Player Matchup

Ah Puch
Ah Puch
ChefGhetto
Ah Puch
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
146W - 158L
1,464 Elo+
Solo
Bakasura
Bakasura
ChrisHaggs
Bakasura
Level 58
God Stats
2W - 3L
1,709 SR
Queue Stats
518W - 529L
1,549 Elo+
Solo
Chernobog
Chernobog
Crispy_bacon13
Chernobog
Level 109
God Stats
33W - 23L
1,596 SR
Queue Stats
554W - 616L
1,452 Elo+
Solo
Team Averages
Level 90
1,602 SR
1,488 Elo+

VS

Team Averages
Level 101
1,530 SR
1,379 Elo+
Nemesis
Nemesis
TwiggyTrain069
Nemesis
Level 104
God Stats
12W - 10L
1,182 SR
Queue Stats
84W - 99L
1,346 Elo+
Party 1
Vulcan
Vulcan
V3RDUHN
Vulcan
Level 89
God Stats
6W - 5L
1,460 SR
Queue Stats
29W - 26L
1,363 Elo+
Party 1
Bacchus
Bacchus
burn1smokey
Bacchus
Level 110
God Stats
16W - 12L
1,949 SR
Queue Stats
332W - 312L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
ChefGhetto
Ah Puch
17
2 / 8 / 6
12,609
630
13,517
15,133
4,852
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bakasura
ChrisHaggs
Bakasura
16
2 / 8 / 7
12,326
616
7,392
17,173
8,111
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chernobog
Crispy_bacon13
Chernobog
18
10 / 4 / 4
14,703
735
16,751
17,045
6,913
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 7 / 10
14,440
722
15,444
21,737
7,597
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Vulcan
V3RDUHN
Vulcan
18
8 / 5 / 8
13,879
694
18,549
11,506
4,396
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
burn1smokey
Bacchus
17
3 / 2 / 11
14,037
702
10,339
15,964
19,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
49
14
Kills
20
20
Deaths
14
17
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
ChefGhetto
Ah Puch
2
8
6
0.63
L
Bakasura
ChrisHaggs
Bakasura
2
8
7
0.69
L
Chernobog
Crispy_bacon13
Chernobog
10
4
4
3
W
9
7
10
2
W
Vulcan
V3RDUHN
Vulcan
8
5
8
2.4
W
Bacchus
burn1smokey
Bacchus
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,660
Damage
44,332
49,351
Taken
49,207
19,876
Mitigated
31,768
2,689
Healing
10,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
ChefGhetto
Ah Puch
13,517
448
0
297
15,133
4,852
418
7,351
7,782
80,767
0
L
Bakasura
ChrisHaggs
Bakasura
7,392
4,802
0
1,098
17,173
8,111
0
9,483
7,690
0
37,312
L
Chernobog
Crispy_bacon13
Chernobog
16,751
10,142
0
1,294
17,045
6,913
688
12,103
4,942
0
50,747
W
15,444
7,786
620
3,564
21,737
7,597
1,697
4,911
16,631
0
65,922
W
Vulcan
V3RDUHN
Vulcan
18,549
8,036
1,245
1,316
11,506
4,396
827
5,179
6,302
80,261
0
W
Bacchus
burn1smokey
Bacchus
10,339
524
1,289
2,244
15,964
19,775
140
3,641
11,972
37,486
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,638
Gold Earned
42,356
249
Minions Killed
228
0
Camps Cleared
0
1,001,085
Distance Traveled
1,082,375
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
12,609
630
129
6
0
294,872
1
L
Bakasura
12,326
616
60
3
0
375,294
1
L
Chernobog
14,703
735
60
3
0
330,919
2
W
Nemesis
14,440
722
71
4
0
355,127
0
W
Vulcan
13,879
694
117
6
0
353,079
1
W
Bacchus
14,037
702
40
2
0
374,169
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role