Player Matchup

Tiamat
Tiamat
AmNeZiia
Tiamat
Level 63
God Stats
2W - 1L
1,686 SR
Queue Stats
9W - 9L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Neevix
Cthulhu
Level 16
God Stats
7W - 8L
1,686 SR
Queue Stats
19W - 29L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
SxmAres
Ah Muzen Cab
Level 67
God Stats
4W - 3L
1,686 SR
Queue Stats
49W - 62L
1,365 Elo+
Party 2
Team Averages
Level 49
1,686 SR
1,455 Elo+

VS

Team Averages
Level 31
1,393 SR
1,489 Elo+
The Morrigan
The Morrigan
Kaitoni
The Morrigan
Level 63
God Stats
4W - 3L
1,498 SR
Queue Stats
72W - 55L
1,560 Elo+
Party 1
King Arthur
King Arthur
Ragnarock181
King Arthur
Level 27
God Stats
3W - 9L
1,182 SR
Queue Stats
37W - 32L
1,495 Elo+
Party 1
Ra
Ra
UJ1iN
Ra
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 6L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AmNeZiia
Tiamat
14
5 / 2 / 7
10,068
719
12,414
8,423
6,452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
Neevix
Cthulhu
14
1 / 1 / 11
9,435
674
5,894
8,628
8,650
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ah Muzen Cab
SxmAres
Ah Muzen Cab
14
7 / 1 / 5
10,710
765
11,704
8,381
3,055
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Kaitoni
The Morrigan
13
4 / 2 / 0
9,161
654
8,093
9,443
3,448
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
Ragnarock181
King Arthur
11
0 / 3 / 4
8,197
586
2,832
15,751
7,181
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ra
10
0 / 8 / 2
7,769
555
3,772
8,532
3,029
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
10
13
Kills
4
4
Deaths
13
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Tiamat
AmNeZiia
Tiamat
5
2
7
4.25
L
The Morrigan
Kaitoni
The Morrigan
4
2
0
2
W
Cthulhu
Neevix
Cthulhu
1
1
11
6.5
L
King Arthur
Ragnarock181
King Arthur
0
3
4
0.67
W
Ah Muzen Cab
SxmAres
Ah Muzen Cab
7
1
5
9.5
L
Ra
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,012
Damage
14,697
25,432
Taken
33,726
18,157
Mitigated
13,658
10,048
Healing
3,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
AmNeZiia
Tiamat
12,414
833
0
3,686
8,423
6,452
511
4,369
3,770
45,960
0
L
The Morrigan
Kaitoni
The Morrigan
8,093
1,539
85
1,115
9,443
3,448
57
4,443
4,700
47,348
1,881
W
Cthulhu
Neevix
Cthulhu
5,894
262
126
975
8,628
8,650
66
3,795
4,590
22,348
0
L
King Arthur
Ragnarock181
King Arthur
2,832
139
0
310
15,751
7,181
0
9,170
6,063
0
12,006
W
Ah Muzen Cab
SxmAres
Ah Muzen Cab
11,704
6,693
0
5,261
8,381
3,055
2,084
2,948
5,289
0
69,962
L
Ra
3,772
115
1,249
1,012
8,532
3,029
0
3,727
4,623
22,695
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,213
Gold Earned
25,127
204
Minions Killed
188
0
Camps Cleared
0
827,276
Distance Traveled
699,492
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,068
719
80
6
0
286,905
0
L
The Morrigan
9,161
654
104
7
0
245,408
4
W
Cthulhu
9,435
674
34
2
0
275,291
0
L
King Arthur
8,197
586
38
3
0
266,175
0
W
Ah Muzen Cab
10,710
765
90
6
0
265,080
1
L
Ra
7,769
555
46
3
0
187,909
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role