Stats
1W - 3L
1,303 SR
Queue Stats
117W - 91L
1,645 Elo+
Solo
Cthulhu
Cthulhu
BubuIIe
Cthulhu
Level 18
God Stats
4W - 3L
1,642 SR
Queue Stats
25W - 24L
1,599 Elo+
Solo
Sol
Sol
Xerrep
Sol
Level 8
God Stats
1W - 1L
1,737 SR
Queue Stats
18W - 17L
1,611 Elo+
Solo
Nox
Nox
xHexManiacx
Nox
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Gatec2
Mercury
16
3 / 1 / 5
9,283
546
6,510
10,682
3,968
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Artio
Hìnata
Artio
17
5 / 1 / 1
10,198
600
11,941
21,434
14,350
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Hou Yi
16
4 / 3 / 5
9,837
579
8,188
12,327
3,967
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ra
16
5 / 2 / 4
9,675
569
9,639
7,735
3,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Yamakaji
Cthulhu
12
2 / 5 / 9
8,631
508
8,780
16,658
11,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 2 / 5
8,945
526
13,409
15,381
5,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
3 / 3 / 4
8,535
502
9,053
13,608
5,906
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
BubuIIe
Cthulhu
12
0 / 3 / 1
6,989
411
8,743
12,240
8,340
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sol
Xerrep
Sol
11
2 / 7 / 4
7,139
420
8,291
8,972
2,770
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

12
1 / 4 / 4
7,774
457
6,808
8,283
3,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
30
19
Kills
12
12
Deaths
19
24
Assists
18
Player
Kills
Deaths
Assists
KDA
L
6
2
5
4.25
L
3
3
4
1.67
L
Cthulhu
BubuIIe
Cthulhu
0
3
1
0.17
W
Mercury
Gatec2
Mercury
3
1
5
5.5
W
Artio
Hìnata
Artio
5
1
1
5.5
W
Hou Yi
4
3
5
2.17
W
Ra
5
2
4
3.5
L
Sol
Xerrep
Sol
2
7
4
0.57
W
Cthulhu
Yamakaji
Cthulhu
2
5
9
1.3
L
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,058
Damage
46,304
68,836
Taken
58,484
36,452
Mitigated
25,679
27,032
Healing
17,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,409
7,827
340
8,295
15,381
5,275
0
6,718
8,663
0
46,726
L
9,053
1,738
0
3,444
13,608
5,906
0
5,881
7,727
0
52,437
L
Cthulhu
BubuIIe
Cthulhu
8,743
546
0
3,259
12,240
8,340
0
8,437
3,803
34,948
0
W
Mercury
Gatec2
Mercury
6,510
2,985
0
640
10,682
3,968
0
1,498
9,159
0
65,843
W
Artio
Hìnata
Artio
11,941
1,326
456
13,096
21,434
14,350
185
10,909
9,850
57,461
0
W
Hou Yi
8,188
3,498
0
5,389
12,327
3,967
4,255
1,278
11,049
0
67,601
W
Ra
9,639
998
2,250
2,428
7,735
3,151
588
2,659
5,076
57,671
0
L
Sol
Xerrep
Sol
8,291
3,051
0
1,154
8,972
2,770
1,290
4,338
4,634
32,972
0
W
Cthulhu
Yamakaji
Cthulhu
8,780
761
207
2,566
16,658
11,016
0
6,773
9,860
20,652
0
L
6,808
1,106
0
824
8,283
3,388
50
4,986
3,297
30,182
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,624
Gold Earned
39,382
495
Minions Killed
361
0
Camps Cleared
0
1,643,112
Distance Traveled
1,527,643
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
8,945
526
73
4
0
300,258
3
L
Thor
8,535
502
97
6
0
333,908
1
L
Cthulhu
6,989
411
68
4
0
313,915
0
W
Mercury
9,283
546
110
6
0
372,163
5
W
Artio
10,198
600
119
7
0
325,384
2
W
Hou Yi
9,837
579
127
7
0
271,899
5
W
Ra
9,675
569
121
7
0
349,639
2
L
Sol
7,139
420
56
3
0
302,035
5
W
Cthulhu
8,631
508
18
1
0
324,027
4
L
Nox
7,774
457
67
4
0
277,527
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role