Player Matchup

Chang'e
Chang'e
CordingImpala5
Chang'e
Level 23
God Stats
2W - 3L
1,284 SR
Queue Stats
23W - 27L
1,427 Elo+
Solo
Arachne
Arachne
drunk old man
Arachne
Level 15
God Stats
2W - 2L
1,352 SR
Queue Stats
5W - 4L
1,439 Elo+
Solo
Xbalanque
Xbalanque
xN4Lx Biscuits
Xbalanque
Level 15
God Stats
4W - 4L
1,421 SR
Queue Stats
42W - 41L
1,441 Elo+
Party 2
Vamana
Vamana
xN4Lx Promise
Vamana
Level 25
God Stats
3W - 1L
1,137 SR
Queue Stats
108W - 113L
1,443 Elo+
Party 2
Tiamat
Tiamat
xN4Lx Sparta
Tiamat
Level 125
God Stats
5W - 1L
1,683 SR
Queue Stats
88W - 78L
1,547 Elo+
Party 2
Team Averages
Level 41
1,375 SR
1,460 Elo+

VS

Team Averages
Level 17
1,487 SR
1,477 Elo+
Susano
Susano
BatTastic1939
Susano
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
384W - 424L
1,458 Elo+
Solo
Apollo
Apollo
High_Horse_421
Apollo
Level 28
God Stats
157W - 119L
1,564 SR
Queue Stats
221W - 230L
1,478 Elo+
Solo
Ares
Ares
MR_FUGIT123
Ares
Level 12
God Stats
1W - 2L
1,702 SR
Queue Stats
1W - 2L
1,650 Elo+
Party 1
Hel
Hel
MR_TMORG123
Hel
Level 20
God Stats
0W - 2L
1,308 SR
Queue Stats
3W - 5L
1,391 Elo+
Party 1
Thor
Thor
los2born
Thor
Level 4
God Stats
2W - 4L
1,360 SR
Queue Stats
2W - 4L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 17
7,897
1,128
6,973
6,420
2,171
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
14
7 / 0 / 13
8,431
1,204
10,303
7,441
3,103
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xbalanque
xN4Lx Biscuits
Xbalanque
14
3 / 0 / 15
8,131
1,162
4,944
2,270
890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
6 / 1 / 17
9,061
1,294
9,233
7,854
6,061
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tiamat
15
12 / 1 / 11
9,948
1,421
17,820
5,522
5,874
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

397

VS

Team 2 Tickets

147

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 7 / 1
7,138
1,020
6,228
12,778
5,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 8 / 2
7,590
1,084
8,851
14,653
5,197
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 5 / 2
6,765
966
1,974
8,657
4,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
0 / 3 / 2
6,505
929
4,270
8,197
3,465
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Thor
12
0 / 6 / 1
6,590
941
2,979
10,957
3,938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
12
29
Kills
4
4
Deaths
29
73
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
7
1
0.36
W
1
2
17
4.75
L
2
8
2
0.38
L
0
5
2
0.2
L
0
3
2
0.33
W
Arachne
7
0
13
13.5
L
Thor
0
6
1
0.08
W
Xbalanque
xN4Lx Biscuits
Xbalanque
3
0
15
10.5
W
6
1
17
14.5
W
Tiamat
12
1
11
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,273
Damage
24,302
29,507
Taken
55,242
18,099
Mitigated
21,638
7,686
Healing
5,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,228
2,440
0
707
12,778
5,036
0
6,406
6,172
0
15,175
W
6,973
1,656
978
1,486
6,420
2,171
0
829
5,591
13,731
0
L
8,851
5,806
138
2,050
14,653
5,197
0
7,024
7,323
0
20,471
L
1,974
144
0
230
8,657
4,002
0
2,398
6,035
11,362
0
L
4,270
383
1,195
980
8,197
3,465
0
3,569
4,472
12,531
0
W
Arachne
10,303
7,890
0
1,003
7,441
3,103
0
2,623
4,818
0
14,281
L
Thor
2,979
712
0
409
10,957
3,938
0
4,664
6,072
0
13,555
W
Xbalanque
xN4Lx Biscuits
Xbalanque
4,944
2,186
0
537
2,270
890
0
18
2,252
0
12,590
W
9,233
4,892
0
2,428
7,854
6,061
0
1,865
5,989
0
24,142
W
Tiamat
17,820
1,224
0
1,254
5,522
5,874
0
909
4,613
33,013
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,468
Gold Earned
34,588
120
Minions Killed
98
3
Camps Cleared
4
686,198
Distance Traveled
591,387
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
7,138
1,020
19
3
0
134,727
0
W
Chang'e
7,897
1,128
15
2
0
95,023
0
L
Apollo
7,590
1,084
30
4
1
123,848
0
L
Ares
6,765
966
12
2
1
99,277
0
L
Hel
6,505
929
18
3
1
118,030
0
W
Arachne
8,431
1,204
11
2
0
166,852
0
L
Thor
6,590
941
19
3
1
115,505
1
W
Xbalanque
8,131
1,162
29
4
2
125,001
0
W
Vamana
9,061
1,294
32
5
1
158,177
1
W
Tiamat
9,948
1,421
33
5
0
141,145
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role