Player Matchup

Izanami
Izanami
Gold II
Beachers
Izanami
Gold II
Level 81
God Stats
6W - 5L
1,469 SR
Queue Stats
154W - 143L
1,509 MMR
Solo
Fafnir
Fafnir
Bronze III
ButtMayo
Fafnir
Bronze III
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 12L
1,413 MMR
Party 1
Mulan
Mulan
Gold V
Estebancas17
Mulan
Gold V
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Gold II
butttrumpet34
Rama
Gold II
Level 125
God Stats
4W - 2L
1,656 SR
Queue Stats
124W - 131L
1,591 MMR
Party 1
Ao Kuang
Ao Kuang
Gold I
icoltus
Ao Kuang
Gold I
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 119
1,525 SR
1,503 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 99
1,714 SR
1,506 MMR
Cthulhu
Cthulhu
Bronze III
ImUsuallyhigh
Cthulhu
Bronze III
Level 39
God Stats
1W - 4L
1,729 SR
Queue Stats
4W - 8L
1,600 MMR
Party 2
Ra
Ra
Bronze III
ReverseFla5sh
Ra
Bronze III
Level 119
God Stats
0W - 1L
1,732 SR
Queue Stats
54W - 60L
1,500 MMR
Solo
Cupid
Cupid
Silver I
hihicommando
Cupid
Silver I
Level 126
God Stats
2W - 2L
1,726 SR
Queue Stats
50W - 49L
1,402 MMR
Party 2
Guan Yu
Guan Yu
Gold IV
meatywhack
Guan Yu
Gold IV
Level 106
God Stats
0W - 1L
1,573 SR
Queue Stats
40W - 41L
1,524 MMR
Solo
Hun Batz
Hun Batz
Silver II
rickyap282
Hun Batz
Silver II
Level 105
God Stats
1W - 3L
1,812 SR
Queue Stats
8W - 14L
1,505 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Beachers
Izanami
20
12 / 2 / 3
14,272
751
18,083
16,532
8,947
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fafnir
ButtMayo
Fafnir
17
3 / 2 / 11
11,741
618
6,916
15,538
15,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
0 / 1 / 4
10,945
576
9,746
18,628
12,542
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

18
6 / 1 / 8
11,740
618
10,976
9,618
3,225
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ao Kuang
icoltus
Ao Kuang
19
6 / 0 / 8
12,232
644
11,135
14,170
5,260
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
Cu ChulainnTsukuyomiDanzaburouScyllaSet

VS

Bans
PersephoneJanusNemesisArtemisApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
13
1 / 5 / 4
8,342
439
5,160
17,575
10,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

16
0 / 6 / 2
9,234
486
3,852
11,803
5,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 7 / 2
8,843
465
7,476
13,899
4,168
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Guan Yu
meatywhack
Guan Yu
16
0 / 3 / 0
9,080
478
12,631
17,134
17,491
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hun Batz
rickyap282
Hun Batz
15
3 / 6 / 1
8,985
473
8,465
15,504
5,612
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
15
27
Kills
6
6
Deaths
27
34
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Izanami
Beachers
Izanami
12
2
3
6.75
W
Fafnir
ButtMayo
Fafnir
3
2
11
4.25
W
0
1
4
2
L
Cthulhu
1
5
4
0.6
L
0
6
2
0.17
W
6
1
8
10
L
2
7
2
0.43
W
Ao Kuang
icoltus
Ao Kuang
6
0
8
10
L
Guan Yu
meatywhack
Guan Yu
0
3
0
0
L
Hun Batz
rickyap282
Hun Batz
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,856
Damage
37,584
74,486
Taken
75,915
45,579
Mitigated
43,662
40,752
Healing
19,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Beachers
Izanami
18,083
13,170
0
8,296
16,532
8,947
5,939
3,223
13,284
0
138,403
W
Fafnir
ButtMayo
Fafnir
6,916
1,298
0
7,260
15,538
15,605
664
1,841
13,697
30,773
0
W
9,746
2,161
0
9,717
18,628
12,542
726
777
17,251
0
69,217
L
Cthulhu
5,160
273
0
1,316
17,575
10,504
0
4,537
12,988
37,630
0
L
3,852
645
666
2,125
11,803
5,887
0
1,162
10,641
72,702
0
W
10,976
8,175
0
5,421
9,618
3,225
5,043
1,800
7,818
0
83,173
L
7,476
4,123
249
3,248
13,899
4,168
1,330
4,752
9,147
0
53,681
W
Ao Kuang
icoltus
Ao Kuang
11,135
2,234
0
10,058
14,170
5,260
1,873
1,938
12,207
86,104
0
L
Guan Yu
meatywhack
Guan Yu
12,631
3,338
180
7,474
17,134
17,491
0
2,081
14,403
0
63,199
L
Hun Batz
rickyap282
Hun Batz
8,465
2,298
0
4,268
15,504
5,612
0
5,519
9,985
0
62,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,930
Gold Earned
44,484
642
Minions Killed
555
0
Camps Cleared
0
1,911,383
Distance Traveled
1,813,543
21
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
14,272
751
218
11
0
350,250
5
W
Fafnir
11,741
618
19
1
0
399,718
1
W
Mulan
10,945
576
130
7
0
385,452
5
L
Cthulhu
8,342
439
58
3
0
392,262
0
L
Ra
9,234
486
153
8
0
352,996
15
W
Rama
11,740
618
146
8
0
357,054
3
L
Cupid
8,843
465
108
6
0
317,017
5
W
Ao Kuang
12,232
644
129
7
0
418,909
7
L
Guan Yu
9,080
478
128
7
0
372,224
2
L
Hun Batz
8,985
473
108
6
0
379,044
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role