Player Matchup

Olorun
Olorun
DaddyFlexy
Olorun
Level 6
God Stats
7W - 22L
1,405 SR
Queue Stats
11W - 27L
1,363 Elo+
Party 2
Artemis
Artemis
Hamboniezzz
Artemis
Level 15
God Stats
2W - 3L
1,537 SR
Queue Stats
4W - 6L
1,505 Elo+
Party 3
Thor
Thor
SaviorThaDon
Thor
Level 7
God Stats
0W - 2L
1,528 SR
Queue Stats
14W - 15L
1,450 Elo+
Solo
Persephone
Persephone
SquishyZomby
Persephone
Level 26
God Stats
4W - 3L
1,844 SR
Queue Stats
35W - 43L
1,395 Elo+
Party 2
Achilles
Achilles
Yamaka69
Achilles
Level 14
God Stats
3W - 3L
1,657 SR
Queue Stats
11W - 14L
1,441 Elo+
Party 3
Team Averages
Level 14
1,594 SR
1,431 Elo+

VS

Team Averages
Level 18
1,564 SR
1,365 Elo+
Merlin
Merlin
Beauxjak
Merlin
Level 14
God Stats
5W - 3L
1,658 SR
Queue Stats
11W - 10L
1,550 Elo+
Solo
Anubis
Anubis
FruityNips
Anubis
Level 27
God Stats
36W - 27L
1,616 SR
Queue Stats
921W - 1,021L
1,430 Elo+
Solo
King Arthur
King Arthur
Sarase
King Arthur
Level 26
God Stats
10W - 9L
1,546 SR
Queue Stats
16W - 20L
1,340 Elo+
Party 1
Neith
Neith
Zhatka1
Neith
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
sercremepie
Ymir
Level 5
God Stats
4W - 2L
1,500 SR
Queue Stats
12W - 20L
1,002 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
DaddyFlexy
Olorun
15
0 / 9 / 6
9,200
920
10,878
15,184
6,704
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
Hamboniezzz
Artemis
15
3 / 5 / 3
9,932
993
22,292
13,191
5,010
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
2 / 12 / 2
9,179
918
6,220
17,782
6,460
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Persephone
SquishyZomby
Persephone
16
1 / 10 / 5
9,852
985
11,909
15,841
5,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
Yamaka69
Achilles
15
1 / 7 / 5
9,350
935
5,605
20,465
15,742
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Team 1 Tickets

0

VS

Team 2 Tickets

286

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Beauxjak
Merlin
18
9 / 1 / 21
11,864
1,186
17,555
9,706
4,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anubis
FruityNips
Anubis
17
5 / 2 / 19
10,840
1,084
15,443
9,555
6,245
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
Sarase
King Arthur
18
7 / 3 / 23
11,671
1,167
15,613
19,205
18,078
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Neith
Zhatka1
Neith
19
19 / 0 / 13
12,849
1,285
21,620
9,473
4,823
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

18
3 / 1 / 25
11,320
1,132
5,846
14,665
15,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
144
7
Kills
43
43
Deaths
7
21
Assists
101
Player
Kills
Deaths
Assists
KDA
W
Merlin
Beauxjak
Merlin
9
1
21
19.5
L
Olorun
DaddyFlexy
Olorun
0
9
6
0.33
W
Anubis
FruityNips
Anubis
5
2
19
7.25
L
Artemis
Hamboniezzz
Artemis
3
5
3
0.9
W
King Arthur
Sarase
King Arthur
7
3
23
6.17
L
2
12
2
0.25
L
Persephone
SquishyZomby
Persephone
1
10
5
0.35
L
Achilles
Yamaka69
Achilles
1
7
5
0.5
W
Neith
Zhatka1
Neith
19
0
13
25.5
W
3
1
25
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,904
Damage
76,077
82,463
Taken
62,604
39,376
Mitigated
48,588
5,006
Healing
17,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Beauxjak
Merlin
17,555
838
282
2,560
9,706
4,019
0
4,572
5,134
46,913
0
L
Olorun
DaddyFlexy
Olorun
10,878
4,698
1,447
2,760
15,184
6,704
0
6,495
8,664
25,998
0
W
Anubis
FruityNips
Anubis
15,443
1,707
0
3,231
9,555
6,245
0
3,507
6,048
30,892
0
L
Artemis
Hamboniezzz
Artemis
22,292
13,229
0
0
13,191
5,010
0
6,431
6,700
0
34,151
W
King Arthur
Sarase
King Arthur
15,613
2,090
0
4,587
19,205
18,078
0
7,476
11,729
0
18,367
L
6,220
1,556
0
0
17,782
6,460
0
7,463
10,142
0
13,230
L
Persephone
SquishyZomby
Persephone
11,909
2,035
0
147
15,841
5,460
0
5,396
10,169
37,937
0
L
Achilles
Yamaka69
Achilles
5,605
1,560
0
652
20,465
15,742
0
13,059
7,331
0
14,784
W
Neith
Zhatka1
Neith
21,620
14,448
0
5,733
9,473
4,823
0
3,080
6,393
0
39,670
W
5,846
866
0
1,128
14,665
15,423
0
4,152
10,513
21,274
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,513
Gold Earned
58,544
169
Minions Killed
200
3
Camps Cleared
6
733,185
Distance Traveled
869,083
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,864
1,186
68
7
1
158,283
0
L
Olorun
9,200
920
35
4
0
122,413
1
W
Anubis
10,840
1,084
27
3
1
170,340
0
L
Artemis
9,932
993
32
3
0
156,463
0
W
King Arthur
11,671
1,167
7
1
0
182,013
0
L
Thor
9,179
918
6
1
1
122,754
0
L
Persephone
9,852
985
73
7
1
164,575
0
L
Achilles
9,350
935
23
2
1
166,980
0
W
Neith
12,849
1,285
52
5
3
191,750
0
W
Ymir
11,320
1,132
46
5
1
166,697
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role