Player Matchup

Ymir
Ymir
Gold III
BloW RiVeRo
Ymir
Gold III
Level 103
God Stats
8W - 12L
1,678 SR
Queue Stats
712W - 719L
1,496 MMR
Solo
Ra
Ra
Bronze III
InFeRnAlScorp10n
Ra
Bronze III
Level 129
God Stats
2W - 0L
1,260 SR
Queue Stats
4W - 0L
1,500 MMR
Solo
Anubis
Anubis
Bronze III
TTK P4IN
Anubis
Bronze III
Level 107
God Stats
114W - 93L
1,908 SR
Queue Stats
266W - 267L
1,496 MMR
Solo
Mercury
Mercury
Bronze III
Ultra Deaths
Mercury
Bronze III
Level 120
God Stats
15W - 8L
1,782 SR
Queue Stats
19W - 17L
1,500 MMR
Solo
Skadi
Skadi
Bronze III
wagnerhouse
Skadi
Bronze III
Level 108
God Stats
2W - 2L
1,533 SR
Queue Stats
4W - 8L
1,500 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 113
1,632 SR
1,499 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 100
1,476 SR
1,499 MMR
Scylla
Scylla
Bronze III
 
Scylla
Bronze III
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Silver II
BigMan FDJ
Fenrir
Silver II
Level 38
God Stats
0W - 3L
1,202 SR
Queue Stats
32W - 57L
1,500 MMR
Solo
Artemis
Artemis
Silver I
NOREMAC 540
Artemis
Silver I
Level 148
God Stats
7W - 6L
1,707 SR
Queue Stats
243W - 247L
1,495 MMR
Solo
Guan Yu
Guan Yu
Bronze III
TheCabbage-
Guan Yu
Bronze III
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 MMR
Solo
Cthulhu
Cthulhu
Bronze III
WeinkSquadAlpha
Cthulhu
Bronze III
Level 129
God Stats
1W - 1L
1,468 SR
Queue Stats
2W - 3L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 4
8,533
610
5,090
7,212
5,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

13
3 / 2 / 12
8,186
585
7,410
6,874
2,647
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anubis
TTK P4IN
Anubis
13
9 / 3 / 3
8,526
609
10,457
9,908
3,975
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
Ultra Deaths
Mercury
13
7 / 2 / 4
8,280
591
5,665
9,061
2,934
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
2 / 1 / 5
6,969
498
4,017
6,542
1,535
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bans
PoseidonAphroditeBakasuraDanzaburouYemoja

VS

Bans
SetZeusApolloCerberusRama
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
10
1 / 5 / 2
6,252
447
4,399
8,530
2,503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
BigMan FDJ
Fenrir
10
2 / 8 / 5
6,492
464
5,084
11,412
3,984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
NOREMAC 540
Artemis
10
1 / 3 / 4
6,205
443
5,723
9,876
2,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
TheCabbage-
Guan Yu
11
0 / 4 / 0
6,283
449
4,805
13,826
9,022
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
3 / 3 / 2
7,557
540
2,537
8,217
3,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
20
22
Kills
7
8
Deaths
23
28
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
1
5
2
0.4
L
Fenrir
BigMan FDJ
Fenrir
2
8
5
0.56
W
1
0
4
3
W
3
2
12
4.5
L
Artemis
NOREMAC 540
Artemis
1
3
4
1
W
Anubis
TTK P4IN
Anubis
9
3
3
3.5
L
Guan Yu
TheCabbage-
Guan Yu
0
4
0
0
W
Mercury
Ultra Deaths
Mercury
7
2
4
4.5
L
3
3
2
1.33
W
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,639
Damage
22,548
39,597
Taken
51,861
16,338
Mitigated
21,105
16,459
Healing
15,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
4,399
289
0
736
8,530
2,503
156
5,383
2,907
29,078
0
L
Fenrir
BigMan FDJ
Fenrir
5,084
1,404
0
2,528
11,412
3,984
0
4,588
6,656
0
18,558
W
5,090
1,037
0
2,957
7,212
5,247
54
146
7,066
45,440
0
W
7,410
540
1,160
2,688
6,874
2,647
305
2,565
4,209
44,534
0
L
Artemis
NOREMAC 540
Artemis
5,723
2,287
0
5,119
9,876
2,384
0
3,847
5,987
0
34,153
W
Anubis
TTK P4IN
Anubis
10,457
388
246
4,920
9,908
3,975
528
2,475
7,367
48,950
0
L
Guan Yu
TheCabbage-
Guan Yu
4,805
464
0
4,441
13,826
9,022
0
4,312
9,050
0
33,542
W
Mercury
Ultra Deaths
Mercury
5,665
4,031
0
3,092
9,061
2,934
1,413
629
8,380
0
45,081
L
2,537
29
0
2,853
8,217
3,212
0
3,777
4,304
27,417
0
W
4,017
1,508
0
1,396
6,542
1,535
750
873
5,639
0
24,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,494
Gold Earned
32,789
374
Minions Killed
265
0
Camps Cleared
0
1,284,489
Distance Traveled
1,250,724
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,252
447
64
5
0
240,972
1
L
Fenrir
6,492
464
36
3
0
273,036
1
W
Ymir
8,533
610
91
7
0
220,238
2
W
Ra
8,186
585
79
6
0
261,458
1
L
Artemis
6,205
443
55
4
0
229,506
2
W
Anubis
8,526
609
73
5
0
235,111
3
L
Guan Yu
6,283
449
70
5
0
225,738
1
W
Mercury
8,280
591
86
6
0
303,773
1
L
Cthulhu
7,557
540
40
3
0
281,472
4
W
Skadi
6,969
498
45
3
0
263,909
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role