Player Matchup

The Morrigan
The Morrigan
ECURB98
The Morrigan
Level 27
God Stats
2W - 3L
1,495 SR
Queue Stats
114W - 95L
1,460 Elo+
Party 1
Scylla
Scylla
Lamentglory
Scylla
Level 24
God Stats
1W - 1L
1,486 SR
Queue Stats
36W - 22L
1,411 Elo+
Solo
Cabrakan
Cabrakan
LokoPope
Cabrakan
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,360 Elo+
Party 1
Cupid
Cupid
connorg26
Cupid
Level 19
God Stats
3W - 7L
1,622 SR
Queue Stats
28W - 28L
1,412 Elo+
Party 1
Arachne
Arachne
tollee4
Arachne
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 19L
1,628 Elo+
Party 1
Team Averages
Level 26
1,521 SR
1,454 Elo+

VS

Team Averages
Level 23
1,488 SR
1,514 Elo+
Ymir
Ymir
Avatuur
Ymir
Level 25
God Stats
57W - 37L
1,432 SR
Queue Stats
157W - 139L
1,484 Elo+
Party 2
Tiamat
Tiamat
DoctorSwole5658
Tiamat
Level 18
God Stats
5W - 5L
1,536 SR
Queue Stats
46W - 59L
1,464 Elo+
Solo
Danzaburou
Danzaburou
JungleOrJungle
Danzaburou
Level 29
God Stats
30W - 22L
1,539 SR
Queue Stats
249W - 191L
1,624 Elo+
Party 2
Baron Samedi
Baron Samedi
animeweeb002
Baron Samedi
Level 15
God Stats
10W - 4L
1,615 SR
Queue Stats
26W - 19L
1,520 Elo+
Party 2
Cupid
Cupid
ttwotheo2
Cupid
Level 27
God Stats
3W - 3L
1,316 SR
Queue Stats
82W - 63L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
ECURB98
The Morrigan
13
0 / 7 / 3
7,830
412
7,316
9,431
3,577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Scylla
12
2 / 7 / 1
7,844
413
9,646
12,982
4,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
LokoPope
Cabrakan
12
3 / 7 / 2
8,053
424
7,410
15,949
14,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cupid
connorg26
Cupid
16
5 / 4 / 4
9,627
507
7,841
16,088
6,203
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
tollee4
Arachne
14
4 / 5 / 2
8,873
467
4,088
18,312
6,541
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Avatuur
Ymir
15
6 / 5 / 7
10,595
558
7,830
13,010
9,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
5 / 1 / 8
10,837
570
10,073
9,747
8,125
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
JungleOrJungle
Danzaburou
20
13 / 0 / 6
13,701
721
14,339
16,320
7,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Baron Samedi
animeweeb002
Baron Samedi
15
2 / 3 / 10
9,938
523
8,523
12,662
10,341
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cupid
ttwotheo2
Cupid
16
4 / 5 / 7
10,231
538
12,664
14,786
6,299
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
68
14
Kills
30
30
Deaths
14
12
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Ymir
Avatuur
Ymir
6
5
7
1.9
W
5
1
8
9
L
The Morrigan
ECURB98
The Morrigan
0
7
3
0.21
W
Danzaburou
JungleOrJungle
Danzaburou
13
0
6
16
L
Scylla
2
7
1
0.36
L
Cabrakan
LokoPope
Cabrakan
3
7
2
0.57
W
Baron Samedi
animeweeb002
Baron Samedi
2
3
10
2.33
L
Cupid
connorg26
Cupid
5
4
4
1.75
L
Arachne
tollee4
Arachne
4
5
2
1
W
Cupid
ttwotheo2
Cupid
4
5
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,301
Damage
53,429
72,762
Taken
66,525
34,951
Mitigated
41,216
19,515
Healing
26,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Avatuur
Ymir
7,830
1,027
0
750
13,010
9,014
437
5,897
7,073
36,716
0
W
10,073
1,231
510
6,240
9,747
8,125
1,571
4,048
5,488
61,499
0
L
The Morrigan
ECURB98
The Morrigan
7,316
1,566
0
865
9,431
3,577
0
3,971
5,396
38,561
835
W
Danzaburou
JungleOrJungle
Danzaburou
14,339
8,317
0
5,658
16,320
7,437
6,178
4,160
11,978
0
87,848
L
Scylla
9,646
1,790
147
2,171
12,982
4,375
0
4,840
7,662
34,316
0
L
Cabrakan
LokoPope
Cabrakan
7,410
1,586
0
1,823
15,949
14,255
0
8,025
7,900
17,782
0
W
Baron Samedi
animeweeb002
Baron Samedi
8,523
572
1,431
4,247
12,662
10,341
1,239
5,302
7,350
41,649
0
L
Cupid
connorg26
Cupid
7,841
3,691
174
5,482
16,088
6,203
1,612
3,480
12,583
0
60,637
L
Arachne
tollee4
Arachne
4,088
2,882
0
8,853
18,312
6,541
0
5,392
12,795
0
55,527
W
Cupid
ttwotheo2
Cupid
12,664
7,757
369
6,821
14,786
6,299
3,553
3,647
11,099
0
73,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,227
Gold Earned
55,302
361
Minions Killed
518
0
Camps Cleared
0
1,653,773
Distance Traveled
1,709,683
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,595
558
62
3
0
348,555
1
W
Tiamat
10,837
570
111
6
0
331,780
2
L
The Morrigan
7,830
412
91
5
0
321,629
4
W
Danzaburou
13,701
721
161
8
0
363,627
2
L
Scylla
7,844
413
52
3
0
327,958
0
L
Cabrakan
8,053
424
26
1
0
327,386
1
W
Baron Samedi
9,938
523
71
4
0
342,292
2
L
Cupid
9,627
507
95
5
0
329,556
0
L
Arachne
8,873
467
97
5
0
347,244
1
W
Cupid
10,231
538
113
6
0
323,429
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role