Player Matchup

Neith
Neith
Hatehorde
Neith
Level 38
God Stats
16W - 9L
1,558 SR
Queue Stats
64W - 53L
1,535 Elo+
Party 2
Olorun
Olorun
PIUPID
Olorun
Level 25
God Stats
20W - 20L
1,328 SR
Queue Stats
51W - 62L
1,392 Elo+
Party 4
King Arthur
King Arthur
PannaSan
King Arthur
Level 64
God Stats
11W - 12L
1,357 SR
Queue Stats
291W - 274L
1,526 Elo+
Party 4
Fenrir
Fenrir
ShadoHeadShootr
Fenrir
Level 9
God Stats
1W - 4L
1,150 SR
Queue Stats
5W - 6L
1,403 Elo+
Party 2
Ares
Ares
Vnallia
Ares
Level 64
God Stats
13W - 6L
1,605 SR
Queue Stats
28W - 25L
1,488 Elo+
Party 2
Team Averages
Level 40
1,399 SR
1,469 Elo+

VS

Team Averages
Level 44
1,538 SR
1,535 Elo+
Thoth
Thoth
 
Thoth
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
ChefTheKhep
Ymir
Level 23
God Stats
1W - 1L
1,214 SR
Queue Stats
84W - 75L
1,571 Elo+
Party 3
Cupid
Cupid
Triag
Cupid
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 44L
1,518 Elo+
Party 1
Thor
Thor
dreniorr
Thor
Level 36
God Stats
31W - 28L
1,509 SR
Queue Stats
749W - 867L
1,421 Elo+
Party 1
Tyr
Tyr
xXThornadoXx
Tyr
Level 46
God Stats
4W - 1L
1,968 SR
Queue Stats
33W - 20L
1,663 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Hatehorde
Neith
15
9 / 4 / 4
9,944
523
17,787
16,766
8,142
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
PIUPID
Olorun
19
6 / 1 / 3
11,205
590
8,378
14,182
6,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
PannaSan
King Arthur
19
6 / 2 / 0
11,301
595
14,937
15,965
18,988
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

14
2 / 3 / 8
9,032
475
6,372
13,331
5,357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ares
Vnallia
Ares
13
1 / 3 / 11
8,882
467
8,198
18,541
15,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
16
0 / 6 / 1
9,744
513
6,952
9,044
3,501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
2 / 7 / 7
8,469
446
8,099
20,382
16,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cupid
Triag
Cupid
15
4 / 3 / 5
9,065
477
13,106
11,954
4,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
14
5 / 5 / 1
9,246
487
10,386
14,984
5,663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
2 / 3 / 1
10,247
539
16,670
20,016
16,469
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
28
24
Kills
13
13
Deaths
24
26
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
0
6
1
0.08
L
2
7
7
0.79
W
Neith
Hatehorde
Neith
9
4
4
2.75
W
Olorun
PIUPID
Olorun
6
1
3
7.5
W
King Arthur
PannaSan
King Arthur
6
2
0
3
W
2
3
8
2
L
Cupid
Triag
Cupid
4
3
5
2.17
W
Ares
Vnallia
Ares
1
3
11
2.17
L
Thor
5
5
1
1.1
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,672
Damage
55,213
78,785
Taken
76,380
54,380
Mitigated
46,599
36,592
Healing
24,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
6,952
583
0
795
9,044
3,501
582
5,840
3,179
66,042
0
L
8,099
1,581
0
2,728
20,382
16,183
0
3,759
16,623
21,454
0
W
Neith
Hatehorde
Neith
17,787
11,675
1,575
8,636
16,766
8,142
1,277
3,516
13,250
0
60,540
W
Olorun
PIUPID
Olorun
8,378
3,898
0
9,752
14,182
6,171
1,526
4,918
8,866
77,357
0
W
King Arthur
PannaSan
King Arthur
14,937
2,008
0
4,950
15,965
18,988
0
0
15,965
0
74,014
W
6,372
1,683
0
4,348
13,331
5,357
0
2,722
10,555
0
48,252
L
Cupid
Triag
Cupid
13,106
7,782
93
4,336
11,954
4,783
0
2,389
9,565
0
57,747
W
Ares
Vnallia
Ares
8,198
379
1,976
5,355
18,541
15,722
0
3,419
15,098
17,691
0
L
Thor
10,386
2,103
0
5,230
14,984
5,663
360
2,300
12,609
0
54,637
L
16,670
3,132
0
11,066
20,016
16,469
0
2,288
16,677
0
71,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,364
Gold Earned
46,771
480
Minions Killed
466
0
Camps Cleared
0
1,745,611
Distance Traveled
1,698,803
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
9,744
513
132
7
0
299,217
3
L
Ymir
8,469
446
19
1
0
319,169
1
W
Neith
9,944
523
86
5
0
311,781
1
W
Olorun
11,205
590
158
8
0
326,713
5
W
King Arthur
11,301
595
144
8
0
369,854
6
W
Fenrir
9,032
475
77
4
0
359,897
1
L
Cupid
9,065
477
92
5
0
338,929
0
W
Ares
8,882
467
15
1
0
377,366
4
L
Thor
9,246
487
81
4
0
328,171
3
L
Tyr
10,247
539
142
7
0
413,317
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role