Player Matchup

Sylvanus
Sylvanus
D1rty Cucumber
Sylvanus
Level 140
God Stats
10W - 6L
1,500 SR
Queue Stats
540W - 463L
1,505 Elo+
Party 1
Sobek
Sobek
Eatma-Ballbag
Sobek
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 21L
1,874 Elo+
Solo
Hercules
Hercules
FlameI7
Hercules
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 93L
1,533 Elo+
Solo
Raijin
Raijin
HeroicBroly
Raijin
Level 158
God Stats
14W - 9L
1,784 SR
Queue Stats
602W - 545L
1,577 Elo+
Party 1
Ullr
Ullr
elbeloonline
Ullr
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 81L
1,591 Elo+
Solo
Team Averages
Level 126
1,557 SR
1,616 Elo+

VS

Team Averages
Level 112
1,501 SR
1,565 Elo+
Ymir
Ymir
AlphaGamer69
Ymir
Level 157
God Stats
4W - 3L
1,500 SR
Queue Stats
281W - 277L
1,539 Elo+
Party 2
Set
Set
Bnot
Set
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 74L
1,629 Elo+
Solo
Baba Yaga
Baba Yaga
Longypo
Baba Yaga
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Nasnasty24
Ra
Level 156
God Stats
13W - 19L
1,506 SR
Queue Stats
960W - 885L
1,564 Elo+
Party 2
Hun Batz
Hun Batz
Painguish
Hun Batz
Level 48
God Stats
1W - 2L
1,500 SR
Queue Stats
59W - 55L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
19
2 / 5 / 16
11,939
702
12,467
20,507
23,919
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
2 / 3 / 17
12,662
745
11,975
31,631
50,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hercules
FlameI7
Hercules
19
6 / 3 / 10
12,325
725
16,226
20,710
21,692
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Raijin
20
13 / 4 / 8
13,919
819
36,347
16,615
8,765
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
1 / 4 / 10
11,390
670
16,286
14,694
6,957
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 4 / 11
13,061
768
16,761
44,194
43,485
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Set
Bnot
Set
15
0 / 9 / 12
9,557
562
10,486
17,118
10,444
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Baba Yaga
Longypo
Baba Yaga
20
8 / 2 / 8
13,021
766
29,735
12,747
6,367
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
5 / 3 / 13
12,690
746
18,577
15,627
7,971
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
Painguish
Hun Batz
16
0 / 6 / 12
10,042
591
9,821
18,055
13,944
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
75
24
Kills
19
19
Deaths
24
61
Assists
56
Player
Kills
Deaths
Assists
KDA
L
6
4
11
2.88
L
Set
Bnot
Set
0
9
12
0.67
W
Sylvanus
2
5
16
2
W
2
3
17
3.5
W
Hercules
FlameI7
Hercules
6
3
10
3.67
W
Raijin
13
4
8
4.25
L
Baba Yaga
Longypo
Baba Yaga
8
2
8
6
L
5
3
13
3.83
L
Hun Batz
Painguish
Hun Batz
0
6
12
1
W
1
4
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,301
Damage
85,380
104,157
Taken
107,741
112,268
Mitigated
82,211
53,997
Healing
53,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,761
1,308
2,842
17,284
44,194
43,485
208
21,642
22,193
26,767
0
L
Set
Bnot
Set
10,486
3,812
617
1,656
17,118
10,444
0
11,936
5,107
0
15,284
W
Sylvanus
12,467
1,689
13,851
7,561
20,507
23,919
676
15,046
5,461
21,844
0
W
11,975
403
2,918
9,466
31,631
50,935
690
14,518
17,113
29,527
0
W
Hercules
FlameI7
Hercules
16,226
3,665
3,566
7,074
20,710
21,692
1,497
13,313
7,397
0
20,756
W
Raijin
36,347
2,977
2,161
2,473
16,615
8,765
1,070
10,944
5,671
62,782
0
L
Baba Yaga
Longypo
Baba Yaga
29,735
2,346
2,870
3,887
12,747
6,367
617
8,142
4,534
47,820
0
L
18,577
2,017
13,607
6,378
15,627
7,971
912
9,320
6,261
56,904
0
L
Hun Batz
Painguish
Hun Batz
9,821
1,021
3,070
1,319
18,055
13,944
0
9,749
8,139
0
23,639
W
16,286
5,314
3,557
1,370
14,694
6,957
2,491
11,252
3,442
0
54,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,235
Gold Earned
58,371
195
Minions Killed
197
0
Camps Cleared
0
1,442,194
Distance Traveled
1,453,765
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
13,061
768
25
1
0
271,429
0
L
Set
9,557
562
7
0
0
264,089
0
W
Sylvanus
11,939
702
23
1
0
273,447
0
W
Sobek
12,662
745
27
2
0
332,465
4
W
Hercules
12,325
725
13
1
0
318,679
1
W
Raijin
13,919
819
59
3
0
237,611
0
L
Baba Yaga
13,021
766
50
3
0
308,982
1
L
Ra
12,690
746
84
5
0
305,860
3
L
Hun Batz
10,042
591
31
2
0
303,405
2
W
Ullr
11,390
670
73
4
0
279,992
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role