Player Matchup

Baron Samedi
Baron Samedi
TedthePanda
Baron Samedi
Level 108
God Stats
7W - 5L
1,282 SR
Queue Stats
48W - 53L
1,334 Elo+
Party 1
Chaac
Chaac
nuppycheds
Chaac
Level 101
God Stats
3W - 2L
1,440 SR
Queue Stats
52W - 60L
1,363 Elo+
Party 1
Neith
Neith
pkkrolltide
Neith
Level 21
God Stats
30W - 30L
1,154 SR
Queue Stats
39W - 35L
1,282 Elo+
Party 1
Team Averages
Level 77
1,292 SR
1,327 Elo+

VS

Team Averages
Level 54
1,493 SR
1,378 Elo+
Kukulkan
Kukulkan
H-R-Shove-N-Stuf
Kukulkan
Level 81
God Stats
61W - 78L
1,324 SR
Queue Stats
245W - 370L
1,425 Elo+
Party 2
Chernobog
Chernobog
Porch_Wookie
Chernobog
Level 13
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 13L
1,304 Elo+
Solo
Fenrir
Fenrir
flamablonca
Fenrir
Level 69
God Stats
5W - 9L
1,656 SR
Queue Stats
166W - 248L
1,405 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
TedthePanda
Baron Samedi
16
12 / 1 / 8
11,476
883
15,356
9,329
4,629
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
13
5 / 5 / 11
9,667
744
11,765
15,434
12,322
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

11
3 / 5 / 9
9,069
698
5,033
10,406
3,510
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 4 / 5
9,105
700
11,827
11,378
5,192
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Chernobog
Porch_Wookie
Chernobog
10
3 / 9 / 5
8,266
636
6,742
14,669
5,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
12
3 / 7 / 6
8,705
670
6,553
11,949
5,003
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
27
20
Kills
11
11
Deaths
20
28
Assists
16
Player
Kills
Deaths
Assists
KDA
L
5
4
5
1.88
L
Chernobog
Porch_Wookie
Chernobog
3
9
5
0.61
W
Baron Samedi
TedthePanda
Baron Samedi
12
1
8
16
L
Fenrir
3
7
6
0.86
W
Chaac
5
5
11
2.1
W
3
5
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,154
Damage
25,122
35,169
Taken
37,996
20,461
Mitigated
16,027
12,149
Healing
5,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,827
1,140
403
1,590
11,378
5,192
0
6,652
4,726
42,596
0
L
Chernobog
Porch_Wookie
Chernobog
6,742
5,227
0
2,043
14,669
5,832
0
4,600
10,069
0
21,235
W
Baron Samedi
TedthePanda
Baron Samedi
15,356
651
1,658
4,883
9,329
4,629
360
2,799
6,530
41,946
0
L
Fenrir
6,553
1,746
359
1,541
11,949
5,003
0
4,168
7,781
0
20,115
W
Chaac
11,765
2,607
0
3,440
15,434
12,322
374
4,783
10,651
0
39,138
W
5,033
2,488
0
2,168
10,406
3,510
1,112
4,295
6,111
0
21,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,212
Gold Earned
26,076
138
Minions Killed
135
0
Camps Cleared
0
610,223
Distance Traveled
556,133
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,105
700
87
7
0
176,241
2
L
Chernobog
8,266
636
21
2
0
165,595
0
W
Baron Samedi
11,476
883
52
4
0
208,481
2
L
Fenrir
8,705
670
27
2
0
214,297
0
W
Chaac
9,667
744
44
3
0
215,063
0
W
Neith
9,069
698
42
3
0
186,679
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role