Player Matchup

Janus
Janus
HGK_AssAs51N
Janus
Level 69
God Stats
4W - 4L
1,500 SR
Queue Stats
319W - 279L
1,488 Elo+
Party 1
Kali
Kali
LeBron_awesome13
Kali
Level 18
God Stats
0W - 3L
1,545 SR
Queue Stats
11W - 17L
1,388 Elo+
Party 1
Pele
Pele
PoodasWrld999
Pele
Level 29
God Stats
31W - 21L
1,663 SR
Queue Stats
366W - 374L
1,493 Elo+
Party 1
Cerberus
Cerberus
The_Mystical_MC
Cerberus
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
190W - 190L
1,480 Elo+
Party 1
Izanami
Izanami
Trick-shot-Mas80
Izanami
Level 22
God Stats
6W - 8L
1,599 SR
Queue Stats
27W - 39L
1,429 Elo+
Party 1
Team Averages
Level 37
1,561 SR
1,456 Elo+

VS

Team Averages
Level 63
1,501 SR
1,528 Elo+
Zeus
Zeus
BoomJuice28
Zeus
Level 69
God Stats
17W - 24L
1,574 SR
Queue Stats
120W - 126L
1,546 Elo+
Party 2
Chaac
Chaac
Cosmonaut1864
Chaac
Level 69
God Stats
53W - 43L
1,522 SR
Queue Stats
198W - 223L
1,518 Elo+
Party 2
Cerberus
Cerberus
Markymark7503
Cerberus
Level 27
God Stats
18W - 17L
1,320 SR
Queue Stats
153W - 153L
1,551 Elo+
Party 2
Arachne
Arachne
YaBoiLaddle
Arachne
Level 102
God Stats
16W - 7L
1,699 SR
Queue Stats
151W - 156L
1,549 Elo+
Party 2
Heimdallr
Heimdallr
kettleghost
Heimdallr
Level 48
God Stats
12W - 22L
1,392 SR
Queue Stats
154W - 158L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 5 / 2
10,597
530
15,641
13,423
4,841
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 7 / 1
6,676
334
2,370
15,624
5,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 8 / 1
9,629
481
8,812
20,978
6,882
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cerberus
12
2 / 8 / 6
8,372
419
9,471
23,025
14,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
0 / 6 / 6
7,328
366
3,924
12,934
3,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 2 / 2
11,607
580
14,398
5,684
1,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
5 / 3 / 7
11,495
575
14,833
18,470
15,063
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cerberus
Markymark7503
Cerberus
16
5 / 2 / 10
10,606
530
14,103
14,458
11,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Arachne
YaBoiLaddle
Arachne
17
6 / 4 / 10
11,161
558
12,866
18,677
7,161
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
kettleghost
Heimdallr
19
8 / 2 / 12
12,170
609
11,937
13,051
5,170
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
75
12
Kills
34
34
Deaths
13
16
Assists
41
Player
Kills
Deaths
Assists
KDA
W
10
2
2
5.5
W
5
3
7
2.83
L
7
5
2
1.6
L
0
7
1
0.07
W
Cerberus
Markymark7503
Cerberus
5
2
10
5
L
3
8
1
0.44
L
Cerberus
2
8
6
0.63
L
0
6
6
0.5
W
Arachne
YaBoiLaddle
Arachne
6
4
10
2.75
W
Heimdallr
kettleghost
Heimdallr
8
2
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,218
Damage
68,137
85,984
Taken
70,340
34,702
Mitigated
40,974
16,742
Healing
29,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,398
901
0
1,247
5,684
1,714
1,443
2,484
2,986
62,565
0
W
14,833
998
0
10,002
18,470
15,063
3,592
6,564
11,634
84
72,087
L
15,641
486
0
721
13,423
4,841
0
4,182
9,166
66,848
0
L
2,370
891
0
1,969
15,624
5,498
0
2,860
12,289
0
18,329
W
Cerberus
Markymark7503
Cerberus
14,103
1,020
448
3,733
14,458
11,866
24
3,916
10,504
42,442
0
L
8,812
2,642
0
3,509
20,978
6,882
0
6,181
14,697
0
60,710
L
Cerberus
9,471
1,250
0
6,641
23,025
14,313
0
10,093
12,857
36,227
0
L
3,924
2,891
676
3,226
12,934
3,168
0
5,269
7,640
0
27,036
W
Arachne
YaBoiLaddle
Arachne
12,866
8,007
0
9,152
18,677
7,161
422
5,710
12,761
0
63,350
W
Heimdallr
kettleghost
Heimdallr
11,937
6,857
0
4,774
13,051
5,170
3,769
5,610
7,343
0
75,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,602
Gold Earned
57,039
413
Minions Killed
576
0
Camps Cleared
0
1,765,117
Distance Traveled
1,936,126
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,607
580
122
6
0
367,949
4
W
Chaac
11,495
575
152
8
0
386,107
1
L
Janus
10,597
530
127
6
0
362,806
1
L
Kali
6,676
334
37
2
0
356,462
1
W
Cerberus
10,606
530
82
4
0
400,050
3
L
Pele
9,629
481
99
5
0
361,771
0
L
Cerberus
8,372
419
99
5
0
360,175
1
L
Izanami
7,328
366
51
3
0
323,903
0
W
Arachne
11,161
558
102
5
0
419,265
1
W
Heimdallr
12,170
609
118
6
0
362,755
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role