Player Matchup

Kumbhakarna
Kumbhakarna
Flip-Flop05
Kumbhakarna
Level 160
God Stats
2W - 2L
1,500 SR
Queue Stats
130W - 102L
1,508 Elo+
Party 1
Neith
Neith
Jakespeare98
Neith
Level 147
God Stats
2W - 2L
1,500 SR
Queue Stats
76W - 67L
1,663 Elo+
Solo
Agni
Agni
Stavie-magee
Agni
Level 157
God Stats
2W - 1L
1,289 SR
Queue Stats
59W - 54L
1,559 Elo+
Party 1
Cupid
Cupid
StealthShhits
Cupid
Level 160
God Stats
1W - 0L
1,725 SR
Queue Stats
69W - 64L
1,813 Elo+
Party 1
Nike
Nike
nickflamingdude2
Nike
Level 160
God Stats
2W - 0L
1,910 SR
Queue Stats
204W - 158L
1,644 Elo+
Party 1
Team Averages
Level 157
1,585 SR
1,637 Elo+

VS

Team Averages
Level 135
1,531 SR
1,521 Elo+
Fafnir
Fafnir
 
Fafnir
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Dale410
Bellona
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
ScaryCrepas
Sobek
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 72L
1,506 Elo+
Solo
Zhong Kui
Zhong Kui
drsstrtr
Zhong Kui
Level 105
God Stats
2W - 1L
1,703 SR
Queue Stats
87W - 104L
1,561 Elo+
Solo
Anubis
Anubis
prodigy4601
Anubis
Level 107
God Stats
1W - 3L
1,451 SR
Queue Stats
182W - 195L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Flip-Flop05
Kumbhakarna
15
1 / 5 / 20
9,270
843
4,235
16,579
15,252
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
7 / 5 / 13
10,075
916
20,251
10,586
4,629
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
6 / 5 / 16
9,855
896
18,620
8,543
3,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
4 / 2 / 13
10,172
925
12,519
9,596
4,386
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
7 / 5 / 14
10,014
910
8,769
14,237
12,513
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
15
5 / 4 / 9
9,486
862
6,025
14,577
13,057
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
Dale410
Bellona
18
10 / 4 / 9
10,239
931
12,395
23,070
19,908
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
3 / 6 / 8
9,039
822
8,483
15,721
18,677
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Zhong Kui
drsstrtr
Zhong Kui
15
2 / 4 / 12
8,598
782
8,843
13,156
7,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anubis
12
2 / 8 / 11
8,147
741
7,810
11,023
5,850
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
71
25
Kills
22
22
Deaths
26
76
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
5
4
9
2.38
L
Bellona
Dale410
Bellona
10
4
9
3.63
W
Kumbhakarna
Flip-Flop05
Kumbhakarna
1
5
20
2.2
W
7
5
13
2.7
L
3
6
8
1.17
W
6
5
16
2.8
W
4
2
13
5.25
L
Zhong Kui
drsstrtr
Zhong Kui
2
4
12
2
W
7
5
14
2.8
L
Anubis
2
8
11
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,394
Damage
43,556
59,541
Taken
77,547
40,269
Mitigated
64,884
19,055
Healing
30,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
6,025
2,047
3,094
4,929
14,577
13,057
150
5,908
8,669
11,326
0
L
Bellona
Dale410
Bellona
12,395
1,953
1,646
8,498
23,070
19,908
248
6,763
16,307
0
19,056
W
Kumbhakarna
Flip-Flop05
Kumbhakarna
4,235
397
1,175
3,991
16,579
15,252
52
6,881
9,346
8,393
0
W
20,251
7,946
2,388
2,613
10,586
4,629
2,016
6,991
3,431
0
39,994
L
8,483
656
102
5,206
15,721
18,677
0
2,638
13,083
23,990
0
W
18,620
884
0
0
8,543
3,489
1,876
4,509
3,912
32,465
0
W
12,519
6,949
2,260
3,592
9,596
4,386
784
5,670
3,650
0
27,030
L
Zhong Kui
drsstrtr
Zhong Kui
8,843
1,047
1,801
3,866
13,156
7,392
1,611
4,036
9,120
16,549
0
W
8,769
988
1,468
1,568
14,237
12,513
812
6,268
7,448
0
16,340
L
Anubis
7,810
549
0
923
11,023
5,850
0
3,510
7,513
16,639
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,386
Gold Earned
45,509
124
Minions Killed
100
0
Camps Cleared
0
969,647
Distance Traveled
853,184
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
9,486
862
9
1
0
155,276
2
L
Bellona
10,239
931
18
2
0
196,118
1
W
Kumbhakarna
9,270
843
5
0
0
200,400
0
W
Neith
10,075
916
43
4
0
188,322
4
L
Sobek
9,039
822
34
3
0
183,521
0
W
Agni
9,855
896
36
3
0
194,170
0
W
Cupid
10,172
925
25
2
0
193,795
1
L
Zhong Kui
8,598
782
21
2
0
163,300
1
W
Nike
10,014
910
15
1
0
192,960
2
L
Anubis
8,147
741
18
2
0
154,969
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role