Player Matchup

Jormungandr
Jormungandr
Greeeeenfox
Jormungandr
Level 116
God Stats
12W - 4L
1,607 SR
Queue Stats
144W - 137L
1,511 Elo+
Party 2
Olorun
Olorun
Infinity_Mario18
Olorun
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 5L
1,245 Elo+
Solo
Bakasura
Bakasura
daniels1
Bakasura
Level 3
God Stats
1W - 2L
1,735 SR
Queue Stats
3W - 10L
1,641 Elo+
Party 2
Thor
Thor
danothemano_23
Thor
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 37L
1,549 Elo+
Party 2
Danzaburou
Danzaburou
mikerage
Danzaburou
Level 21
God Stats
3W - 7L
1,494 SR
Queue Stats
105W - 128L
1,409 Elo+
Solo
Team Averages
Level 35
1,567 SR
1,471 Elo+

VS

Team Averages
Level 27
1,593 SR
1,466 Elo+
Bellona
Bellona
Akinikin
Bellona
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
Kolasi Lykos
Artemis
Level 22
God Stats
14W - 7L
1,582 SR
Queue Stats
96W - 111L
1,409 Elo+
Party 1
Anubis
Anubis
PapaKash22
Anubis
Level 14
God Stats
14W - 3L
1,782 SR
Queue Stats
49W - 54L
1,453 Elo+
Party 1
Loki
Loki
Rhenjo
Loki
Level 24
God Stats
7W - 3L
1,605 SR
Queue Stats
15W - 18L
1,571 Elo+
Party 1
Merlin
Merlin
USMCoohra
Merlin
Level 14
God Stats
7W - 11L
1,499 SR
Queue Stats
22W - 27L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Greeeeenfox
Jormungandr
19
4 / 6 / 5
12,357
1,030
19,813
20,566
21,767
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
0 / 4 / 1
9,081
757
869
3,574
853
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bakasura
daniels1
Bakasura
16
0 / 8 / 1
9,800
817
2,989
17,712
8,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

16
0 / 16 / 0
9,970
831
4,760
26,974
11,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
mikerage
Danzaburou
18
6 / 8 / 1
12,266
1,022
17,739
17,407
7,665
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

0

VS

Team 2 Tickets

228

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Akinikin
Bellona
20
16 / 0 / 14
13,443
1,120
18,774
11,420
10,676
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Artemis
Kolasi Lykos
Artemis
20
4 / 2 / 23
12,751
1,063
18,455
13,328
6,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
PapaKash22
Anubis
18
3 / 6 / 21
11,975
998
12,165
11,409
5,805
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
Rhenjo
Loki
19
17 / 0 / 13
13,933
1,161
15,690
7,486
3,252
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Merlin
USMCoohra
Merlin
19
2 / 2 / 22
12,200
1,017
12,169
7,456
3,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
135
10
Kills
42
42
Deaths
10
8
Assists
93
Player
Kills
Deaths
Assists
KDA
W
Bellona
Akinikin
Bellona
16
0
14
23
L
Jormungandr
Greeeeenfox
Jormungandr
4
6
5
1.08
L
0
4
1
0.13
W
Artemis
Kolasi Lykos
Artemis
4
2
23
7.75
W
Anubis
PapaKash22
Anubis
3
6
21
2.25
W
Loki
Rhenjo
Loki
17
0
13
23.5
W
Merlin
USMCoohra
Merlin
2
2
22
6.5
L
Bakasura
daniels1
Bakasura
0
8
1
0.06
L
0
16
0
0
L
Danzaburou
mikerage
Danzaburou
6
8
1
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,170
Damage
77,253
86,233
Taken
51,099
50,139
Mitigated
29,837
6,574
Healing
8,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Akinikin
Bellona
18,774
7,973
0
1,434
11,420
10,676
0
4,834
6,531
0
39,441
L
Jormungandr
Greeeeenfox
Jormungandr
19,813
4,586
790
1,605
20,566
21,767
0
6,778
13,638
62,940
0
L
869
471
0
232
3,574
853
0
1,082
2,417
1,646
0
W
Artemis
Kolasi Lykos
Artemis
18,455
11,325
0
2,974
13,328
6,411
0
5,845
7,483
0
31,234
W
Anubis
PapaKash22
Anubis
12,165
3,218
0
2,416
11,409
5,805
0
4,769
6,591
33,228
0
W
Loki
Rhenjo
Loki
15,690
6,550
0
0
7,486
3,252
0
3,260
4,086
0
34,258
W
Merlin
USMCoohra
Merlin
12,169
725
222
1,204
7,456
3,693
0
1,974
5,482
41,088
0
L
Bakasura
daniels1
Bakasura
2,989
2,070
0
1,716
17,712
8,312
0
4,197
13,340
0
17,587
L
4,760
2,030
0
862
26,974
11,542
0
7,016
19,785
0
14,733
L
Danzaburou
mikerage
Danzaburou
17,739
7,337
0
1,369
17,407
7,665
0
5,261
12,096
0
38,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,474
Gold Earned
64,302
192
Minions Killed
225
3
Camps Cleared
12
793,331
Distance Traveled
1,080,607
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
13,443
1,120
39
3
4
243,649
0
L
Jormungandr
12,357
1,030
95
8
2
200,251
0
L
Olorun
9,081
757
2
0
0
47,460
0
W
Artemis
12,751
1,063
35
3
2
189,591
1
W
Anubis
11,975
998
43
4
2
146,355
0
W
Loki
13,933
1,161
30
3
1
270,597
0
W
Merlin
12,200
1,017
78
7
3
230,415
0
L
Bakasura
9,800
817
28
2
1
188,226
0
L
Thor
9,970
831
24
2
0
169,686
0
L
Danzaburou
12,266
1,022
43
4
0
187,708
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role