Player Matchup

Kukulkan
Kukulkan
LagMann
Kukulkan
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
MERGUZZ
Bellona
Level 28
God Stats
78W - 54L
1,562 SR
Queue Stats
803W - 758L
1,448 Elo+
Party 3
Loki
Loki
Mr-MaLBaC
Loki
Level 79
God Stats
11W - 13L
1,468 SR
Queue Stats
246W - 273L
1,433 Elo+
Party 3
Khepri
Khepri
Raccon0308
Khepri
Level 43
God Stats
0W - 1L
1,521 SR
Queue Stats
2W - 3L
1,648 Elo+
Party 2
Izanami
Izanami
jandax99
Izanami
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 2L
1,648 Elo+
Party 2
Team Averages
Level 67
1,510 SR
1,536 Elo+

VS

Team Averages
Level 84
1,509 SR
1,429 Elo+
Danzaburou
Danzaburou
Necromancerrr
Danzaburou
Level 127
God Stats
15W - 9L
1,606 SR
Queue Stats
87W - 86L
1,555 Elo+
Solo
Ymir
Ymir
RuuzGracias
Ymir
Level 49
God Stats
15W - 15L
1,397 SR
Queue Stats
85W - 114L
1,380 Elo+
Party 1
He Bo
He Bo
TheCascade75
He Bo
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 94L
1,359 Elo+
Party 1
Horus
Horus
Zeekheart
Horus
Level 106
God Stats
3W - 2L
1,304 SR
Queue Stats
170W - 189L
1,449 Elo+
Party 1
Pele
Pele
Zeta616
Pele
Level 50
God Stats
3W - 2L
1,738 SR
Queue Stats
79W - 94L
1,404 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
LagMann
Kukulkan
17
5 / 4 / 1
10,698
535
15,535
11,918
4,810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
MERGUZZ
Bellona
14
0 / 4 / 5
8,845
442
9,075
13,921
8,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Loki
15
5 / 4 / 2
9,474
474
5,696
13,005
4,612
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Khepri
Raccon0308
Khepri
13
0 / 4 / 2
7,605
380
2,673
13,187
17,075
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Izanami
jandax99
Izanami
14
2 / 7 / 0
8,430
422
6,387
13,557
5,490
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Necromancerrr
Danzaburou
20
13 / 0 / 1
13,636
682
21,349
11,251
5,023
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 3 / 7
8,070
404
4,065
7,579
4,182
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
2 / 4 / 3
9,749
487
9,101
12,414
5,046
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
Zeekheart
Horus
18
5 / 2 / 2
11,192
560
10,601
16,587
15,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Pele
Zeta616
Pele
17
2 / 3 / 3
9,840
492
4,894
14,434
5,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
39
12
Kills
23
23
Deaths
12
10
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
LagMann
Kukulkan
5
4
1
1.38
L
Bellona
MERGUZZ
Bellona
0
4
5
0.63
L
Loki
5
4
2
1.5
W
Danzaburou
Necromancerrr
Danzaburou
13
0
1
13.5
L
Khepri
Raccon0308
Khepri
0
4
2
0.25
W
1
3
7
1.5
W
2
4
3
0.88
W
Horus
Zeekheart
Horus
5
2
2
3
W
Pele
Zeta616
Pele
2
3
3
1.17
L
Izanami
jandax99
Izanami
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,366
Damage
50,010
65,588
Taken
62,265
40,530
Mitigated
35,059
13,436
Healing
25,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
LagMann
Kukulkan
15,535
1,376
0
1,780
11,918
4,810
0
5,751
6,092
70,537
0
L
Bellona
MERGUZZ
Bellona
9,075
2,156
0
4,602
13,921
8,543
353
331
13,135
0
45,412
L
Loki
5,696
1,044
0
4,130
13,005
4,612
0
2,558
10,326
0
56,787
W
Danzaburou
Necromancerrr
Danzaburou
21,349
12,903
0
7,769
11,251
5,023
644
2,155
9,096
0
124,955
L
Khepri
Raccon0308
Khepri
2,673
215
575
925
13,187
17,075
138
1,910
11,277
16,690
0
W
4,065
716
225
536
7,579
4,182
70
2,638
4,890
16,056
0
W
9,101
147
0
4,665
12,414
5,046
543
8,242
3,584
56,997
0
W
Horus
Zeekheart
Horus
10,601
4,027
268
5,544
16,587
15,535
1,803
1,997
14,549
0
52,066
W
Pele
Zeta616
Pele
4,894
1,178
0
6,029
14,434
5,273
1,065
2,386
11,938
0
65,783
L
Izanami
jandax99
Izanami
6,387
4,779
0
1,424
13,557
5,490
724
2,616
10,941
0
59,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,052
Gold Earned
52,487
495
Minions Killed
543
0
Camps Cleared
0
1,782,224
Distance Traveled
1,676,128
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,698
535
143
7
0
367,933
0
L
Bellona
8,845
442
96
5
0
377,203
3
L
Loki
9,474
474
87
4
0
361,149
3
W
Danzaburou
13,636
682
187
9
0
355,808
3
L
Khepri
7,605
380
41
2
0
347,188
5
W
Ymir
8,070
404
31
2
0
280,900
2
W
He Bo
9,749
487
107
5
0
361,982
5
W
Horus
11,192
560
108
5
0
304,532
2
W
Pele
9,840
492
110
6
0
372,906
2
L
Izanami
8,430
422
128
6
0
328,751
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role