Player Matchup

Bellona
Bellona
DerOkö
Bellona
Level 3
God Stats
2W - 2L
1,723 SR
Queue Stats
19W - 13L
1,848 Elo+
Party 1
Thanatos
Thanatos
EvilAnger111
Thanatos
Level 18
God Stats
77W - 62L
1,663 SR
Queue Stats
388W - 385L
1,620 Elo+
Solo
Merlin
Merlin
Fridolin2406
Merlin
Level 12
God Stats
6W - 2L
1,702 SR
Queue Stats
192W - 173L
1,521 Elo+
Party 1
Athena
Athena
NoAimBiber
Athena
Level 7
God Stats
0W - 3L
1,500 SR
Queue Stats
68W - 55L
1,592 Elo+
Party 1
Artemis
Artemis
goldrahmen
Artemis
Level 4
God Stats
4W - 3L
1,965 SR
Queue Stats
39W - 27L
1,906 Elo+
Party 1
Team Averages
Level 9
1,711 SR
1,697 Elo+

VS

Team Averages
Level 21
1,546 SR
1,559 Elo+
Scylla
Scylla
Mamzz
Scylla
Level 18
God Stats
8W - 3L
1,693 SR
Queue Stats
388W - 358L
1,606 Elo+
Solo
Loki
Loki
Mentos3001
Loki
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 4L
1,633 Elo+
Solo
Chaac
Chaac
SuperSophieXD
Chaac
Level 28
God Stats
43W - 39L
1,539 SR
Queue Stats
89W - 94L
1,561 Elo+
Solo
Olorun
Olorun
TulajMnie
Olorun
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,494 Elo+
Solo
Osiris
Osiris
besm3r
Osiris
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DerOkö
Bellona
14
4 / 5 / 2
8,425
468
10,151
13,914
11,685
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
EvilAnger111
Thanatos
15
5 / 8 / 4
9,369
521
9,239
15,528
8,820
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Merlin
14
5 / 7 / 6
8,636
480
8,402
11,918
3,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
NoAimBiber
Athena
14
5 / 3 / 10
9,531
530
5,498
15,615
11,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Artemis
goldrahmen
Artemis
12
4 / 7 / 7
7,729
429
9,370
14,028
4,961
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Mamzz
Scylla
13
1 / 9 / 8
8,952
497
10,101
11,467
3,431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
3 / 7 / 2
8,741
486
4,702
9,724
4,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
4 / 3 / 4
10,011
556
10,736
16,278
15,901
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
TulajMnie
Olorun
14
4 / 4 / 6
9,463
526
9,136
11,327
4,214
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Osiris
besm3r
Osiris
20
18 / 0 / 4
12,413
690
18,360
14,355
16,757
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
54
23
Kills
30
30
Deaths
23
29
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Bellona
DerOkö
Bellona
4
5
2
1
L
Thanatos
EvilAnger111
Thanatos
5
8
4
0.88
L
Merlin
5
7
6
1.14
W
Scylla
Mamzz
Scylla
1
9
8
0.56
W
3
7
2
0.57
L
Athena
NoAimBiber
Athena
5
3
10
3.33
W
4
3
4
2
W
Olorun
TulajMnie
Olorun
4
4
6
1.75
W
Osiris
besm3r
Osiris
18
0
4
20
L
Artemis
goldrahmen
Artemis
4
7
7
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,660
Damage
53,035
71,003
Taken
63,151
40,858
Mitigated
44,899
20,134
Healing
14,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
DerOkö
Bellona
10,151
3,173
0
3,548
13,914
11,685
0
2,918
10,891
0
35,225
L
Thanatos
EvilAnger111
Thanatos
9,239
3,223
0
10,191
15,528
8,820
0
1,674
13,745
0
66,837
L
Merlin
8,402
554
231
1,812
11,918
3,608
0
2,877
8,903
38,384
0
W
Scylla
Mamzz
Scylla
10,101
837
0
1,302
11,467
3,431
447
4,278
7,189
40,596
0
W
4,702
1,321
0
208
9,724
4,596
2,042
3,593
6,131
0
30,764
L
Athena
NoAimBiber
Athena
5,498
2,285
0
1,982
15,615
11,784
152
6,287
8,993
13,715
0
W
10,736
1,941
0
7,060
16,278
15,901
548
2,637
13,641
0
58,724
W
Olorun
TulajMnie
Olorun
9,136
5,005
254
4,781
11,327
4,214
1,847
2,088
9,239
47,168
0
W
Osiris
besm3r
Osiris
18,360
9,275
0
1,000
14,355
16,757
0
1,304
13,051
0
108,118
L
Artemis
goldrahmen
Artemis
9,370
6,635
0
2,370
14,028
4,961
546
4,908
8,903
0
43,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,690
Gold Earned
49,580
314
Minions Killed
485
0
Camps Cleared
0
1,589,100
Distance Traveled
1,732,652
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,425
468
63
4
0
310,878
1
L
Thanatos
9,369
521
108
6
0
328,602
3
L
Merlin
8,636
480
60
3
0
322,741
0
W
Scylla
8,952
497
83
5
0
300,005
6
W
Loki
8,741
486
53
3
0
324,816
1
L
Athena
9,531
530
14
1
0
362,404
3
W
Chaac
10,011
556
118
7
0
354,814
1
W
Olorun
9,463
526
71
4
0
318,032
4
W
Osiris
12,413
690
160
9
0
434,985
3
L
Artemis
7,729
429
69
4
0
264,475
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role