Player Matchup

Medusa
Medusa
ADDx_Psycho
Medusa
Level 60
God Stats
3W - 1L
1,503 SR
Queue Stats
59W - 61L
1,420 Elo+
Party 2
Khepri
Khepri
HoneyBadger7513
Khepri
Level 109
God Stats
4W - 3L
1,433 SR
Queue Stats
323W - 322L
1,431 Elo+
Party 2
Bellona
Bellona
HoneyBadger7513
Bellona
Level 4
God Stats
4W - 3L
1,500 SR
Queue Stats
22W - 14L
1,306 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Mags-StoppedJoke
Tsukuyomi
Level 121
God Stats
7W - 3L
1,500 SR
Queue Stats
195W - 209L
1,372 Elo+
Party 2
Kukulkan
Kukulkan
MildMags
Kukulkan
Level 5
God Stats
3W - 1L
1,500 SR
Queue Stats
120W - 127L
1,257 Elo+
Party 2
Team Averages
Level 60
1,487 SR
1,357 Elo+

VS

Team Averages
Level 35
1,497 SR
1,396 Elo+
Sun Wukong
Sun Wukong
COCOPWNS
Sun Wukong
Level 28
God Stats
0W - 1L
1,647 SR
Queue Stats
78W - 59L
1,448 Elo+
Party 1
Sobek
Sobek
CyBrKaMeLeoN
Sobek
Level 33
God Stats
2W - 7L
1,296 SR
Queue Stats
66W - 69L
1,400 Elo+
Solo
Apollo
Apollo
Er3kose
Apollo
Level 33
God Stats
0W - 2L
1,500 SR
Queue Stats
140W - 156L
1,477 Elo+
Solo
Aphrodite
Aphrodite
Stellace
Aphrodite
Level 39
God Stats
17W - 13L
1,497 SR
Queue Stats
166W - 132L
1,255 Elo+
Party 1
Nemesis
Nemesis
hanel707
Nemesis
Level 42
God Stats
31W - 27L
1,543 SR
Queue Stats
248W - 260L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
4 / 2 / 7
8,806
587
10,485
9,057
3,397
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
3 / 1 / 7
8,048
537
3,996
8,028
5,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
7 / 1 / 3
10,200
680
8,650
12,806
8,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
14
5 / 2 / 4
8,935
596
4,649
8,908
3,348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kukulkan
MildMags
Kukulkan
15
2 / 0 / 3
9,113
608
6,425
2,097
862
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
COCOPWNS
Sun Wukong
9
1 / 5 / 1
5,920
395
4,422
9,480
5,354
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
1 / 3 / 1
6,426
428
1,942
9,217
4,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apollo
Er3kose
Apollo
11
1 / 5 / 0
6,586
439
2,663
11,456
3,067
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Aphrodite
Stellace
Aphrodite
12
0 / 3 / 1
7,126
475
1,141
10,849
3,857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
hanel707
Nemesis
13
1 / 5 / 3
7,533
502
4,486
10,914
4,913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
10
21
Kills
4
6
Deaths
21
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Medusa
4
2
7
3.75
L
Sun Wukong
COCOPWNS
Sun Wukong
1
5
1
0.3
L
1
3
1
0.5
L
Apollo
Er3kose
Apollo
1
5
0
0.2
W
3
1
7
6.5
W
7
1
3
8.5
W
Tsukuyomi
5
2
4
3.5
W
Kukulkan
MildMags
Kukulkan
2
0
3
3.5
L
Aphrodite
Stellace
Aphrodite
0
3
1
0.17
L
Nemesis
hanel707
Nemesis
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,205
Damage
14,654
40,896
Taken
51,916
21,442
Mitigated
21,426
18,550
Healing
18,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
10,485
4,666
0
3,070
9,057
3,397
788
1,534
7,483
0
49,009
L
Sun Wukong
COCOPWNS
Sun Wukong
4,422
672
0
1,164
9,480
5,354
0
777
8,663
0
21,939
L
1,942
326
0
4,566
9,217
4,235
217
1,954
7,223
10,857
0
L
Apollo
Er3kose
Apollo
2,663
1,306
0
2,935
11,456
3,067
185
2,943
8,471
0
36,627
W
3,996
374
0
1,734
8,028
5,451
0
2,866
5,162
22,857
0
W
8,650
3,460
0
8,697
12,806
8,384
2,450
1,265
11,541
0
64,060
W
Tsukuyomi
4,649
1,239
0
4,391
8,908
3,348
81
1,925
6,915
0
49,290
W
Kukulkan
MildMags
Kukulkan
6,425
443
0
658
2,097
862
245
246
1,851
60,425
0
L
Aphrodite
Stellace
Aphrodite
1,141
54
845
5,293
10,849
3,857
0
4,318
6,269
39,967
0
L
Nemesis
hanel707
Nemesis
4,486
1,658
0
3,714
10,914
4,913
0
229
10,659
0
48,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,102
Gold Earned
33,591
454
Minions Killed
309
0
Camps Cleared
0
1,420,755
Distance Traveled
1,423,388
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,806
587
81
5
0
279,938
5
L
Sun Wukong
5,920
395
21
1
0
311,528
0
L
Sobek
6,426
428
22
1
0
258,931
5
L
Apollo
6,586
439
65
4
0
279,634
5
W
Khepri
8,048
537
24
2
0
275,927
9
W
Bellona
10,200
680
129
9
0
285,386
0
W
Tsukuyomi
8,935
596
97
6
0
296,954
5
W
Kukulkan
9,113
608
123
8
0
282,550
0
L
Aphrodite
7,126
475
104
7
0
248,488
0
L
Nemesis
7,533
502
97
6
0
324,807
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role